Item Picture Images (YEP)
This is a plugin created for RPG Maker MV.
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The following plugins are required in order to use this plugin.
Place the following plugins above this plugin located in the Plugin Manager.
This plugin is a part of the Yanfly Engine Plugins library.
This plugin requires YEP_ItemCore. Make sure this plugin is located under YEP_ItemCore in the plugin list. For those using the YEP_ItemCore and enabled the 'Updated Scene Item' plugin parameter, you may have noticed the large icon towards the center of the screen. Ever wondered how it'd be if it were using an image instead? This plugin will add the functionality to use images from your game's 'Pictures' folder to represent the item instead of just the icon. Now, you can add more ways to breathe life into your games!
RPG Maker MV's editor is unable to allow for custom traits/properties that a game dev may wish to associate with a database object, event, map, etc. Notetags are used to work around such limitations by allowing the game dev to tag certain traits/properties using specific Notetags declared by the related plugin.
Here is a list of Notetag(s) that you may use.
Insert the following notetags into your items, weapons, and/or armors to give them unique images in the item menu. Item, Weapon, and Armor Notetags: <Picture: filename> - This will set the item to use 'filename' image from the 'Pictures' folder in your game's project folder. For the 'filename', do not include the file extension. If you are using an image named 'Potion.png', simply replace the filename in the notetag with 'Potion'. Everything is case sensitive. This notetag will default the hue to 0. <Picture Image: filename> - This will set the item to use 'filename' image from the 'Pictures' folder in your game's project folder. For the 'filename', do not include the file extension. If you are using an image named 'Potion.png', simply replace the filename in the notetag with 'Potion'. Everything is case sensitive. This notetag will not alter the hue. <Picture Hue: x> - This will set the item's picture image to use hue x. Altering the hue will adjust the color hue for the picture image used. Use a value between 0 and 360 for the hue.
Version 1.01: - Updated for RPG Maker MV version 1.5.0. Version 1.00: - Finished Plugin!