Template:VisuMZ Changelog 101 to 120

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December 15, 2022 - Update #120

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Total Plugins Updated: 26

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.72: December 15, 2022

  • Bug Fixes!
    • RPG Maker MZ Bug Fix!
      • Skill List Active After Party Member Change
        • If the skill list is active (ie. the player can move the cursor around) and the party member currently being viewed is changed via the button commands, then previously, RPG Maker MZ would still have that window be active despite having the cursor hidden temporarily. Upon pressing direction buttons, the cursor reveals itself and both the skill type window and skill list window are both active, making way for lots of potential problems to happen.
    • Water Tile Bug
      • It seems like there's a new bug that occurs if you create a tileset from scratch in RPG Maker MZ version 1.5.0+ and version 1.6.0+! What this bug does is it causes many tiles to become water tiles without intending to. You can find this out by turning off all the plugins in your project, putting a Ship or Boat on what are normally ground tiles, and then seeing the Ship or Boat traverse through it.
      • There are two ways to fix this. We cannot fix it through code in this plugin as it's a problem that involves the tileset json data there are ways to work around it so that you can get the proper water-flags to go where they need to be at.
        • 1. Copy a working un-bugged tileset onto the currently bugged one and reapply the tile features like passability, terrain tags, etc. This will make sure the water-passability tiles get copied over correctly.
        • 2. If you're on RPG Maker MZ version 1.5.0 or above, select a working un-bugged tileset (usually a pre-existing tileset when a new project is made), click the "Copy Page" button, go to the bugged tileset and press "Paste Page". You'll have to reapply any different properties like passabilities and terrain tags, but the water tile flags should now be working properly.
      • The plugin will not fix the problem itself since flag data is delicate and should not be tampered with midgame as the changes made by the plugin might not match the desired settings.
      • This plugin, however, will also send out an alert message when coming across such a tile. Pay attention to it and do one of the following two steps above to fix the problem.
  • Documentation Update!
    • Added "Skill List Active After Party Member Change" section to the "Important Changes: Bug Fixes" section of the help file.
    • Added "Water Tile Bug" section to the "Important Changes: Bug Fixes" section of the help file.
    • Help file updated for new features.
  • New Feature!
    • New Plugin Parameter added by Irina:
      • Plugin Parameters > Menu Backgrounds > Blur Strength
        • Strength used for menu background snapshots.

CoreEngine WaterTileBug.gif

Tier 1 (5 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.72: December 15, 2022

  • Bug Fixes!
    • Fixed a transformation of a sideview enemy to a static enemy and back not working properly. Fix made by Irina.
  • Documentation Update!
    • Help file updated for new features.
  • New Feature!
    • New Plugin Parameter added by Irina!
      • Plugin Parameters > HP Gauges > Settings > Animation Duration
        • How many frames should gauges animate themselves? Default: 20 frames.
    • New Plugin Parameters added by Yanfly!
      • Plugin Parameters > Actor Battler Settings > Shake Flinch
      • Plugin Parameters > Actor Battler Settings > Shake Flinch > Max Power
      • Plugin Parameters > Actor Battler Settings > Shake Flinch > Max Duration
        • These new plugin parameters will cause targets that take HP damage to shake (in addition to a regular flinch) to provide better visual feedback to the player.
        • Shake Flinch will be kept disabled by default and only turned on when you want it to be.
  • Optimization Update!
    • Plugin should run more optimized.

BattleCore ShakeFlinch.gif

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Items and Equips Core VisuStella MZ

Version 1.41: December 15, 2022

  • Compatibility Update!
    • Added compatibility functionality for future plugins.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Arisu and sponsored by Anon:
      • Equip Scene > Equip Command > Help Description
      • Equip Scene > Optimize Command > Help Description
      • Equip Scene > Clear Command > Help Description
        • Help description used when these commands are selected.

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Main Menu Core VisuStella MZ

Version 1.19: December 15, 2022

  • Compatibility Update!
    • Added compatibility functionality for future plugins.
  • Feature Update!
    • Updated the default Plugin Parameters for 'Command Window List' to include a 'CG Gallery', 'Credits Page', and 'Patch Notes' command.
      • This is for the upcoming VisuStella MZ plugins.
      • Projects with the Main Menu Core already installed will not have this update, but you can copy over the settings from a new project with the following steps:
        • Create a new project. Install Main Menu Core. Open up the new project's 'Command Window List'. Right click the 'cgGallery', 'creditsPage', or 'patchNotes' option(s) and click copy. Go to the target project's Main Menu Core's 'Command Window List' plugin parameter. Paste the command where you want it to go.

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Message Core VisuStella MZ

Version 1.41: December 15, 2022

  • Compatibility Update!
    • Added compatibility functionality for future plugins.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New text codes added by Irina!
      • For the Choice Window Only text codes:
        • <BgColor: x>
        • <BgColor: x, y>
        • <BgColor: #rrggbb>
        • <BgColor: #rrggbb, #rrggbb>
          • Requires VisuMZ_0_CoreEngine! Sets the background color of this choice to 'x' text color, 'x' to 'y' gradient text color, or using '#rrggbb' hex color values.

MessageCore BgColor.png

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Skills and States Core VisuStella MZ

Version 1.36: December 15, 2022

  • Documentation Update!
    • Help file updated for new features.
  • Feature Update!
    • When enemies are defeated with their entire party having a state with the <Group Defeat> notetag, then the party will gain EXP, Gold, and Drops before when they wouldn't. Update made by Irina.
  • New Features!
    • New Plugin Parameter added by Irina!
      • Plugin Parameters > Skill Settings > Skill Type Window > Window Width
        • What is the desired pixel width of this window? Default: 240

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Tier 2 (8 Plugin Updates)

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Battle System - ATB VisuStella MZ

Version 1.24: December 15, 2022

  • Bug Fixes!
    • The Battle Core's <JS Pre-Start Turn> and <JS Post-Start Turn> notetags were previously disabled by this plugin. They should now be working again without problems. Fix made by Olivia.

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Battle System - BTB VisuStella MZ

Version 1.14: December 15, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Battle System - CTB VisuStella MZ

Version 1.21: December 15, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Battle System - OTB VisuStella MZ

Version 1.12: December 15, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Battle System - STB VisuStella MZ

Version 1.18: December 15, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Dragonbones Union VisuStella MZ

Version 1.22: December 15, 2022

  • Compatibility Update!
    • Should now work with RPG Maker MZ version 1.6.1's updated Pixi JS version of 5.3.12 from 5.2.4. If ya don't have this plugin updated and you are using 5.3.12 onward, your battlers won't be loading.

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Extended Message Functionality VisuStella MZ

Version 1.12: December 15, 2022

  • Bug Fixes!
    • Fixed a bug where the menu background settings from VisuMZ Core Engine did not carry over to the save menu when accessing it through the Message Button Console. Fix made by Olivia.

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Skill Learn System VisuStella MZ

Version 1.10: December 15, 2022

  • Bug Fixes!
    • Fixed a visual listing bug effect when 'CP' and 'JP' are listed under costs but the VisuMZ Class Change System plugin isn't present. Fix made by Olivia.

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Weather Effects VisuStella MZ

Version 1.03: December 15, 2022

  • Documentation Update!
    • Added new note for "Pre-Render Generated" in Plugin Parameters.
    • Help file updated for new features.
      • This is automatically turned OFF for mobile devices.
  • Feature Update!
    • Games running with this plugin on mobile devices will automatically default to turning off "Pre-Render Generated" in order to conserve memory usage. This is NOT disabled automatically for MacOS because memory leak problems do not apply to MacOS. If you feel like it should be disabled, we recommend that you turn off "Pre-Render Generated" in the Plugin Parameters. Update made by Arisu.
    • "Pre-Render Generated" is also now set to "false" by default.
  • New Features!
    • New Plugin Command added by Arisu:
      • BASIC: Pre-Render Generated Weather
        • Selects target weather type to pre-render the generated graphics.
        • This is to help reduce future lag spikes on mobile devices.

WeatherEffects Update120 Command1.png

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Tier 3 (6 Plugin Updates)

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Boost Action VisuStella MZ

Version 1.06: December 15, 2022

  • Bug Fixes!
    • Fixed a crash that would occur with <Seal Attack> notetag on any actor that focuses on auto-battle. Fix made by Olivia.
  • Compatibility Update!
    • Added better compatibility with Active Chain Skills. Boosts now carry over across the entire chain and granting bonuses to all chained skills instead of just the first skill of the chain. The bonus effects of the boosts will end when the chains end.
  • Documentation Update!
    • Added section to "VisuStella MZ Compatibility"
      • VisuMZ_3_ActiveChainSkills
        • Boosts now carry over across the entire chain and granting bonuses to all chained skills instead of just the first skill of the chain. The bonus effects of the boosts will end when the chains end.

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Button Trigger Events VisuStella MZ

Version 1.03: December 15, 2022

  • Compatibility Update!
    • Compatibility update with version RPG Maker MZ 1.6.0. This is not final as this was only tested on the open beta version of 1.6.0.

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Event Chain Reactions VisuStella MZ

Version 1.01: December 15, 2022

  • Documentation Update!
    • Added new section: "Warning! RPG Maker MZ Version 1.5.0+ Water-Tile Bug!"
      • It seems like there's a new bug that occurs if you create a tileset from scratch in RPG Maker MZ version 1.5.0+ and version 1.6.0+! What this bug does is it causes many tiles to become water tiles without intending to. You can find this out by turning off all the plugins in your project, putting a Ship or Boat on what are normally ground tiles, and then seeing the Ship or Boat traverse through it.
      • Naturally, this causes problems with the Event Chain Reactions plugin as the water tiles are important for submerging reactions.
      • There are two ways to fix this. We cannot fix it through code in this plugin as it's a problem that involves the tileset json data there are ways to work around it so that you can get the proper water-flags to go where they need to be at.
        • 1. Copy a working un-bugged tileset onto the currently bugged one and reapply the tile features like passability, terrain tags, etc. This will make sure the water-passability tiles get copied over correctly.
        • 2. If you're on RPG Maker MZ version 1.5.0 or above, select a working un-bugged tileset (usually a pre-existing tileset when a new project is made), click the "Copy Page" button, go to the bugged tileset and press "Paste Page". You'll have to reapply any different properties like passabilities and terrain tags, but the water tile flags should now be working properly.

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Field Skills VisuStella MZ

Version 1.01: December 15, 2022

  • Bug Fixes!
    • Fixed an incompatibility with VisuMZ Skill Learn System. Fix by Irina.
  • Compatibility Update!
    • Plugins should be more compatible with one another.

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Frontview Battle UI VisuStella MZ

Version 1.03: December 15, 2022

  • Bug Fixes!
    • TPB battle systems with less than max characters should no longer crash the game. Fix made by Irina.
  • Compatibility Update!
    • Now works properly with Combat Log and doesn't cause an extra window to appear suddenly. Fix made by Irina.
  • Documentation Update!
    • Help file updated for new features.
  • New Feature!
    • New Plugin Parameters added by Olivia and sponsored by AndyL.
      • Plugin Parameters > Battler Offset Settings
        • Offsets the battler sprite positions when using Frontview Battle UI with frontview ONLY. Does NOT apply for Sideview.
      • Plugin Parameters > Map Scene Settings > Scale Ratio
        • What is the scaling for this UI on the map scene?

FrontviewBattleUi Update120 Preview.png

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Victory Aftermath VisuStella MZ

Version 1.17: December 15, 2022

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

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Tier 4 (5 Plugin Updates)

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Break Shields VisuStella MZ

Version 1.02: December 15, 2022

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

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Credits Page VisuStella MZ

Early Access added to Wave 4

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Map Damage Effect VisuStella MZ


Version 1.02: December 15, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Patch Notes VisuStella MZ

Early Access added to Wave 8

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Unique Tile Effects VisuStella MZ

Version 1.01: December 15, 2022

  • Bug Fixes!
    • Fixed a bug where you cannot respawn on X = 0 or Y = 0.
  • Documentation Update!
    • Added new section: "Warning! RPG Maker MZ Version 1.5.0+ Water-Tile Bug!"
      • It seems like there's a new bug that occurs if you create a tileset from scratch in RPG Maker MZ version 1.5.0+ and version 1.6.0+! What this bug does is it causes many tiles to become water tiles without intending to. You can find this out by turning off all the plugins in your project, putting a Ship or Boat on what are normally ground tiles, and then seeing the Ship or Boat traverse through it.
      • Naturally, this causes problems with the Unique Tile Effects plugin as the water tiles allow for swimming and drowning.
      • There are two ways to fix this. We cannot fix it through code in this plugin as it's a problem that involves the tileset json data there are ways to work around it so that you can get the proper water-flags to go where they need to be at.
        • 1. Copy a working un-bugged tileset onto the currently bugged one and reapply the tile features like passability, terrain tags, etc. This will make sure the water-passability tiles get copied over correctly.
        • 2. If you're on RPG Maker MZ version 1.5.0 or above, select a working un-bugged tileset (usually a pre-existing tileset when a new project is made), click the "Copy Page" button, go to the bugged tileset and press "Paste Page". You'll have to reapply any different properties like passabilities and terrain tags, but the water tile flags should now be working properly.

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November 24, 2022 - Update #119

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Total Plugins Updated: 4

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Tier 2 (2 Plugin Updates)

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Dragonbones Union VisuStella MZ

Version 1.21: November 24, 2022

  • Bug Fixes!
    • Custom motions now work better with non-actor participants during actions involving dragonbones battlers. Fix made by Arisu.

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Quest Journal System VisuStella MZ

Version 1.16: November 24, 2022

  • Feature Update!
    • Updated Plugin Command "Tracker: Show/Hide Window" cases from "Enable" and "Disable" to "Show" and "Hide". Update made by Arisu.

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Tier 3 (1 Plugin Update)

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Frontview Battle UI VisuStella MZ

Version 1.02: November 24, 2022

  • Bug Fixes!
    • During the map phase, active up shift no longer occurs. Fix by Irina.

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Tier 4 (1 Plugin Update)

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Full Field Recovery VisuStella MZ

Version 1.01: November 24, 2022

  • Documentation Update!
    • Updated "Understanding Auto-Priority List" section to given more info on priority healing.
  • Feature Update!
    • Battle-participants will be given priority for healing items first. Once they have received full recovery, reserve party members will then be focused on for full team field recovery.

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November 17, 2022 - Update #118

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Total Plugins Updated: 3

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Tier 2 (2 Plugin Updates)

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Aggro Control System VisuStella MZ

Version 1.11: November 17, 2022

  • Bug Fixes!
    • <JS User Aggro> and <JS Target Aggro> should now work properly. Fix made by Arisu.

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Dragonbones Union VisuStella MZ

Version 1.20: November 17, 2022

  • Bug Fixes!
    • "Damage" motion wasn't working properly for actors. This should now be fixed and working properly.
  • Bug Fixes!
    • "Escape" motion should now work properly with Dragonbones actors. Idle motions will no longer take priority over them.

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Tier 4 (1 Plugin Updates)

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Combat Log VisuStella MZ

Version 1.13: November 17, 2022

  • Documentation Update!
    • Added extra clarity for Plugin Parameter "Background Settings".
      • This does NOT apply to the battle Combat Log.
  • Bug Fixes!
    • Access to Scene_CombatLog should now be possible without Main Menu Core. Fix made by Olivia.

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November 10, 2022 - Update #117

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Total Plugins Updated: 7

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.71: November 10, 2022

  • Bug Fixes!
    • Title Command Window should now allow for more than 4 custom commands without hidden commands. Fix made by Irina.
    • Fixed a problem with repeating animations from Visual State Effects causing softlocks. Fix made by Olivia.

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Tier 1 (2 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.71: November 10, 2022

    • Fixed a problem with repeating animations from Visual State Effects causing softlocks. Fix made by Olivia.

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Events and Movement Core VisuStella MZ

Version 1.47: November 10, 2022

  • Feature Update!
    • If "Follower: Set Global Chase" is set to false, followers will no longer jump towards the player location when the player jumps. This does NOT apply to gather or location changing players. Followers will still have to synchronize their positions there regardless in order to maintain consistency. Update made by Olivia.

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Tier 2 (3 Plugin Updates)

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Battle System - ATB VisuStella MZ

Version 1.23: November 10, 2022

  • Bug Fixes!
    • ATB Gauges will now display for ANIMATED sideview enemies depending on the Show Enemy Gauge setting. Fix made by Olivia.

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Dragonbones Union VisuStella MZ

Version 1.19: November 10, 2022

  • Bug Fixes!
    • Fixed a bug from the v1.18 update that prevented custom motions from being displayed properly with actors. Fix made by Irina.

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Extended Message Functionality VisuStella MZ

Version 1.11: November 10, 2022

  • Bug Fixes!
    • Plugin Command "Message Cursor: Change Settings" no longer leaves behind the old cursor sprite when a new one is selected. Fix made by Irina.

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Tier 3 (1 Plugin Update)

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Frontview Battle UI VisuStella MZ

Version 1.01: November 10, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Feature!
    • New Plugin Parameter added by Irina and sponsored by AndyL:
      • Plugin Parameters > Battle Scene Settings > Command Help Window?
        • Show the Help Window for Actor Command Window and Party Command Window?

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November 3, 2022 - Update #116

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Total Plugins Updated: 3

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Tier 1 (1 Plugin Update)

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Message Core VisuStella MZ

Version 1.40: November 3, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Feature!
    • New text code added by Irina:
      • <RNG> text1 | text2 | text3 </RNG>
        • Using the above text code format in a Show Message entry, you can get a random result out of the various inserted texts. Use "|" (without quotes) as a separator between text entries. You can have unlimited entries. The result will have any excess white space trimmed.
        • This text code cannot be inserted into a macro and parsed properly.

MessageCore RngTextCode.png

MessageCore RngTextExample.png

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Tier 2 (1 Plugin Update)

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Equipment Set Bonuses VisuStella MZ

Version 1.02: November 3, 2022

  • Bug Fixes!
    • Fixed a problem with Custom text parameter that caused certain lines to not show up properly. Fix made by Irina.

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Tier 3 (1 Plugin Update)

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Button Trigger Events VisuStella MZ

Version 1.02: November 3, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameter by Arisu.
      • Automatic QOL Settings > Auto <Icon: x> > Auto-Synchronize?
        • Automatically synchronize with VisuMZ_0_CoreEngine?
        • Will change from Keyboard to Controller icons on switch.
        • Does NOT take priority over events that already have <Icon: x>.
        • Does NOT take priority over specified icons in the Plugin Parameters.

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October 27, 2022 - Update #115

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Total Plugins Updated: 5

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Main Menu Core VisuStella MZ

Version 1.18: October 27, 2022

  • Compatibility Update!
    • Added compatibility functionality for future plugins.
  • Documentation Update!
    • Help file updated for new features.
    • Added a new section into Plugin Parameters: Command Window List for "Subcategories" and adding info on how they are handled.
  • Feature Update!
    • Updated the default Plugin Parameters for 'Command Window List' to include a 'Tutorial List' command.
      • This is for the upcoming VisuMZ_2_TutorialPanelSys plugin.
      • Projects with the Main Menu Core already installed will not have this update, but you can copy over the settings from a new project with the following steps:
        • Create a new project. Install Main Menu Core. Open up the new project's 'Command Window List'. Right click the 'tutorialList' option and click copy. Go to the target project's Main Menu Core's 'Command Window List' plugin parameter. Paste the command where you want it to go.
    • Subcategory called "Datalog" is now added.
      • Projects with the Main Menu Core already installed will not have this update, but you can copy over the settings from a new project with the following steps:
        • Create a new project. Install Main Menu Core. Open up the new project's 'Command Window List'. Right click the 'subcategory' option and click copy. Go to the target project's Main Menu Core's 'Command Window List' plugin parameter. Paste the command where you want it to go.
        • Existing entries for Quest, Message Log, and Combat Log are now added to the Datalog subcategory.
  • New Features!
    • Subcategory support is now added for the Main Menu Command Window.
      • Subcategories allow you to make some Command Window items invisible until a subcategory is selected. This helps reduce clutter and save room on the Command Window command list.

MainMenuCore Subcategories.gif

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Options Core VisuStella MZ

Version 1.21: October 27, 2022

  • Documentation Update!
    • Help file updated for new features.
  • Added compatibility functionality for future plugin:
    • Tutorial Panel System
      • If you want to acquire these settings for an already-existing project, do either of the following:
        • Delete the existing VisuMZ_1_OptionsCore.js in the Plugin Manager list and install the newest version.
        • Or create a new project, install VisuMZ_1_OptionsCore.js there, then copy over the General and Audio settings found in the Options Category plugin parameter to your current project.
  • New Features!
    • Added "Master Volume Shortcut" Plugin Parameters.
      • Change the master volume anywhere in the game as long as the Options Core allows players to adjust the Master Volume.
      • Shortcut: Ctrl + PageUp / Ctrl + PageDn

OptionsCore MasterVolShortcut.png

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Tier 2 (1 Plugin Update)

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Movement Effects VisuStella MZ

Version 1.08: October 27, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Tier 4 (2 Plugin Updates)

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Menu Cursor VisuStella MZ

Version 1.08: October 27, 2022

  • Compatibility Update
    • Added compatibility functionality for future plugins.

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Weakness Popups VisuStella MZ

Version 1.06: October 27, 2022

  • Bug Fixes!
    • Fixed a bug where "HP Drain" damage type would not proc weakness popups. Fix made by Olivia.

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October 20, 2022 - Update #114

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Total Plugins Updated: 7

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Tier 1 (2 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.70b: October 20, 2022

  • Bug Fixes!
    • Fixed a problem with the "Border" style where if a battle portrait changed midway through the battle, the portrait shown didn't actually update properly. Fix made by Irina.

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Items and Equips Core VisuStella MZ

Version 1.40: October 20, 2022

  • Feature Update!
    • For the shop status window, when comparing equipment of a type where there are multiple equipment slots (such as accessories), the plugin will now check for an empty equipment slot first and then make calculations there. Otherwise, it will use the first available equipment slot of that type regardless of the equipped item. Update made by Arisu.
  • Optimization Update!
    • Plugin should run more optimized.

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Tier 2 (4 Plugin Updates)

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Battle System - ETB VisuStella MZ

Version 1.06: October 20, 2022

  • Bug Fixes!
    • Fixed problem with the Energy Count Display's Actor Offset Y not working properly. Fix made by Arisu.

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Battle System - FTB VisuStella MZ

Version 1.10: October 20, 2022

  • Bug Fixes!
    • Fixed problem with the Action Count Display's Actor Offset Y not working properly. Fix made by Arisu.

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Battle System - PTB VisuStella MZ

Version 1.06: October 20, 2022

  • Bug Fixes!
    • Fixed problem with the Action Count Display's Actor Offset Y not working properly. Fix made by Arisu.

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Horror Effects VisuStella MZ

Version 1.02: October 20, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New features added by Irina and sponsored by Archeia:
      • Color Effect
        • Color effects allow for manipulation of color effects to produce horror-esque effects that are otherwise unavailable or troublesome to replicate with vanilla RPG Maker MZ.
        • Includes: Bizarro, Black and White, Browni, Desaturate, Greyscale, Kodachrome, LSD, Negative, Polaroid, Predator, Sepia, Technicolor, and Vintage.
        • Available as Plugin Commands for Battle, Map, Event, Picture, Actors, Party Members, and Enemies.

HorrorEffects Color.gif

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Tier 4 (1 Plugin Update)

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Map Damage Effect VisuStella MZ

Version 1.01: October 20, 2022

  • Bug Fixes!
    • Fixed a bug where the <Floor Damage Formula Region x> notetag wasn't working properly. Fix made by Arisu.
    • Fixed a bug where the graphics didn't scale according to the screen scale properly. Fix made by Arisu.

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October 13, 2022 - Update #113

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Total Plugins Updated: 4

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VisuStella Sample Game Project

  • Updated Human's Action Sequences with notes and other info!

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Tier 1 (1 Plugin Update1)

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Skills and States Core VisuStella MZ

Verison 1.35: October 13, 2022

  • Feature Update!
    • Default values for Passive States > Cache > Switch Refresh? and Variable Refresh? are now set to "false" in order to prevent sudden lag spikes for those who are unfamiliar with how this setting works.
    • Update made by Irina.

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Bright Effects VisuStella MZ

Version 1.06: October 13, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New features added by Olivia and sponsored by Archeia:
      • Tilt Shift
        • The Tilt Shift filter creates a blur at the upper and lower edges of the screen with varying degrees of pixelation blur and gradient blur.
        • Plugin Parameters, Notetags, and Plugin Commands added.
  • Optimization Update!
    • Plugin should run more optimized.

BrightEffects TiltShift.png

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Dragonbones Union VisuStella MZ

Version 1.18: October 13, 2022

  • Compatibility Update!
    • Plugin should be more compatible with VisuMZ_3_VisualStateEffect.

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Tier 3 (1 Plugin Update)

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Visual State Effects VisuStella MZ

Version 1.18: October 13, 2022

  • Compatibility Update!
    • Plugin should be more compatible with VisuMZ_2_DragonbonesUnion.

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October 6, 2022 - Update #112

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Total Plugins Updated: 4

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.70: October 6, 2022

  • Bug Fixes!
    • RPG Maker MZ Bug Fix!
      • A texture check will now occur for sprites that are being removed and destroyed in order to prevent crashes. In the off chance that someone creates a sprite through a script call and removes it through such, the likelihood of this occurance becomes higher. This makes the destroy property take into account a texture check in order to see if the sprite removal is taking extra steps and will reduce those extra steps.
  • Documentation Update!
    • Added "Sprite Removal and Destroy Crash" section to the "Important Changes: Bug Fixes" section.
  • Optimization Update!
    • Plugin should run more optimized.

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Tier 1 (1 Plugin Update)

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Battle Core VisuStella MZ

Version 1.70: October 6, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Action Sequence added by Olivia:
      • MECH: Active Chain Input Disable
        • Disables input for Active Chain Skills at this time.
        • Requires VisuMZ_3_ActiveChainSkills!
    • New Plugin Parameter added by Olivia and sponsored by Anon:
      • Plugin Parameters > Damage Settings > Popups > End Battle Show?
        • Show or hide popups upon victory or escape?
        • Used to hide battle-state removal popups.

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Tier 2 (1 Plugin Update)

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Quest Journal System VisuStella MZ

Version 1.15: October 6, 2022

  • Compatibility Update!
    • Plugins should be more compatible with one another.

-

Tier 4 (1 Plugin Update)

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Proximity Compass VisuStella MZ

Version 1.08: October 6, 2022

  • Compatibility Update!
    • Plugins should be more compatible with one another.

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September 29, 2022 - Update #111

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Total Plugins Updated: 7

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Tier 1 (3 Plugin Updates)

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Events and Movement Core VisuStella MZ

Version 1.46: September 29, 2022

  • Bug Fixes!
    • Altered the self switch auto-reset timing to reduce errors. Fix by Arisu.
  • Feature Update!
    • Added self-movement prevention whenever scenes are deactivated. Update made by Arisu.

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Items and Equips Core VisuStella MZ

Version 1.39: September 29, 2022:

  • Feature Update!
    • Changed the default code for the equip scene's status window display to prevent the face graphic and basic actor stats from going above the window boundaries if there are too many parameters displayed in the status window at a time.
    • If you already have this plugin installed the changes will not be reflected unless you do the following:
        • BACKUP your game project.
        • REMOVE this plugin from the Plugin Manager list.
        • REINSTALL this plugin into the Plugin Manager list.
        • SAVE the game project.

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Skills and States Core VisuStella MZ

Version 1.34: September 29, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Irina and sponsored by AndyL:
      • Plugin Parameters > Gauge Settings
        • These settings allow you to make minor tweaks to how the gauges look ranging from the color used for the labels to the outline types used for the values.

SkillsStatesCore GaugeSettings.png

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Tier 2 (2 Plugin Updates)

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Battle System - ATB VisuStella MZ

Version 1.22: September 29, 2022

  • Bug Fixes!
    • After enemies recover from a stun, enemies no longer take an immediate action regardless of their time gauge state. Fix made by Olivia.

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Enhanced TP System VisuStella MZ

Version 1.13: September 29, 2022

  • Optimization Update!
    • Plugin should run more optimized.

-

Tier 3 (2 Plugin Updates)

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Message Letter Sounds VisuStella MZ

Version 1.03: September 29, 2022

  • Bug Fixes!
    • Sound effects should now work better with Word Wrap. Fix made by Irina.

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Visual State Effects VisuStella MZ

Version 1.17: September 29, 2022

  • Bug Fixes!
    • Filename has been shortened from VisuMZ_3_VisualStateEffects.js to VisuMZ_3_VisualStateEffect.js due to deployment reasons. For some mobile devices, keeping the name as long as VisuMZ_3_VisualStateEffects.js causes problems, but VisuMZ_3_VisualStateEffect.js is fine. Take note of this while you are updating.

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September 22, 2022 - Update #110

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Total Plugins Updated: 3

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VisuStella Sample Game Project

  • Added new NPC "Human" in the Battle Arena.
    • Added new skills and amazing Action Sequences made by "Human".
    • These Action Sequences work in tandem with "Low" battle sprites.
  • Roza now has a tall sprite made from Low!

LowSpritesSampleProject.png

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Tier 1 (1 Plugin Update)

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Message Core VisuStella MZ

Version 1.39: September 22, 2022

  • Bug Fixes!
    • Macros now support quotes (' and ") in the STR: Text. Fix made by Irina.

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Tier 3 (x Plugin Updates)

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Active Chain Skills VisuStella MZ

Version 1.03: September 22, 2022

  • Feature Update!
    • Upon using "Home Reset" action sequences or if automatic action sequences are being used, upon the player character returning back to their home position, Active Chain Skill Buttons will be disabled if not already inputted for action. Update made by Irina.

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Action Sequence Camera VisuStella MZ

Version 1.09: September 22, 2022

  • Bug Fixes!
    • Camera shift fixed when moving from a different scene aside from the map to battle. Fix made by Olivia.

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September 15, 2022 - Update #109

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Total Plugins Updated: 2

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VisuStella Sample Game Project

  • Added new NPC "Low" in the main town and in the Battle Arena.
    • This is for the collaboration with "Low" (aka Robert Pinero)
    • Low lets you switch the sprites into 8-Directional & Tall Battle Sprites or revert them back to RTP format.

LowSpritesSampleProject.png

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Tier 1 (1 Plugin Update)

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Options Core VisuStella MZ

Version 1.20: September 15, 2022

  • Documentation Update!
    • Help file updated for new features.
  • Feature Update!
    • Button Assist Window no longer follows the Core Engine's Option Scene settings, but instead follows the Button Assist Window's settings. Update made by Arisu.
  • New Features!
    • New Plugin Parameters added by Arisu:
      • Parameters > Options Settings > Categories > Background Type
      • Parameters > Options Settings > Options Window > Background Type
      • Parameters > Options Settings > Button Assist Window > Background Type
        • Select background type for this window.

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Tier 4 (1 Plugin Update)

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Encounter Effects VisuStella MZ

Version 1.09: September 15, 2022

  • Compatibility Update!
    • This plugin now works better with the Events and Movement Core's stop event movement plugin parameters and commands. Update made by Arisu.

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September 8, 2022 - Update #108

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Total Plugins Updated: 4

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.69: September 8, 2022

  • Bug Fixes!
    • Fixed the combination of Button Assist Location: Top with Help Location: Bottom combination not working properly. Fix made by Irina.

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Tier 1 (1 Plugin Update)

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Battle Core VisuStella MZ

Version 1.69b: September 8, 2022

  • Documentation Update!
    • Added notes to the following Action Sequences:
      • MOTION: Clear Freeze Frame and MOTION: Freeze Motion Frame
        • Only applies to sprite sheets.
        • Does NOT work with Dragonbones.
        • Use "DB: Dragonbones Time Scale" instead.

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Tier 3 (1 Plugin Updates)

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Action Sequence Impact VisuStella MZ

Version 1.07: September 8, 2022

  • Bug Fixes!
    • Fixed a problem with motion trails not working for Dragonbones animations that have looping properties. Fix made by Irina.

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Tier 4 (1 Plugin Updates)

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Skill Containers VisuStella MZ

Version 1.04: September 8, 2022

  • Feature Update!
    • Removed function dependency on Skills & States Core to prevent crash. Update made by Irina.

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September 1, 2022 - Update #107

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Total Plugins Updated: 2

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Tier 2 (1 Plugin Update)

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Movement Effects VisuStella MZ

Version 1.07: September 1, 2022

  • Bug Fixes!
    • Fixed a bug that prevented some notetags from being used. Fix by Arisu.

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Tier 4 (1 Plugin Update)

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Button Common Events VisuStella MZ

Version 1.05: September 1, 2022

  • Bug Fixes!
    • System: Run Stored Button Common Event plugin command should now be working properly. Fix made by Irina.

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August 25, 2022 - Update #106

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Total Plugins Updated: 5

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Tier 1 (1 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.69b: August 25, 2022

  • Compatibility Update!
    • Better compatibility with VisuMZ Active Chain Skills.
    • Compatibility will be seen with VisuMZ_3_ActiveChainSkills version 1.02.
  • Feature Update!
    • Reduced MV Animation misalignment when Screen Resolution does not match the UI Area Resolution. Update by Arisu.
    • Command Remember will now remember the locations of single skills. Update made by Olivia.

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Tier 2 (2 Plugin Updates)

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Aggro Control System VisuStella MZ

Version 1.10: August 25, 2022

  • Documentation Update!
    • Added note to the <Provoke> notetag:
      • States with <Provoke> on them will automatically remove themselves if the provoker dies. Update made by Arisu.
  • Feature Update!
    • States with <Provoke> on them will automatically remove themselves if the provoker dies. Update made by Arisu.

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Battle System - ATB VisuStella MZ

Version 1.21: August 25, 2022

  • Bug Fixes!
    • Restricted enemies will no longer be action-locked after removing the restriction state. Fix made by Olivia.

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Tier 3 (1 Plugin Updates)

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Evolution Matrix Skills VisuStella MZ

Version 1.02: August 25, 2022

  • Bug Fixes!
    • Fixed a bug that prevented the central skill from being used when not enough resources are available. Fix made by Olivia.

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Tier 4 (1 Plugin Updates)

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Visual Item Inventory VisuStella MZ

Version 1.03: August 25, 2022

  • Feature Update!
    • Updated the boundaries for visual item name display positions to always fit within the verticality of the game screen. Fix made by Irina.

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August 18, 2022 - Update #105

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Total Plugins Updated: 14

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Battle Core VisuStella MZ

Version 1.69: August 18, 2022

  • Compatibility Update!
    • Better compatibility with VisuMZ Active Chain Skills.
    • Compatibility will be seen with VisuMZ_3_ActiveChainSkills version 1.03.
  • Feature Update!
    • Reduced MV Animation misalignment when Screen Resolution does not match the UI Area Resolution. Update by Arisu.

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Elements and Status Menu Core VisuStella MZ

Version 1.18: August 18, 2022

  • Feature Update!
    • When enemy traits are changed, their visuals will reflect the change. Update made by Arisu.

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Events and Movement Core VisuStella MZ

Version 1.45: August 18, 2022

  • Bug Fixes!
    • Fixed a bug that caused event labels with variables from refreshing properly. Fix made by Arisu.

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Main Menu Core VisuStella MZ

Version 1.17: August 18, 2022

  • Bug Fixes!
    • Changed actor graphics now reflect properly for those using the default status menu. Fix made by Irina.

-

Tier 2 (8 Plugin Updates)

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Battle System - ATB VisuStella MZ

Version 1.20: August 20, 2022

  • Bug Fixes!
    • Fixed bugs that caused the ATB Field Gauge faces and icons to not change properly for actors and enemies. Fix made by Olivia.

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Battle System - BTB VisuStella MZ

Version 1.13: August 18, 2022

  • Bug Fixes!
    • Fixed bugs that caused the BTB Turn Order faces and icons to not change properly for actors and enemies. Fix made by Olivia.

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Battle System - CTB VisuStella MZ

Version 1.20: August 18, 2022

  • Bug Fixes!
    • Fixed bugs that caused the CTB Turn Order faces and icons to not change properly for actors and enemies. Fix made by Olivia.

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Battle System - OTB VisuStella MZ

Version 1.11: August 18, 2022

  • Bug Fixes!
    • Fixed bugs that caused the OTB Turn Order faces and icons to not change properly for actors and enemies.

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Battle System - STB VisuStella MZ

Version 1.17: August 18, 2022

  • Bug Fixes!
    • Fixed bugs that caused the STB Turn Order faces and icons to not change properly for actors and enemies. Fix made by Olivia.

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Enhanced TP System VisuStella MZ

Version 1.12: August 18, 2022

  • Feature Update!
    • Regenerate TP functions no longer occur outside of battle. Update made by Olivia.

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Quest Journal System VisuStella MZ

Version 1.14: August 18, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Olivia:
      • Quest Tracker Settings > Fading > Close Minimum Opacity
      • Quest Tracker Settings > Fading > Tracker Fade Speed
        • These settings allow you to make the quest tracker become opaque the moment the player comes near the quest tracker on the screen.

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Visual Battle Environment VisuStella MZ

Version 1.08: August 18, 2022

  • Bug Fixes!
    • Fixed a crash from a previous version of Battle Core. Fix made by Olivia.

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Tier 3 (2 Plugin Updates)

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Active Chain Skills VisuStella MZ

Version 1.02: August 18, 2022

  • Compatibility Update!
    • Better compatibility with VisuMZ Active Chain Skills.
    • Compatibility will be seen with VisuMZ_1_BattleCore version 1.69.

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Weapon Animation VisuStella MZ

Version 1.11: August 18, 2022

  • Bug Fixes!
    • Fixed a problem that made weapons appear even when Action Sequences would tell it to hide the weapon otherwise. Fix made by Irina.

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August 11, 2022 - Update #104

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Total Plugins Updated: 9

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Options Core VisuStella MZ

Version 1.19: August 11, 2022

  • Feature Update!
    • VisuMZ Core Engine menu layout window settings now apply to all windows found in the Options Scene. Update made by Arisu.

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Skills and States Core VisuStella MZ

Version 1.33: August 11, 2022

  • Bug Fixes!
    • Fixed a crash that occurs when performing a custom action sequence without a skill attached to it. Fix made by Olivia.

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Tier 2 (4 Plugin Updates)

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Battle System - BTB VisuStella MZ

Version 1.12: August 11, 2022

  • Bug Fixes!
    • Fixed a bug that caused a crash due to removing actors midway in battle. Fix made by Olivia.

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Extended Message Functionality VisuStella MZ

Version 1.10: August 11, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameter added by Irina
      • Plugin Parameters > Fast Forward > Reset on Scene Change?
        • Reset Fast Forward setting on scene changes (ie battle, menu, or map transfers)?

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Movement Effects VisuStella MZ

Version 1.06: August 11, 2022

  • Bug Fixes!
    • Fixed a crash that prevented some settings from being able to be read properly. Fix made by Irina.

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Weapon Swap System VisuStella MZ

Version 1.10: August 11, 2022

  • Bug Fixes!
    • Fixed a bug that caused item duplication with the "Clear Equipment" command found in the equip scene. Fix made by Irina.
    • Fixed a bug that caused the optimize command to not factor in the weapons held by the current actor. Fix made by Irina.

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Tier 3 (1 Plugin Update)

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Message Keywords VisuStella MZ

Version 1.03: August 11, 2022

  • Bug Fixes!
    • Fixed a bug that caused games with a sleeping mouse on initialization to always trigger the tooltip window. Fix made by Arisu.

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Tier 4 (2 Plugin Updates)

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Animated Pictures VisuStella MZ

Version 1.03: August 11, 2022

  • Feature Update!
    • Reduced frame count load to hide the spritesheet for event attached animated pictures. Update made by Arisu.

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Proximity Compass VisuStella MZ

Version 1.07: August 11, 2022

  • Feature Update!
    • Minimap can now no-longer be toggled during events and messages if the other minimap-related settings have it disabled. Update made by Arisu.

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August 4, 2022 - Update #103

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Total Plugins Updated: 7

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.68: August 4, 2022

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Commands added by Olivia and sponsored by Archeia:
      • Audio: Change Current BGM Volume
      • Audio: Change Current BGM Pitch
      • Audio: Change Current BGM Pan
      • Audio: Change Current BGS Volume
      • Audio: Change Current BGS Pitch
      • Audio: Change Current BGS Pan
        • Changes the current BGM/BGS volume/pitch/pan without changing any of the current BGM/BGS's other properties and without restarting BGM/BGS.

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Tier 1 (1 Plugin Update)

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Battle Core VisuStella MZ

Version 1.68: August 4, 2022

  • Feature Update!
    • Damage popups are now automatically cleared upon starting battles. This is to ensure that, if for some reason, residual damage popup requests will not be retained. Update made by Olivia.

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Tier 2 (3 Plugin Updates)

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Grid-Free Doodads VisuStella MZ (System Plugin)

Version 1.02: August 4, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Item Crafting System VisuStella MZ

Version 1.18: August 4, 2022

  • Bug Fixes!
    • Crafting an item on a different tab than the first will no longer reset back to the first tab. Fix made by Irina.

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Movement Effects VisuStella MZ

Version 1.05: August 4, 2022

  • Compatibility Update!
    • Special effects now work better with zoom.
  • Feature Update!
    • Scroll-linked parallax images will now work better with Smooth Scroll.

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Tier 4 (2 Plugin Updates)

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Visual Fogs VisuStella MZ

Version 1.07: August 4, 2022

  • Compatibility Update!
    • Vignettes now work better with zoom.

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Visual Parallaxes VisuStella MZ

Version 1.07: August 4, 2022

  • Compatibility Update!
    • Map Locked parallaxes now work better with smooth scroll.

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July 28, 2022 - Update #102

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Total Plugins Updated: 6

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.67: July 28, 2022

  • Documentation Update!
    • Help file updated for new features.
    • Added notes for Line Height and Item Padding parameters:
      • Avoid using odd numbers.
      • Visuals in RPG Maker and general game dev don't work well with odd numbers so avoid them unless you want your game's visuals to behave inconsistently.
      • This setting will be disabled if the map is zoomed in.
  • New Features!
    • New map notetags added by Irina and sponsored by AndyL:
      • <Scroll Lock X>
      • <Scroll Lock X: x>
      • <Scroll Lock Y>
      • <Scroll Lock Y: y>
        • Causes the map to not scroll left/right(x) or up/down(y). Useful for when maps are just slightly smaller than normal and the tiny scrolling is distracting.
    • New Plugin Parameters added by Irina and sponsored by AndyL:
      • Plugin Parameters > Screen Resolution > Maps > Scroll Lock Small X?
      • Plugin Parameters > Screen Resolution > Maps > Scroll Lock Small Y?
      • Plugin Parameters > Screen Resolution > Maps > Locked Display X?
      • Plugin Parameters > Screen Resolution > Maps > Locked Display Y?
        • Automatically scroll locks small maps to prevent them from scrolling horizontally/vertically. Useful for 1280x720 resolutions when the map is 27 tiles wide. This will get rid of the subtle scrolling when moving from one half of the screen to the other.
        • This setting will be disabled if the map is zoomed in.
  • Feature Update!
    • Warnings added to Line Height and Item Padding parameters:
      • Avoid using odd numbers.
      • Visuals in RPG Maker and general game dev don't work well with odd numbers so avoid them unless you want your game's visuals to behave inconsistently.

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Tier 1 (1 Plugin Update)

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Battle Core VisuStella MZ

Version 1.67: July 28, 2022

  • Feature Updates!
    • Rounding window coordinates have been added for for 'XP' and 'Portrait' styles when window sizes happen to land on non-divisible numbers. Update made by Irina.
    • Enemy name position rounding is now enforced. Update made by Irina.

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Tier 2 (1 Plugin Update)

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Party System VisuStella MZ

Version 1.25: July 28, 2022

  • Bug Fixes!
    • Changing party members via actor command with a less than max battle size after removing a middle member midway through battle will no longer cause weird results when switching. Fix made by Arisu.
    • Party members that were switched out during battle animations with active TPB/ATB will no longer cause damage popup crashes when switched back in a follow up battle. Fix made by Arisu.

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Tier 3 (3 Plugin Updates)

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Active Chain Skills VisuStella MZ

Version 1.01: July 28, 2022

  • Bug Fixes!
    • Users without the VisuMZ Message Core will no longer get tooltip error messages when starting battle. Fix made by Irina.

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Evolution Matrix Skills VisuStella MZ

Version 1.01: July 28, 2022

  • Bug Fixes!
    • Users without the VisuMZ Message Core will no longer get tooltip error messages when starting battle. Fix made by Irina.

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Input Combo Skills VisuStella MZ

Version 1.01: July 28, 2022

  • Bug Fixes!
    • Users without the VisuMZ Message Core will no longer get tooltip error messages when starting battle. Fix made by Irina.

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July 21, 2022 - Update #101

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Total Plugins Updated: 4

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Tier 1 (2 Plugin Updates)

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Events and Movement Core VisuStella MZ

Version 1.44: July 21, 2022

  • Bug Fixes!
    • Fixed a problem that caused <Exit Reset Self Data> notetag to not work. Fix made by Arisu.
  • Feature Update!
    • Diagonal pathfinding is now disabled when there are too many events on a map, causing extra collission checks. This value is set to 100 for the time being until we can figure out a better way to calculate diagonal pathfinding. Update made by Irina.

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Message Core VisuStella MZ

Version 1.38: July 21, 2022

  • Optimization Update!
    • Plugin should run more optimized.

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Tier 2 (1 Plugin Update)

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Battle System - ATB VisuStella MZ

Version 1.19: July 21, 2022

  • Bug Fixes!
    • Battlers under a "Cannot Move" state will no longer reset their ATB gauge after their "turn" comes up to update it. Fix made by Olivia.

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Tier 3 (1 Plugin Update)

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Weapon Animation VisuStella MZ

Version 1.10: July 21, 2022

  • Feature Update!
    • For those who did not set up their weapon attack motions, this plugin will now default the weapon attack type to "Swing" and weapon attack image to "Dagger". Update made by Irina.

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