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Timed Hits with Action Sequences by Arisu

2024 January 25

Here's how you can create Timed Hits using the VisuStella MZ Battle Core and QTE and Trigger System plugins through Action Sequences! Includes ways for both the player to attack enemies with and to defend from enemies with.


List of Template Articles

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Inspiration Behind Battle Technician Series by VisuStella MZ

2024-04-27

The "Battle Technician" series is a collection of plugins for RPG Maker MZ, focusing on enhancing battle mechanics and skill management. These can add new battle systems, emphasize battle-related information, provide new tools to unveil, and simplify complex battle mechanics for devs. Read about the inspirations that go behind the creation of each of these plugins.


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Inspiration Behind Combat Crusaders Series by VisuStella MZ

2024-04-27

"Combat Crusaders" is a plugin series for RPG Maker MZ that elevates the combat experience by integrating skills with item usage, fostering a more interactive and dynamic battle system. These plugins focus on enhancing player engagement through plugins like Item Throw Skills, Item Concoction Skills, and Item Amplify Skills, which allow items to interact with skills, creating new effects and strategies. The series also aims to diversify the traditional battle mechanics, where player involvement is typically limited to selecting actions, skills, or items. By introducing these plugins, players are encouraged to make more spontaneous decisions during combat like through Active Chain Skills, Input Combo Skills, and Evolution Matrix Skills, adding depth and complexity to the battle system.


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Inspiration Behind Custom Construct Series by VisuStella MZ

2024-04-27

The "Custom Construct" series is a collection of plugins for RPG Maker MZ, designed to enhance game development flexibility and introduce innovative mechanics. These plugins focus on expanding the functionality of the eventing, offering additional visual options, and the ability to customize the game's various aspects. These plugins aim to allow devs to further customize their game and mold it to fit their vision. Read about the inspirations that go into the creation of these plugins here.


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Inspiration Behind Dungeon Divers Series by VisuStella MZ

2024-04-27

"Dungeon Divers" is a plugin series for RPG Maker MZ, enhancing dungeon gameplay and player engagement. Volume 1 introduces innovative features like the Frontview Battle UI, which offers a dynamic and visually appealing user interface for frontview battle systems, alongside the Field Skills plugin, allowing skill activation directly from the map for streamlined navigation. The Full Field Recovery plugin addresses item management by facilitating easy access to a healing menu, optimizing the use of healing items. Volume 2 continues the focus on dungeon diving, emphasizing mechanical aspects and replayability. It aims to provide unique experiences for each playthrough or revisited content, ensuring that each player's journey, whether playing or streaming, is distinct and engaging. These plugins collectively enhance the RPG Maker MZ experience, allowing game developers to craft more immersive and varied dungeon experiences.


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Inspiration Behind Enchanted Explorers Series by VisuStella MZ

2024-04-27

"Enchanted Explorers" is a RPG Maker MZ plugin series enhancing exploration. Volume 1 focuses on making exploration more engaging by adding varied effects to maps and events, along with immersive visual and audio enhancements to deepen player-game interaction. Volume 2 builds on this, adding life to adventurers and the game world, facilitating developer creativity in map, event, and character design. It emphasizes passive storytelling through visuals and text, enriching the game's environment and bringing out the world's wonders, thereby creating a more captivating and dynamic exploration experience for players. Read about the inspirations here.


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Inspiration Behind Merchant Manager Series by VisuStella MZ

2024-04-27

The "Merchant Manager" series for RPG Maker MZ is a collection of plugins dedicated to enhancing the role of shopkeepers in games. These plugins focus on creating unique shopkeeper experiences and emphasizing the creation of diverse shopping environments. Some plugins provide alternative uses for in-game currency, introducing new ways for players to spend their gold beyond traditional items and services. Read about the inspirations that go behind making these plugins here.


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Inspiration Behind The Waves Plugins by VisuStella MZ

2024-04-27

"The Waves" are the first batch of plugins created by team VisuStella MZ for RPG Maker MZ and feature many general use plugins for your games. These range from battle-related plugins, eventing-related plugins, message-related plugins, graphical plugins, and more! Read about the inspirations that go behind creating them.


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Inspiration Behind Visual Novel Series by VisuStella MZ

2024-04-27

The Visual Novel series of plugins made to provide game developers with all the tools to help change RPG Maker MZ into the ultimate visual novel creation machine. These range from all the needed message control buttons to bust control to voice acting and more. Read about the inspirations that go into creating these plugins here.


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Inspiration Behind Wanderlust Series by VisuStella MZ

2024-04-27

The "Wanderlust" Plugin Series, a collection of RPG Maker MZ plugins that draw inspiration from the desire to breathe life and depth into your game world. Within this series, we present three powerful plugins: Movement Effects, Weather Effects, and Lighting Effects. These plugins have been crafted with the goal of addressing the limitations and enhancing the immersion of RPG Maker MZ. Inspired by the need for more interactive and visually captivating gameplay, the "Wanderlust" Plugin Series introduces a range of features that go beyond the default capabilities of the engine. From dynamic movement options to vibrant weather patterns and atmospheric lighting effects, these plugins empower you to create vibrant, engaging, and atmospheric experiences for your players. Embark on a creative journey, unleash your imagination, and let the "Wanderlust" Plugin Series elevate your game to new heights.


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Most Popular VisuStella MZ Plugins by Yanfly

2023 November 7

Have you ever wondered which plugins are VisuStella MZ's most popular plugins? And possibly, how this popularity changed from Yanfly Engine Plugins? Well, I figured that since it's been years since RPG Maker MZ's and VisuStella MZ's launch, we can do some number comparisons.


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Battle System Differences VisuStella MZ by Yanfly

2022 April 14

Some of you may have been wondering about which battle system to use for your RPG Maker MZ game. After all, if you're going to design your game's battle system, you'll want to pick the right foundation for it from the start or else the problems will compound upon one another as the game project develops further. This article will highlight the key aspects to take into consideration when picking the battle system suited for your game.


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Event Popup Tips and Tricks by Arisu

2023 December 15

Since the version 1.55 update of Events and Movement Core, you can use the new Plugin Command called "Event Popup", which creates text above specific targets like the player character or an event, and move it. This feature is made by none other than yours truly, Arisu! There's many applications in which this can be used, but only if you change the way it's used. Let's take a look at them! This article will show you how to use popups to display Quick Messages, indicate Obtained Items, giving gifts to NPC's, and throwing items across the map.


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Action Sequence Basic Skill Setup and Target All by MirageV

2021 May 19

It's a very common misconception that Action Sequences are purely graphical tools that are only used in sideview games to move actors and enemies around in fancy ways. Well, that is partially true, but that assumption is missing one very huge part: Mechanics. Action Sequences are also capable of manipulating combat mechanics from the very basics to even more, due to the nature of the common event structure. For today, I will show you a small example to start on how to realize this. In order to make my intentions more obvious, we will be creating these examples in Front View mode as well.


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Timed Hits with Action Sequences by Arisu

2024 January 25

Here's how you can create Timed Hits using the VisuStella MZ Battle Core and QTE and Trigger System plugins through Action Sequences! Includes ways for both the player to attack enemies with and to defend from enemies with.


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Inspiration Behind Grande by Yanfly

2024 February 24

This series, the Grande plugins, is the grand finale for VisuStella MZ. Its main focus is to provide the extra customization options for actors and battles while being compatible with everything else in the library. In a way, it's not far off to say that it's more of a "wrap up" series than a cohesively themed one, but nonetheless, that's what Grande is.


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Yanfly's Advice for RPG Maker Plugin Developers by Yanfly

2024 April 3

Yanfly gives some advice for future aspiring plugin developers.


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Yanfly's Life Hacks for RPG Maker Devs by Yanfly

2024 April 25

Yanfly gives some "life hacks" for RPG Maker devs. Learn tricks like utilizing emojis to quickly identify things, utilizing label sprite sheets, what kinds of debug items to create to speed up testing, collapsing long and/or already done event lists, in-client to-do lists, test-only events, as well as a bunch of useful script calls that Yanfly has personally made.


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