Difference between revisions of "VisuStella Sample Game Project"

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(August 30, 2020 - Update #2)
(Changelog)
(Tag: Replaced)
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== Changelog ==
 
== Changelog ==
  
=== August 30, 2020 - Update #2 ===
+
{{VisuMZ Changelog}}
 
 
-
 
 
 
Sample Project
 
* Added BGM Music to the town.
 
 
 
-
 
 
 
[[Core Engine VisuStella MZ]]
 
 
 
Version 1.02: August 30, 2020
 
* New Feature!
 
** New Plugin Command: "Picture: Erase All". Added by Olivia.
 
*** Erases all pictures on the screen because it's extremely tedious to do it one by one.
 
** New Plugin Command: "Picture: Erase Range"
 
*** Erases all pictures within a range of numbers because it's extremely tedious to do it one by one.
 
* Optimization Update
 
** Added a more accurate means of parsing numbers for Digit Grouping.
 
** Window_Base.prototype.textSizeEx now stores data to a cache.
 
* Documentation Update
 
** Added a section to Major Changes: New Hard-Coded Features on Digit Grouping and explaining its intricacies.
 
** Added a note to Plugin Parameters > UI > Reposition Actors to ignore the setting if using the [[Battle Core VisuStella MZ]].
 
 
 
-
 
 
 
[[Battle Core VisuStella MZ]]
 
 
 
Version 1.02: August 30, 2020
 
* Bug Fixes!
 
** Failsafes added for parsing battle targets. Fix made by Yanfly.
 
** Immortality is no longer ignored by skills/items with the Normal Attack state effect. Fix made by Yanfly.
 
** Miss and Evasion sound effects work again! Fix made by Yanfly.
 
** Selecting "Escape" from the Actor Command Window will now have the Inputting Battler show its escape motion. Fix made by Yanfly.
 
** Wait for Movement now applies to SV Enemies. Fix made by Yanfly.
 
* New Features!
 
** Plugin Command "ACSET: Finish Action" now has an option to turn off the Immortality of targets. Feature added by Yanfly.
 
* Optimization Update
 
** Uses less resources when making checks for Pre-Battle Battle Start events
 
 
 
-
 
 
 
[[Elements and Status Menu Core VisuStella MZ]]
 
 
 
Version 1.02: August 30, 2020
 
* Bug Fixes!
 
** Trait Set bonuses for X Parameters and S Parameters now show up properly in the Status Menu. Fix made by Yanfly.
 
** Trait Set Sideview Battler Solo Weapon and Solo Motion notetags are now fixed to register properly with [[Battle Core VisuStella MZ]]. Fix made by Shaz.
 
 
 
-
 
 
 
[[Events and Movement Core VisuStella MZ]]
 
 
 
Version 1.02: August 30, 2020
 
* Bug Fixes!
 
** <Diagonal Movement: Off> notetag now works properly. Fix made by Yanfly.
 
** Plugin Command "Event Label: Visible" now works properly. Fix made by Shaz.
 
** Custom Move Route commands should now be working properly. Fix made by Shaz.
 
 
 
-
 
 
 
[[Items and Equips Core VisuStella MZ]]
 
 
 
Version 1.02: August 30, 2020
 
* Documentation Fix!
 
** Added: NOTE: Regarding Damage Labels
 
*** If Visu_1_BattleCore is installed, priority goes to its Damage Style settings. The label displayed is based on the damage style settings in place for that specific skill or item.
 
*** Go to [[Battle Core VisuStella MZ]] > Plugin Parameters > Damage Settings > Style List > pick the damage style you want to edit > Damage Label and change the text settings you'd like there.
 
*** Documentation update added by Yanfly.
 
 
 
-
 
 
 
[[Message Core VisuStella MZ]]
 
 
 
[[File:MessageCoreAutoSize.png]]
 
 
 
Version 1.02: August 30, 2020
 
* New Features!
 
** Added new hard-coded text codes for auto-sizing and auto-positioning:
 
*** <Auto>, <Auto Width>, <Auto Height>
 
*** <Auto Actor: x>, <Auto Party: x>, <Auto Enemy: x>
 
*** <Auto Player>, <Auto Actor: x>, <Auto Party: x>, <Auto Event: x>
 
**** New features added by Irina.
 
 
 
-
 
 
 
[[Options Core VisuStella MZ]]
 
 
 
Version 1.01: August 30, 2020
 
* Bug Fixes!
 
** Before, already existing Options available in the RPG Maker MZ base code such as BGM Volume, Command Remember, Always Dash, and so on, would not have their default values declared through the [[Options Core VisuStella MZ]]. The [[Options Core VisuStella MZ]] now changes this functionality and gives priority to the Plugin Parameter settings declared by the game dev. Fix made by Yanfly.
 
 
 
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[[Skills and States Core VisuStella MZ]]
 
 
 
Version 1.02: August 30, 2020
 
* Bug Fixes!
 
** The JS Notetags for Add, Erase, and Expire states are now fixed. Fix made by Yanfly.
 
* Documentation Update!
 
** <Show if learned Skill: x> and <Hide if learned Skill: x> notetags have the following added to their descriptions:
 
*** This does not apply to skills added by traits on actors, classes, any equipment, or states. These are not considered learned skills. They are considered temporary skills.
 
* New Features!
 
** Notetags added by Yanfly:
 
*** <Show if has Skill: x>
 
*** <Show if have All Skills: x,x,x>
 
*** <Show if have Any Skills: x,x,x>
 
*** <Show if has Skill: name>
 
*** <Show if have All Skills: name, name, name>
 
*** <Show if have Any Skills: name, name, name>
 
*** <Hide if has Skill: x>
 
*** <Hide if have All Skills: x,x,x>
 
*** <Hide if have Any Skills: x,x,x>
 
*** <Hide if has Skill: name>
 
*** <Hide if have All Skills: name, name, name>
 
*** <Hide if have Any Skills: name, name, name>
 
*** These have been added to remove the confusion regarding learned skills as skills added through trait effects are not considered learned skills by RPG Maker MZ.
 
 
 
-
 
 
 
[[Dragonbones Union VisuStella MZ]]
 
 
 
Version 1.01: August 30, 2020
 
* Bug Fixes!
 
** Erasing a picture no longer causes a crash when changing scenes. Fix made by Yanfly.
 
* Compatibility Update
 
** Added compatibility for VisuStella MZ's Visual State Effects.
 
 
 
-
 
 
 
[[Debugger VisuStella MZ]]
 
 
 
Version 1.01: August 30, 2020
 
* Bug Fixes!
 
** Deleted maps will have their ID's sorted out. Fix made by Shaz.
 
 
 
-
 
 
 
=== August 23, 2020 - Update #1 ===
 
 
 
-
 
 
 
Sample Project
 
* Added two new NPC's
 
** Wiki Robot
 
** Troubleshooting Robot
 
 
 
-
 
 
 
[[Core Engine VisuStella MZ]]
 
 
 
Version 1.01:
 
* Bug Fixes!
 
** Digit grouping fixed to allow text codes to detect values larger than 1000. Fix made by Olivia and Yanfly.
 
** Param Plus, Rate, Flat notetags fixed. Fix made by Yanfly.
 
* New Experimental Feature Added:
 
** JS: Quick Functions found in the Plugin Parameters
 
 
 
-
 
 
 
[[Battle Core VisuStella MZ]]
 
 
 
Version 1.01:
 
* Bug Fixes!
 
** Plugin Parameters > Damage Settings > Damage Formats are now fixed. Fix made by Olivia.
 
** TPB Battle System with Disable Party Command fixed. Fix made by Olivia.
 
** States now show in list format if faces are disabled. Fix made by Yanfly.
 
** The default damage styles were missing the 'v' variable to allow for variable data input. These are back now. Fix made by Yanfly.
 
*** Users updating from version 1.00 will need to fix this problem by either removing the plugin from the Plugin Manager list and reinstalling it, or going to Plugin Parameters > Damage Settings > Style List > the style you want, and adding "const v = $gameVariables._data;" to JS: Formula
 
* New Notetags Added:
 
** <Command Show Switch: x> added by Olivia
 
** <Command Show All Switches: x,x,x> added by Olivia
 
** <Command Show Any Switches: x,x,x> added by Olivia
 
** <Command Hide Switch: x> added by Olivia
 
** <Command Hide All Switches: x,x,x> added by Olivia
 
** <Command Hide Any Switches: x,x,x> added by Olivia
 
** <JS Command Visible> added by Olivia
 
 
 
-
 
 
 
[[Elements and Status Menu Core VisuStella MZ]]
 
 
 
Version 1.01:
 
* Bug Fixes!
 
** Passive states now work with [[Skills and States Core VisuStella MZ]]. Fix made by Yanfly.
 
** Fixed S parameters not working. Fix made by Yanfly.
 
 
 
-
 
 
 
[[Events and Movement Core VisuStella MZ]]
 
 
 
Version 1.01:
 
* Bug Fixes!
 
** Event Cache issues fixed upon loading a saved game. Fix made by Yanfly.
 
 
 
-
 
 
 
[[Items and Equips Core VisuStella MZ]]
 
 
 
Version 1.01:
 
* Added failsafe to prevent non-existent equipment (because the database entries have been deleted) from being equipped as initial equipment. Fix made by Olivia.
 
 
 
-
 
 
 
[[Main Menu Core VisuStella MZ]]
 
 
 
Version 1.01:
 
* Bug Fixes!
 
** Skill check plugin parameter for show fixed. Fixed by Yanfly and Shaz.
 
*** Users updating from version 1.00 will need to fix this problem by either removing the plugin from the Plugin Manager list and reinstalling it, or going to Plugin Parameters > Command Window List > skill > JS: Show > and changing 'this.needsCommand("item")' to 'this.needsCommand("skill")'
 
 
 
-
 
 
 
[[Message Core VisuStella MZ]]
 
 
 
Version 1.01:
 
* Bug Fixes!
 
** </Wordwrap> now works.
 
** \ActorFace[x] text code now fixed.
 
*** Users updating from version 1.00 will need to fix this problem by either removing the plugin from the Plugin Manager list and reinstalling it, or going to Plugin Parameters > Text Code Replacements > ActorFace > JS: Text > and changing "$gameActors.actor(1)" to "$gameActors.actor(actorId)"
 
** Actors with empty names would cause auto hightlight problems. Fixed!
 
** Auto-colors now ignore names with special characters like !, ?, [, ], and so on.
 
** Line break spacing fixed.
 
* New Features!
 
** Wordwrap now works with left, center and right alignment tags.
 
 
 
-
 
 
 
[[Skills and States Core VisuStella MZ]]
 
 
 
Version 1.01:
 
* Bug Fixes!
 
** Passive states from [[Elements and Status Menu Core VisuStella MZ]] are now functional. Fix made by Olivia.
 
* Compatibility Update
 
** Extended functions to allow for better compatibility.
 
* Updated documentation
 
** Explains that passive states are not directly applied and are therefore not affected by code such as "a.isStateAffected(10)".
 
** Instead, use "a.states().includes($dataStates[10])"
 
** "Use #rrggbb for a hex color." lines now replaced with "For a hex color, use #rrggbb with VisuMZ_1_MessageCore"
 
 
 
-
 
  
 
== Help File ==
 
== Help File ==
  
 
|}
 
|}

Revision as of 17:04, 31 August 2020

Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



Download

System

This is a plugin created for RPG Maker MZ.

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Click here for help on how to install plugins and an explanation on the Tier Hierarchy System.

Click here to learn how to update plugins.

Click here for how to troubleshoot plugins if you get an error.


Masterarbeit Writer



VisuStella MZ

This plugin is a part of the VisuStella MZ Plugin Library.

Click here if you want to help support VisuStella on Patreon.


Terms of Use

1. These plugins may be used in free or commercial games provided that they have been acquired through legitimate means at VisuStella.com and/or any other official approved VisuStella sources. Exceptions and special circumstances that may prohibit usage will be listed on VisuStella.com.

2. All of the listed coders found in the Credits section of this plugin must be given credit in your games or credited as a collective under the name: "VisuStella".

3. You may edit the source code to suit your needs, so long as you do not claim the source code belongs to you. VisuStella also does not take responsibility for the plugin if any changes have been made to the plugin's code, nor does VisuStella take responsibility for user-provided custom code used for custom control effects including advanced JavaScript notetags and/or plugin parameters that allow custom JavaScript code.

4. You may NOT redistribute these plugins nor take code from this plugin to use as your own. These plugins and their code are only to be downloaded from VisuStella.com and other official/approved VisuStella sources. A list of official/approved sources can also be found on VisuStella.com.

5. VisuStella is not responsible for problems found in your game due to unintended usage, incompatibility problems with plugins outside of the VisuStella MZ library, plugin versions that aren't up to date, nor responsible for the proper working of compatibility patches made by any third parties. VisuStella is not responsible for errors caused by any user-provided custom code used for custom control effects including advanced JavaScript notetags and/or plugin parameters that allow JavaScript code.

6. If a compatibility patch needs to be made through a third party that is unaffiliated with VisuStella that involves using code from the VisuStella MZ library, contact must be made with a member from VisuStella and have it approved. The patch would be placed on VisuStella.com as a free download to the public. Such patches cannot be sold for monetary gain, including commissions, crowdfunding, and/or donations.

7. If this VisuStella MZ plugin is a paid product, all project team members must purchase their own individual copies of the paid product if they are to use it. Usage includes working on related game mechanics, managing related code, and/or using related Plugin Commands and features. Redistribution of the plugin and/or its code to other members of the team is NOT allowed unless they own the plugin itself as that conflicts with Article 4.

8. Any extensions and/or addendums made to this plugin's Terms of Use can be found on VisuStella.com and must be followed.

Terms of Use: Japanese


『VisuStella MZ』利用規約

1. これらのプラグインは、VisuStella.comおよび/または公式に承認されたVisuStellaのソースから合法的な手段で入手したものである限り、フリーゲームや商用ゲームに使用することができます。例外的に使用が禁止される場合については、VisuStella.comの記載をご確認ください。

2. 本プラグインの「クレジット」部分に記載されているすべてのコーダーの名前は、ゲーム内にクレジット表記を行うか、もしくは「VisuStella」という名前の下にまとめて表記する必要があります。

3. ソースコードを自分のものだと主張しない限りは、必要に応じて編集することが可能です。ただしプラグインのコードに変更が加えられた場合、VisuStellaはそのプラグインに対して一切の責任を負いません。高度なJavaScriptのノートタグやJavaScriptコードを許可するプラグインのパラメータを含む、カスタムコントロールエフェクトに使用される、ユーザー提供のカスタムコードについても、VisuStellaは一切の責任を負いません。

4. これらのプラグインやプラグイン内のコードを、「自分のもの」として再配布したり使用したりすることはできません。これらのプラグインとそのコードは、VisuStella.comおよび、その他の公式/承認済みVisuStellaソースからのみダウンロードすることができます。公式/承認済みのソースのリストは、VisuStella.comでご確認いただけます。

5. VisuStellaは、意図しない使用方法による問題、VisuStella MZライブラリ以外のプラグインとの非互換性の問題、プラグインのバージョンが最新でないことによる問題、第三者による互換性パッチが適切に動作していないことなどが原因でゲーム内で発生した問題については、一切の責任を負いません。VisuStellaは、高度なJavaScriptのノートタグやJavaScriptコードを許可するプラグインのパラメータを含む、カスタムコントロールエフェクトに使用される、ユーザー提供のカスタムコードに起因するエラーについても、一切の責任を負いません。

6. VisuStella MZライブラリのコードを使用した互換性パッチをVisuStellaとは関係のない第三者を通じて作成する必要がある場合は、まずVisuStellaのメンバーと連絡を取り、承認を得る必要があります。パッチはVisuStella.comに公開され、誰でも無料でダウンロードすることができるようになります。このようなパッチを、制作発注やクラウドファンディングの対象にしたり、寄付などの金銭的な利益を得るために販売することはできません。

7. このVisuStella MZプラグインが商用製品である場合、プロジェクトチームのすべてのメンバーは、それを使用するため、それぞれ製品を購入しなければなりません。使用方法には、関連するゲームメカニクスの作業、関連するコードの管理、および/または関連するプラグインコマンドや機能の使用、が含まれます。プラグインそのものやそのコードをチームの他のメンバーに再配布することは第4項に抵触するため、そのメンバーがプラグインそのものを所有していない限りは許可されません。

8. このプラグインの利用規約の追加項目や補足については、VisuStella.comに掲載されていますので、それを参照し従ってください。

Credits

Team VisuStella

Changelog

Template:VisuMZ Changelog

Help File