State Tooltip Display (Olivia)

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VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



This is a plugin created for RPG Maker MV.

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Masterarbeit Writer

Fallen Angel Olivia


This is a plugin created by Fallen Angel Olivia.

You can also follow Fallen Angel Olivia on

RPG Maker Version

This plugin is made for RPG Maker MV versions 1.6.1 and below. If you update RPG Maker MV past that and this plugin breaks, I am NOT responsible for it.

Terms of Use

You are only allowed to use the plugins made by Atelier Irina if you agree to all of the following:

  1. These plugins may be used in free or commercial games.
  2. 'Fallen Angel Olivia' must be given credit in your games.
  3. You are allowed to edit the code.
  4. Do NOT change the filename, parameters, and information of the plugin.
  5. You are NOT allowed to redistribute these Plugins.
  6. You may NOT take code for your own released Plugins.


This is a RPG Maker MV plugin that adds a tooltip window in battle (and other scenes) dedicated to showing information regarding states. If the player hovers the mouse over the state icons, the window will appear and display descriptions about each of the states affecting the battler.



RPG Maker MV's editor is unable to allow for custom traits/properties that a game dev may wish to associate with a database object, event, map, etc. Notetags are used to work around such limitations by allowing the game dev to tag certain traits/properties using specific Notetags declared by the related plugin.

Here is a list of Notetag(s) that you may use.


<Help Description>
insert a help description here
insert another line if you want to
</Help Description>
- Place this in the states that you want to have appear in the tooltip
window. Text codes can be used for the description. If no description is
used, then the state will not appear in the tooltip window.

Plugin Parameters

There are Plugin Parameters that you may configure for this plugin.

Window Scale: Scale the size of the contents of the tooltip window down by this much. Use 1.0 for regular size.

Window Skin: Window skin used for Tooltip window. This can be used to help tell the player at first glance that the information displayed there is different from the normal window.

Window Skin Opacity: Opacity of the window skin. Sometimes you don't want the opacity to be too transparent, as it will make the text on the tooltip window harder to read.

Text Help Format: If you don't want to use the default text format for the tooltip window entries, change it up to your liking.

Buff Format, Debuff Format: Since buffs and debuffs don't have database entries, you will change how they appear in the tooltips here.

Turn Duration Format: Change how you want the turn duration to appear in your tooltip window.

Enabled Windows: You can disable which windows tooltips will appear from. Decide which ones work best for you and which ones don't. Only certain types of windows are compatible the tooltip window.

1. Window_Help: This requires YEP_BattleEngineCore and YEP_BuffsStatesCore. Window_Help used in battle that shows the battler's name.

2. Window_SkillStatus: Shown in the skill menu. Also used in a variety of Yanfly's menu revisions.

3. Window_BattleSideStates: Used with Olivia's Side Battle Status UI.

4. Window_BattleStatus: Used for the battle status window. Only compatible with the default and Yanfly's.


  • 2019 May 17: Bug fix for tooltip not updating unless need new mouse over
  • 2019 Feb 12: Added YEP_X_InBattleStatus compatibility
  • 2019 Feb 21: Updated tooltips so they won't display the remaining turns if the state has "None" as its auto-removal timing.