Convert (MV Plugin Tips & Tricks)

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Final Fantasy 11 had a rather interesting ability called convert. It would convert the user’s remaining HP into MP and the remaining MP into HP! In short, HP and MP get flipped around and swapped! Today, we’ll take an extra spin on it and make it usable on any ally! Here’s how we can make this effect in RPG Maker MV!

Required Plugins

The following plugin(s) is required to create this Tips & Tricks effect:

For help on how to install plugins, click here.

For help on how to update plugins, click here.


This is a Tips & Tricks effect created for RPG Maker MV. Tips & Tricks are not to be confused with plugins. Instead, they are usually customized code created for the sake of producing unique features/effects that do not require an entire plugin to do.

Yanfly Engine Plugins

This Tips & Tricks effect is made possible due to the Yanfly Engine Plugins library.

Click here if you want to help support Team Yanfly on Patreon.


Follow video instructions.

You can grab the copy/paste code here:

Insert the following Lunatic Mode code into your convert skill’s notebox
<Before Eval>
// Get the target's current HP value
var hp = target.hp;
// Get the target's current MP value
var mp =;
// Set the target's current HP to the stored MP value
// Set the target's current MP to the stored HP value
</Before Eval>