Difference between revisions of "Event Hitbox Resize (YEP)"

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(Created page with "{{MvPlugin |preview = <youtube>https://www.youtube.com/watch?v=u1F5rj-lPDk</youtube> |link1 = <html><iframe src="https://itch.io/embed/399715" height="167" width="552" framebo...")
 
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{{MvPlugin
 
{{MvPlugin
|preview = <youtube>https://www.youtube.com/watch?v=u1F5rj-lPDk</youtube>
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|preview = <youtube>https://www.youtube.com/watch?v=u1F5rj-lPDk</youtube>
|link1 = <html><iframe src="https://itch.io/embed/399715" height="167" width="552" frameborder="0"></iframe></html>
+
|link1 = <html><iframe src="https://itch.io/embed/399715" height="167" width="552" frameborder="0"></iframe></html>
|link2 = [http://yanfly.moe/plugins/en/YEP_EventHitboxResize.js Mirror]
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|link2 = [http://yanfly.moe/plugins/en/YEP_EventHitboxResize.js Mirror]
  
 
}}
 
}}
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{{Yanfly Engine Plugins}}
 
{{Yanfly Engine Plugins}}
  
== Help File ==
+
== Introduction ==
  
 
  <nowiki>
 
  <nowiki>
============================================================================
 
Introduction
 
============================================================================
 
 
 
Events usually have a 1x1 tile-large hitbox. However, in some cases, you'd
 
Events usually have a 1x1 tile-large hitbox. However, in some cases, you'd
 
eventually like to have a bigger object to interact with or would like to
 
eventually like to have a bigger object to interact with or would like to
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allows you to adjust the sizes of any event's hitbox through notetags and/or
 
allows you to adjust the sizes of any event's hitbox through notetags and/or
 
comment tags.
 
comment tags.
 +
</nowiki>
  
============================================================================
+
== Notetags and Comment Tags ==
Notetags and Comment Tags
 
============================================================================
 
  
 +
<nowiki>
 
To make an event's hitbox larger, use either notetags or comment tags to
 
To make an event's hitbox larger, use either notetags or comment tags to
 
apply the hitbox enlargement. If a notetag is used, this will apply to the
 
apply the hitbox enlargement. If a notetag is used, this will apply to the
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   to move unless the movement type is set to "Through", allowing it to pass
 
   to move unless the movement type is set to "Through", allowing it to pass
 
   through anything.
 
   through anything.
 +
</nowiki>
  
============================================================================
+
== Changelog ==
Changelog
 
============================================================================
 
  
 +
<nowiki>
 
Version 1.00:
 
Version 1.00:
 
- Finished Plugin!
 
- Finished Plugin!
  
============================================================================
 
End of Helpfile
 
============================================================================
 
 
</nowiki>
 
</nowiki>

Revision as of 01:35, 22 June 2019

Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



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System

This is a plugin created for RPG Maker MV.

For help on how to install plugins, click here.

For help on how to update plugins, click here.

Got errors with your RPG Maker MV plugin? Click here.


Masterarbeit Writer

Yanfly Engine Plugins

This plugin is a part of the Yanfly Engine Plugins library.


Introduction

Events usually have a 1x1 tile-large hitbox. However, in some cases, you'd
eventually like to have a bigger object to interact with or would like to
expand the reach of an event's trigger area by a certain amount. This plugin
allows you to adjust the sizes of any event's hitbox through notetags and/or
comment tags.

Notetags and Comment Tags

To make an event's hitbox larger, use either notetags or comment tags to
apply the hitbox enlargement. If a notetag is used, this will apply to the
event no matter what the page is. If a comment tag is used, it will
overwrite whatever setting the notetags have.

Event Notetag and Comment Tags:

  <Hitbox Up: x>
  <Hitbox Left: x>
  <Hitbox Right: x>
  <Hitbox Down: x>
  - This will expand the hitbox upward, left, right, or down by x. The value
  inserted for x will extend the hitbox that direction by that many tiles.
  If any of these notetags are used, it will make the event immobile, unable
  to move unless the movement type is set to "Through", allowing it to pass
  through anything.

Changelog

Version 1.00:
- Finished Plugin!