Difference between revisions of "Utility Common Events (YEP)"
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{{Yanfly Engine Plugins}} | {{Yanfly Engine Plugins}} | ||
− | == | + | == Introduction == |
<nowiki> | <nowiki> | ||
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Sometimes, we'd like a little bit more control over the kinds of things that | Sometimes, we'd like a little bit more control over the kinds of things that | ||
occur during certain aspects of our RPG Maker projects. What could have been | occur during certain aspects of our RPG Maker projects. What could have been | ||
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certain triggers to occur from loading a game, winning a battle, escaping a | certain triggers to occur from loading a game, winning a battle, escaping a | ||
battle, and more. | battle, and more. | ||
+ | </nowiki> | ||
− | == | + | == Instructions == |
− | Instructions | ||
− | |||
+ | <nowiki> | ||
Change the plugin parameters for each of the triggers you want tied to a | Change the plugin parameters for each of the triggers you want tied to a | ||
common event to reflect the ID of that common event. The triggers will be | common event to reflect the ID of that common event. The triggers will be | ||
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vehicle. This can be used to enable/disable certain HUD's while in specific | vehicle. This can be used to enable/disable certain HUD's while in specific | ||
vehicles to give a more immersive feeling. | vehicles to give a more immersive feeling. | ||
+ | </nowiki> | ||
− | == | + | == Changelog == |
− | Changelog | ||
− | |||
+ | <nowiki> | ||
Version 1.01: | Version 1.01: | ||
- Updated for RPG Maker MV version 1.5.0. | - Updated for RPG Maker MV version 1.5.0. | ||
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- Finished Plugin! | - Finished Plugin! | ||
</nowiki> | </nowiki> | ||
+ | <!-- This is a comment, remove the arrows surrounding this for the categories you want to show --> | ||
+ | <!-- [[Category: RPG Maker MV Core Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Battle Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Item Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Skill Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Equip Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Status Menu Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Gameplay Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Movement Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Quest Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Options Plugins]] --> | ||
+ | [[Category: RPG Maker MV Eventing Plugins]] | ||
+ | <!-- [[Category: RPG Maker MV Utility Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Mechanical Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Visual Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Menu Plugins]] --> | ||
+ | <!-- [[Category: RPG Maker MV Message Plugins]] --> | ||
+ | [[Category: RPG Maker MV Quality of Life Plugins]] | ||
+ | <!-- [[Category: RPG Maker MV Plugin Tips & Tricks]] --> | ||
+ | <!-- [[Category: Action Sequences (MV)]] --> | ||
+ | <!-- [[Category: Comment Tags (MV)]] --> | ||
+ | <!-- [[Category: Main Menu Manager Integration (MV)]] --> | ||
+ | <!-- [[Category: Notetags (MV)]] --> | ||
+ | <!-- [[Category: Options Core Integration (MV)]] --> | ||
+ | <!-- [[Category: Plugin Commands (MV)]] --> | ||
+ | <!-- [[Category: Script Calls (MV)]] --> | ||
+ | <!-- [[Category: Text Codes (MV)]] --> |
Latest revision as of 11:11, 13 June 2020
Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
Download
System
This is a plugin created for RPG Maker MV.
For help on how to install plugins, click here.
For help on how to update plugins, click here.
Got errors with your RPG Maker MV plugin? Click here.
Yanfly Engine Plugins
This plugin is a part of the Yanfly Engine Plugins library.
Introduction
Sometimes, we'd like a little bit more control over the kinds of things that occur during certain aspects of our RPG Maker projects. What could have been easily done through common events is made more difficult because there are no proper triggers to activate those common events. This plugin enables certain triggers to occur from loading a game, winning a battle, escaping a battle, and more.
Instructions
Change the plugin parameters for each of the triggers you want tied to a common event to reflect the ID of that common event. The triggers will be the following along with some examples of how they can be used: - Load Game - Will occur whenever the game is loaded. This can be used for things like story recaps, adjusting in-game timers, or checking for updates. - Battle Won - Will proc whenever a battle is won and the player returns to the map. Can be used for things like updating certain variables or statistics after battle. - Escape Battle - Like the previous but will occur whenever the player escapes battle instead. This can be used for things such as events where the player would have to be on a stealth mission or whatever and escaping can bring them back into a certain spot. - Close Menu - Occurs when the player exits the main menu and returns to the map scene. Can be used for recalibrating equipment, making checks, custom events, and more. - Vehicle Enter - - Vehicle Exit - These events will occur whenever the player will enter/exit the specific vehicle. This can be used to enable/disable certain HUD's while in specific vehicles to give a more immersive feeling.
Changelog
Version 1.01: - Updated for RPG Maker MV version 1.5.0. Version 1.00: - Finished Plugin!