Main Character Game Over (MV Plugin Tips & Tricks)
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
In the Persona series, when the main character suffers a KO, the player would face a game over. For those who would like to learn how to recreate this effect in RPG Maker MV, here’s how! Required PluginsThe following plugin(s) is required to create this Tips & Tricks effect: For help on how to install plugins, click here. For help on how to update plugins, click here. AboutThis is a Tips & Tricks effect created for RPG Maker MV. Tips & Tricks are not to be confused with plugins. Instead, they are usually customized code created for the sake of producing unique features/effects that do not require an entire plugin to do. Yanfly Engine PluginsThis Tips & Tricks effect is made possible due to the Yanfly Engine Plugins library. Click here if you want to help support Team Yanfly on Patreon. Warning for RPG Maker MZ UsersIf you are using RPG Maker MZ and VisuStella MZ, the following code may or MAY NOT work as this Tips & Tricks is made for RPG Maker MV. VisuStella MZ is NOT responsible if this Tips & Trick does not work because the code base for RPG Maker MV and RPG Maker MZ are different and the code base between Yanfly Engine Plugins and VisuStella MZ is even more drastically different. InstructionsFollow video instructions. You can grab the copy/paste code here: Create an event in the troops event tab using the following events. Change the values to reflect your game’s settings. ◆Text:Actor1(0), Window, Bottom : :\c[6]\n[1]\c[0] : :Is... this... the end!? ◆Wait:60 frames ◆Script:// Add this if you're using Battle Engine Core : :$gameActors.actor(1).removeImmortal(); ◆Wait:60 frames ◆Game Over Enjoy! |