Difference between revisions of "Weapon Unleash VisuStella MZ"

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(Created page with "{{MzPlugin |preview = <youtube>link</youtube> |link1 = <html><iframe frameborder="0" src="https://itch.io/embed/655177" width="552" height="167"><a href="https://visustella.it...")
 
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{{MzPlugin
 
{{MzPlugin
|preview = <youtube>link</youtube>
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|preview = <youtube>https://www.youtube.com/watch?v=QS6dCJRQJ1w</youtube>
|link1 = <html><iframe frameborder="0" src="https://itch.io/embed/655177" width="552" height="167"><a href="https://visustella.itch.io/visustella-sample-project">Visustella  Sample Project by VisuStella, Caz</a></iframe></iframe></html>
+
|link1 = <html><iframe frameborder="0" src="https://itch.io/embed/760457" width="552" height="167"><a href="https://visustellamz.itch.io/weapon-unleash">Weapon Unleash plugin for RPG Maker MZ by VisuStellaMZ</a></iframe></html>
|link2 = <html><iframe frameborder="0" src="https://itch.io/embed/754729" width="552" height="167"><a href="https://visustellamz.itch.io/wave-3-bundle">[Access Key] Wave 3 Plugins Bundle by VisuStellaMZ</a></iframe></html>
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|link2 = {{VisuStella Wave 3}}
 +
|link3 = {{VisuStella All Waves Collection}}
  
 
}}
 
}}
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<!-- Preview -->
 
<!-- Preview -->
  
{|
+
[[File:WeaponUnleashMZ.gif]]
| [[File:VisuMZ_Polish.png|400px]]
 
| [[File:VisuMZ_Polish.png|400px]]
 
 
|-
 
 
 
| [[File:VisuMZ_Polish.png|400px]]
 
| [[File:VisuMZ_Polish.png|400px]]
 
 
 
|}
 
  
 
{| style="width: 800px;" cellspacing="0" cellpadding="0"
 
{| style="width: 800px;" cellspacing="0" cellpadding="0"
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{{Visustella MZ}}
 
{{Visustella MZ}}
  
== Help File ==
+
== Introduction ==
 +
 
 +
The Weapon Unleash plugin lets you give battlers a chance to perform a skill
 +
that's different from the usual Attack or Guard action they have. Unleashes
 +
work off a success rate system, meaning they can but not always occur.
 +
 
 +
In addition to Unleashes, replacements for the default Attack and Guard
 +
actions also available through this plugin. Unlike Unleashes, replacements
 +
are always present. Though, if an Unleash manages to succeed, they will take
 +
over the replacement skill.
 +
 
 +
Each of these features can help alleviate the monotony of using the same
 +
commands over and over throughout the game, giving more life to the battle
 +
system and keeping it fresh and interesting.
 +
 
 +
Features include all (but not limited to) the following:
  
<pre>
+
* Weapon Unleashes allow Attack commands to perform a different skill at a percentile chance.
This plugin is currently being polished.
+
* Guard Unleashes, in addition, allow Guard commands to perform a different skill at a percentile chance.
</pre>
+
* On the other hand, Replace Attack and Replace Guard traits will straight up replace the default Attack and Guard commands respectively.
 +
* If an Unleash succeeds, it will override the replacement skills.
 +
* Add JavaScript effects that run upon Unleash triggers.
  
{{VisuStella MZ Terms of Use}}
+
== Requirements ==
  
== Credits ==
+
This plugin is made for RPG Maker MZ. This will not work in other iterations
 +
of RPG Maker.
  
If you are using this plugin, credit the following people in your game:
+
{{MZ Tier 4}}
  
Team VisuStella
+
== Understanding Weapon Unleashes and Guard Unleashes ==
  
* Insert Name
+
[[File:WeaponUnleashMZ.gif]]
* Insert Name
 
* Insert Name
 
* Insert Name
 
  
== Changelog ==
+
If a battler (actor or enemy) has an associated Weapon or Guard Unleash
 +
notetag applied to itself (either directly, states, skills, or equipment),
 +
then it has a percent chance of performing an Unleash instead.
  
* Version 1.00
+
The Attack command can trigger Weapon Unleashes.
** Plugin released!
 
  
== End of File ==
+
The Guard command can trigger Guard Unleashes.
  
|}
+
In order for an Unleash to trigger, the battler must be able to use the
 +
skill normally. This means if the Unleash skill costs MP to use and the
 +
battler does not have enough MP, then the Unleash skill will not be
 +
performed. Likewise, if the Unleash skill is on cooldown, it will not
 +
trigger either.
  
<!-- This is a comment, remove the arrows surrounding this for the categories you want to show -->
+
If a battler has multiple
<!-- [[Category: RPG Maker MZ Core Plugins]] -->
 
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Revision as of 18:32, 7 October 2020

Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.



Download

System

This is a plugin created for RPG Maker MZ.

InstallPluginsMz.png

UpdatePlugins.png

Troubleshooting.jpg

Click here for help on how to install plugins and an explanation on the Tier Hierarchy System.

Click here to learn how to update plugins.

Click here for how to troubleshoot plugins if you get an error.


Masterarbeit Writer


WeaponUnleashMZ.gif


VisuStella MZ

This plugin is a part of the VisuStella MZ Plugin Library.

Click here if you want to help support VisuStella on Patreon.

Introduction

The Weapon Unleash plugin lets you give battlers a chance to perform a skill that's different from the usual Attack or Guard action they have. Unleashes work off a success rate system, meaning they can but not always occur.

In addition to Unleashes, replacements for the default Attack and Guard actions also available through this plugin. Unlike Unleashes, replacements are always present. Though, if an Unleash manages to succeed, they will take over the replacement skill.

Each of these features can help alleviate the monotony of using the same commands over and over throughout the game, giving more life to the battle system and keeping it fresh and interesting.

Features include all (but not limited to) the following:

  • Weapon Unleashes allow Attack commands to perform a different skill at a percentile chance.
  • Guard Unleashes, in addition, allow Guard commands to perform a different skill at a percentile chance.
  • On the other hand, Replace Attack and Replace Guard traits will straight up replace the default Attack and Guard commands respectively.
  • If an Unleash succeeds, it will override the replacement skills.
  • Add JavaScript effects that run upon Unleash triggers.

Requirements

This plugin is made for RPG Maker MZ. This will not work in other iterations of RPG Maker.


Tier 4

This plugin is a Tier 4 plugin. Place it under other plugins of lower tier value on your Plugin Manager list (ie: 0, 1, 2, 3, 4, 5).

This is to ensure that your plugins will have the best compatibility with the rest of the VisuStella MZ Plugin library.


Understanding Weapon Unleashes and Guard Unleashes

WeaponUnleashMZ.gif

If a battler (actor or enemy) has an associated Weapon or Guard Unleash notetag applied to itself (either directly, states, skills, or equipment), then it has a percent chance of performing an Unleash instead.

The Attack command can trigger Weapon Unleashes.

The Guard command can trigger Guard Unleashes.

In order for an Unleash to trigger, the battler must be able to use the skill normally. This means if the Unleash skill costs MP to use and the battler does not have enough MP, then the Unleash skill will not be performed. Likewise, if the Unleash skill is on cooldown, it will not trigger either.

If a battler has multiple