Scale Sprites (YEP)
Jump to navigation
Jump to search
Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
Download
System
This is a plugin created for RPG Maker MV.
For help on how to install plugins, click here.
For help on how to update plugins, click here.
Got errors with your RPG Maker MV plugin? Click here.
Yanfly Engine Plugins
This plugin is a part of the Yanfly Engine Plugins library.
Introduction and Instructions
Sometimes we want to use sprites from different sizes other than 48x48 for our standard sprites. But sometimes, we'd also like to scale them from the actual size they're at, too. For example, if your sprite would be 128x128 tall and you want it to appear 48x48 in-game, this plugin will let that effect happen. To accomplish such a feat, when naming your scaled character sprite, add the following text to its name anywhere: [48x48] For example, if you had 'Actor2.png', rename it to 'Actor2 [48x48].png' to make it appear 48x48 in game. Note that due to Pixi's scaling algorithm, this effect works better when scaling down than scaling up.
Changelog
Version 1.01: - Updated for RPG Maker MV version 1.5.0. Version 1.00: - Finished Plugin!