Difference between revisions of "New Game+ (YEP)"
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|link3 = <html><iframe src="https://itch.io/embed/398158" height="167" width="552" frameborder="0"></iframe></html> | |link3 = <html><iframe src="https://itch.io/embed/398158" height="167" width="552" frameborder="0"></iframe></html> |
Latest revision as of 10:39, 13 June 2020
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
Download
System
This is a plugin created for RPG Maker MV.
For help on how to install plugins, click here.
For help on how to update plugins, click here.
Got errors with your RPG Maker MV plugin? Click here.
Required Plugins
The following plugins are required in order to use this plugin.
Place the following plugins above this plugin located in the Plugin Manager.
Yanfly Engine Plugins
This plugin is a part of the Yanfly Engine Plugins library.
Introduction
This plugin requires YEP_SaveCore. Make sure this plugin is located under YEP_SaveCore in the plugin list. New Game+ is a great way to provide replay value for your game. It lets the player re-experience the game in a different way with either carried over items, to carried over party members, to carried over skills, switches, and variables even. There exists many options to change how New Game+ will work for your game.
Notetags
RPG Maker MV's editor is unable to allow for custom traits/properties that a game dev may wish to associate with a database object, event, map, etc. Notetags are used to work around such limitations by allowing the game dev to tag certain traits/properties using specific Notetags declared by the related plugin.
Here is a list of Notetag(s) that you may use.
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There are some notetags you can utilize with a few database objects. Actor, Item, Weapon, Armor Notetag <No New Game+ Carry Over> - This will prevent the item, weapon, or armor from being carried over to New Game+. If this is used on an actor, the actor will be in its default state as if a new game started.
Plugin Commands
Plugin Commands are event commands that are used to call upon functions added by a plugin that aren't inherently a part of RPG Maker MV.
Here is a list of Plugin Command(s) that you may use:
To set the current save to have New Game+ settings, you'll need to use these plugin commands to alter the settings: Plugin Commands: EnableNewGamePlus - This will cause any save after this has been enabled to have a New Game+ option instead of the "Load" command on the loading screen. DisableNewGamePlus - This will disable the New Game+ option for saves made after this plugin command has run. The "Load" option will appear instead of "New Game+".
Changelog
Version 1.02: - Updated for RPG Maker MV version 1.5.0. Version 1.01: - Bug fixed where the DisableNewGamePlus plugin command didn't work. Version 1.00: - Finished Plugin!