Difference between revisions of "Glossary"
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These are a list of commonly used terms and/or abbreviations that you will often see in the community. This page will provide a summary of what they mean but not a full explanation. | These are a list of commonly used terms and/or abbreviations that you will often see in the community. This page will provide a summary of what they mean but not a full explanation. | ||
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== A == | == A == | ||
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: A super popular RPG that RPG Maker game devs tend to take inspiration off of. | : A super popular RPG that RPG Maker game devs tend to take inspiration off of. | ||
: [https://en.wikipedia.org/wiki/Chrono_Trigger Wikipedia entry]. | : [https://en.wikipedia.org/wiki/Chrono_Trigger Wikipedia entry]. | ||
+ | |||
+ | ; Cleanse | ||
+ | : Refers to the removal of negative status effects. | ||
; Coders | ; Coders | ||
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: Example: stunned, poisoned, hasted, unconscious, etc. | : Example: stunned, poisoned, hasted, unconscious, etc. | ||
: Sometimes called a "status effect" or, depending on the context, a "buff" or "debuff". | : Sometimes called a "status effect" or, depending on the context, a "buff" or "debuff". | ||
+ | : For RPG Maker Database objects like skills and items, "Effects" are unique properties that take place when that action is used. | ||
; Element Wheel | ; Element Wheel | ||
: A term used to describe a series of elements that have a weakness to each other in a cycle. | : A term used to describe a series of elements that have a weakness to each other in a cycle. | ||
+ | |||
+ | ; Energy Turn Battle (ETB) | ||
+ | : See [[Battle System - ETB VisuStella MZ|Battle System - ETB]]. | ||
; Engine (Plugin) | ; Engine (Plugin) | ||
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; Frames Per Second (FPS) | ; Frames Per Second (FPS) | ||
: A measure of the rendering speed of a video game's graphics. | : A measure of the rendering speed of a video game's graphics. | ||
+ | |||
+ | ; Free Turn Battle (FTB) | ||
+ | : See [[Battle System - FTB VisuStella MZ|Battle System - FTB]]. | ||
; Frontview (FV) | ; Frontview (FV) | ||
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; Order Turn Battle (OTB) | ; Order Turn Battle (OTB) | ||
: See [[Order Turn Battle (Olivia)|Order Turn Battle]]. | : See [[Order Turn Battle (Olivia)|Order Turn Battle]]. | ||
+ | : See [[Battle System - OTB VisuStella MZ|Battle System - OTB]]. | ||
; Out of Character (OOC) | ; Out of Character (OOC) | ||
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; Poison | ; Poison | ||
: Refers to a status effect that causes the affected character to periodically lose HP. | : Refers to a status effect that causes the affected character to periodically lose HP. | ||
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+ | ; Press Turn Battle (PTB) | ||
+ | : See [[Battle System - PTB VisuStella MZ|Battle System - PTB]]. | ||
; Procedural Generation | ; Procedural Generation | ||
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; Trash Mobs | ; Trash Mobs | ||
: Refers to enemy encounters of little to no story importance. | : Refers to enemy encounters of little to no story importance. | ||
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+ | ; Trait | ||
+ | : Database property for Actors, Classes, Weapons, Armors, Enemies and States that enable unique passive effects. | ||
+ | : Actors and enemies are affected by all of their associated sub-database-related traits. | ||
; Troop | ; Troop |
Latest revision as of 12:24, 7 January 2024
Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics.moe,
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
These are a list of commonly used terms and/or abbreviations that you will often see in the community. This page will provide a summary of what they mean but not a full explanation. A
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