Difference between revisions of "Main Page"
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|content = Windows' recent update has started picking up VisuStella MZ and other RPG Maker MZ plugins as viruses due to its new machine learning algorithm. Read this article to see how you can resolve it and how to check if the files are actually filled with viruses or not. | |content = Windows' recent update has started picking up VisuStella MZ and other RPG Maker MZ plugins as viruses due to its new machine learning algorithm. Read this article to see how you can resolve it and how to check if the files are actually filled with viruses or not. | ||
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Revision as of 14:12, 3 April 2024
Welcome to the wiki! This is where you can find resources from Yanfly.moe, Ækashics, VisuStella, Caz Wolf, Fallen Angel Olivia, Atelier Irina, and other affiliated content creators.
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🗳️Suggestion Box | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Action Sequence Basic Skill Setup and Target All by MirageV
2021 May 19 It's a very common misconception that Action Sequences are purely graphical tools that are only used in sideview games to move actors and enemies around in fancy ways. Well, that is partially true, but that assumption is missing one very huge part: Mechanics. Action Sequences are also capable of manipulating combat mechanics from the very basics to even more, due to the nature of the common event structure. For today, I will show you a small example to start on how to realize this. In order to make my intentions more obvious, we will be creating these examples in Front View mode as well.
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Click here for help on how to install plugins |
Click here to learn how to update plugins. |
Click here for how to troubleshoot plugins if you get an error. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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