Difference between revisions of "Scale Sprites (YEP)"

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- Finished Plugin!
 
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Revision as of 17:28, 27 June 2019

Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



Download

System

This is a plugin created for RPG Maker MV.

For help on how to install plugins, click here.

For help on how to update plugins, click here.

Got errors with your RPG Maker MV plugin? Click here.


Masterarbeit Writer

Yanfly Engine Plugins

This plugin is a part of the Yanfly Engine Plugins library.


Introduction and Instructions

Sometimes we want to use sprites from different sizes other than 48x48 for
our standard sprites. But sometimes, we'd also like to scale them from the
actual size they're at, too. For example, if your sprite would be 128x128
tall and you want it to appear 48x48 in-game, this plugin will let that
effect happen.

To accomplish such a feat, when naming your scaled character sprite, add the
following text to its name anywhere:

[48x48]

For example, if you had 'Actor2.png', rename it to 'Actor2 [48x48].png' to
make it appear 48x48 in game. Note that due to Pixi's scaling algorithm,
this effect works better when scaling down than scaling up.

Changelog

Version 1.01:
- Updated for RPG Maker MV version 1.5.0.

Version 1.00:
- Finished Plugin!