White Wind (MV Plugin Tips & Tricks)

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White Wind is a recurring enemy skill in the Final Fantasy series. It heals the whole party for an amount equal to the user’s current HP. However, in RPG Maker MV, this might present a problem if the user gets heal midway as it will mess up the calculations. Here’s how to fix it!

Required Plugins

The following plugin(s) is required to create this Tips & Tricks effect:

For help on how to install plugins, click here.

For help on how to update plugins, click here.


This is a Tips & Tricks effect created for RPG Maker MV. Tips & Tricks are not to be confused with plugins. Instead, they are usually customized code created for the sake of producing unique features/effects that do not require an entire plugin to do.

Yanfly Engine Plugins

This Tips & Tricks effect is made possible due to the Yanfly Engine Plugins library.

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Follow video instructions.

You can grab the copy/paste code here:

Insert the following code into your skill’s notebox.
<damage formula>
// Check if the heal amount hasn't been calculated
if (this._healAmount === undefined) {
  // Calculate Wind Wind's healing equal to the user's HP
  this._healAmount = a.hp;
// Set the value equal to the calculated heal amount
value = this._healAmount;
</damage formula>