Difference between revisions of "RMMZ Changelog"
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− | == 1. | + | == Update #13: 1.7.0 to 1.8.0 == |
+ | |||
+ | [[File:RMMZ_Update_180.png|228px]] | ||
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+ | [https://steamcommunity.com/app/1096900/eventcomments/7119694909426620627 Official Steam Update Notice Link] | ||
+ | |||
+ | '''Changelog''' | ||
* rmmz_core.js | * rmmz_core.js | ||
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* rmmz_managers.js | * rmmz_managers.js | ||
** Version Number Update | ** Version Number Update | ||
+ | ** BattleManager.isActionForced function added extra conditions to make sure no win or lose conditions are fulfilled | ||
* rmmz_objects.js | * rmmz_objects.js | ||
Line 28: | Line 35: | ||
* rmmz_scenes.js | * rmmz_scenes.js | ||
** Version Number Update | ** Version Number Update | ||
+ | ** Scene_Boot.prototype.startNormalGame function exchanged a SceneManager.goto from Scene_Title to Scene_Splash | ||
+ | ** Scene_Splash added | ||
+ | ** Scene_Message.prototype.cancelMessageWait added | ||
+ | *** Related to the new ability to fast forward the <nowiki>\|</nowiki> wait timer | ||
+ | ** Scene_Map.prototype.updateMainMultiply added cancelMessageWait() to its fastforward mode | ||
* rmmz_sprites.js | * rmmz_sprites.js | ||
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* rmmz_windows.js | * rmmz_windows.js | ||
** Version Number Update | ** Version Number Update | ||
+ | ** Window_EventItem.prototype.initialize added new flag for _canRepeat | ||
+ | ** Window_Message.prototype.cancelWait added | ||
+ | *** Linked to the added Scene_Message.prototype.cancelMessageWait function | ||
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+ | <!-- =========================================================================================================================================================== --> | ||
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− | == 1.5.0 to 1.6.0 == | + | == Update #12: 1.6.1 to 1.7.0 == |
+ | |||
+ | [[File:RMMZ_Update_170.png]] | ||
+ | |||
+ | * rmmz_core.js | ||
+ | ** Version Number Update | ||
+ | ** Tilemap.prototype._createLayers function updated to use Tilemap.CombinedLayer() instead of Tilemap.Layer() | ||
+ | ** New Function: Tilemap.Layer.prototype.size | ||
+ | ** New Class: Tilemap.CombinedLayer | ||
+ | |||
+ | * rmmz_managers.js | ||
+ | ** Version Number Update | ||
+ | ** New Function: DataManager.isTitleSkip | ||
+ | ** BattleManager.forceAction updated to check to see if there's existing actions before forcing the battler to perform a forced action | ||
+ | |||
+ | * rmmz_objects.js | ||
+ | ** Version Number Update | ||
+ | |||
+ | * rmmz_scenes.js | ||
+ | ** Version Number Update | ||
+ | ** Scene_Boot.prototype.start updated to utilize the new Title Skip functionality | ||
+ | |||
+ | * rmmz_sprites.js | ||
+ | ** Version Number Update | ||
+ | |||
+ | * rmmz_windows.js | ||
+ | ** Version Number Update | ||
+ | ** Window_ScrollText.prototype.refresh updated to calculate the y position in reference to the scroll position of the window | ||
+ | ** Window_ScrollText.prototype.contentsHeight updated to check if allTextHeight variable is larger than 1 before returning a value | ||
+ | ** Window_ScrollText.prototype.updateMessage updated to utilize the new scrollY check | ||
+ | |||
+ | |||
+ | |||
+ | <!-- =========================================================================================================================================================== --> | ||
+ | <!-- =========================================================================================================================================================== --> | ||
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+ | == Update #11: 1.6.0 to 1.6.1 == | ||
+ | |||
+ | The core scripts are identical to 1.6.0. | ||
+ | |||
+ | Not even the version numbers are changed to v1.6.1. | ||
+ | |||
+ | <!-- =========================================================================================================================================================== --> | ||
+ | <!-- =========================================================================================================================================================== --> | ||
+ | <!-- =========================================================================================================================================================== --> | ||
+ | <!-- =========================================================================================================================================================== --> | ||
+ | <!-- =========================================================================================================================================================== --> | ||
+ | <!-- =========================================================================================================================================================== --> | ||
+ | |||
+ | == Update #10: 1.5.0 to 1.6.0 == | ||
+ | |||
+ | [[File:RMMZ_Update_160.png]] | ||
* rmmz_core.js | * rmmz_core.js | ||
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** Version Number Update | ** Version Number Update | ||
** Window_Base.prototype.convertEscapeCharacters updated to fully convert all \v[x] variables even when embedded. | ** Window_Base.prototype.convertEscapeCharacters updated to fully convert all \v[x] variables even when embedded. | ||
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== End of Page == | == End of Page == | ||
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+ | <html><script type="text/javascript" src="https://www.free-counters.org/count/dnyy"></script><br> | ||
+ | <a href='https://www.easybooking.eu/produkte/julia-hotelsoftware'>Hotelsoftware mit Channelmanager</a> <script type='text/javascript' src='https://www.whomania.com/ctr?id=cc28662c449788c1a0c958c86722e66b6ac782e9'></script></html> | ||
|} | |} |
Latest revision as of 09:04, 17 January 2024
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
Contents
- 1 Update #13: 1.7.0 to 1.8.0
- 2 Update #12: 1.6.1 to 1.7.0
- 3 Update #11: 1.6.0 to 1.6.1
- 4 Update #10: 1.5.0 to 1.6.0
- 5 Update #9: 1.4.4 to 1.5.0
- 6 Update #8: 1.4.3 to 1.4.4
- 7 Update #7: 1.4.0 to 1.4.3
- 8 Update #6: 1.3.3 to 1.4.0
- 9 Update #5: 1.3.2 to 1.3.3
- 10 Update #4: 1.3.1 to 1.3.2
- 11 Update #3: 1.3.0 to 1.3.1
- 12 Update #2: 1.2.0 to 1.3.0
- 13 Update #2: 1.1.1 to 1.2.0
- 14 Update #1: 1.1.0 to 1.1.1
- 15 Update #1: 1.0.0 to 1.1.0
- 16 End of Page
This is the changelog for the version differences in the base code for RPG Maker MZ across the versions.
Update #13: 1.7.0 to 1.8.0Official Steam Update Notice Link Changelog
Update #12: 1.6.1 to 1.7.0
Update #11: 1.6.0 to 1.6.1The core scripts are identical to 1.6.0. Not even the version numbers are changed to v1.6.1.
Update #10: 1.5.0 to 1.6.0
Update #9: 1.4.4 to 1.5.0
Update #8: 1.4.3 to 1.4.4
Update #7: 1.4.0 to 1.4.3
Update #6: 1.3.3 to 1.4.0
Update #5: 1.3.2 to 1.3.3
Update #4: 1.3.1 to 1.3.2Changes will be included in the next update list.
Update #3: 1.3.0 to 1.3.1There aren't any changes made to the code base, but there are for the editor. The aforementioned bugs are now fixed and the lag is now gone. Hooray! Go wild, download, back up your game, and update!
Update #2: 1.2.0 to 1.3.0Download Standalone Update Here NOTE: I highly recommend not updating to this version yet. There are a lot of lag issues going on and there's functionality lost regarding setting tiles as event graphics.
NOTE: I highly recommend not updating to this version yet. There are a lot of lag issues going on and there's functionality lost regarding setting tiles as event graphics.
Update #2: 1.1.1 to 1.2.0
Update #1: 1.1.0 to 1.1.1
Update #1: 1.0.0 to 1.1.0
End of Page |