White Wind (MV Plugin Tips & Tricks)

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White Wind is a recurring enemy skill in the Final Fantasy series. It heals the whole party for an amount equal to the user’s current HP. However, in RPG Maker MV, this might present a problem if the user gets heal midway as it will mess up the calculations. Here’s how to fix it!

Required Plugins

The following plugin(s) is required to create this Tips & Tricks effect:

For help on how to install plugins, click here.

For help on how to update plugins, click here.

About

This is a Tips & Tricks effect created for RPG Maker MV. Tips & Tricks are not to be confused with plugins. Instead, they are usually customized code created for the sake of producing unique features/effects that do not require an entire plugin to do.

Yanfly Engine Plugins

This Tips & Tricks effect is made possible due to the Yanfly Engine Plugins library.

Click here if you want to help support Team Yanfly on Patreon.

Instructions

Follow video instructions.

You can grab the copy/paste code here:

Insert the following code into your skill’s notebox.
<damage formula>
// Check if the heal amount hasn't been calculated
if (this._healAmount === undefined) {
  // Calculate Wind Wind's healing equal to the user's HP
  this._healAmount = a.hp;
}
// Set the value equal to the calculated heal amount
value = this._healAmount;
</damage formula>

Enjoy!