In-Battle Status (YEP)

From Yanfly.moe Wiki
Jump to navigation Jump to search

Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



Download

System

This is a plugin created for RPG Maker MV.

For help on how to install plugins, click here.

For help on how to update plugins, click here.

Got errors with your RPG Maker MV plugin? Click here.


Masterarbeit Writer

Required Plugins

The following plugins are required in order to use this plugin.

Place the following plugins above this plugin located in the Plugin Manager.

Yanfly Engine Plugins

This plugin is a part of the Yanfly Engine Plugins library.


Introduction

This plugin requires YEP_BattleEngineCore. Make sure this plugin is located
under YEP_BattleEngineCore in the plugin list.

In battle by default, there's no way to check your party's status. This
plugin will add a new 'Status' command to the Party Command Window (with
Fight and Escape) to allow players to check party members. Here, the player
can view each party member's current parameters, get a list of all states,
buffs, and debuffs. The player can scroll through the list and view newly
added help descriptions of the states, buffs, and debuffs in a help window.

*Note: If you are using YEP_X_BattleSysCTB.js, place this plugin under that
plugin for the best compatibility results.

Notetags

NotetagsMV.png

RPG Maker MV's editor is unable to allow for custom traits/properties that a game dev may wish to associate with a database object, event, map, etc. Notetags are used to work around such limitations by allowing the game dev to tag certain traits/properties using specific Notetags declared by the related plugin.

Here is a list of Notetag(s) that you may use.

---

For those who would like to add help descriptions to states, use these
following notetags:

State Notetags:

  <Help Description>
   text
   text
  </Help Description>
  - This will set the help description of the state to the text used in the
  notetag. You can use text codes.

Text Codes

ShowTextWindow.png

Text Codes are used in the Show Text event command. They are used to display things that text normally can't produce on its own, such as colors, get the name of a specific actor, change icons, and more.

By using certain text codes in your messages, you can have the game replace
them with the following:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

State Help     Function
  \th[x]       - Replaced by the text used in state x's help description.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Plugin Commands

PluginCommandsMV.png

Plugin Commands are event commands that are used to call upon functions added by a plugin that aren't inherently a part of RPG Maker MV.

Here is a list of Plugin Command(s) that you may use:

For those who would like to change whether the 'Status' option is shown or
hidden midway through the game, you can use the following plugin commands:

Plugin Commands:

  ShowInBattleStatus
  - This will cause the 'Status' command to show.

  HideInBattleStatus
  - This will cause the 'Status' command to not show.

Changelog

Version 1.01:
- Updated for RPG Maker MV version 1.5.0.

Version 1.00:
- Finished Plugin!