Template:VisuMZ Changelog 121 to 140

From Yanfly.moe Wiki
Revision as of 14:45, 13 September 2023 by Irina (talk | contribs) (September 14, 2023 - Update #129)
Jump to navigation Jump to search



September 14, 2023 - Update #129

-

Total Plugins Updated: 19

-

Tier 1 (3 Plugin Updates)

-

Items and Equips Core VisuStella MZ

Version 1.48: September 14, 2023

  • Bug Fixes!
    • Fixed a problem where the help window position of the non-updated layout would appear in the wrong position. Fix made by Irina.
  • Optimization Update!
    • Plugin should run more optimized when weapons and armors exceed 2000 in database quantity.

-

Save Core VisuStella MZ

Version 1.11: September 14, 2023

  • Bug Fixes!
    • Fixed a bug where there is not a soft fade in after using the single slot loading screen from the VisuMZ Save Core. Fix made by Olivia.

-

Skills and States Core VisuStella MZ

Version 1.41: September 14, 2023

  • Bug Fixes!
    • Fixed a bug that prevented <Max Turns: x> for states from working due to one of the recent updates. Fix made by Arisu.
  • Compatibility Update!
    • Added compatibility functionality for future plugins.
  • Documentation Update!
    • Apparently, we never put <Max Turns: x> in the help notetag section. Woops... It's there now.

-

Tier 2 (6 Plugin Updates)

-

Battle System - STB VisuStella MZ

Version 1.21: September 14, 2023

  • Bug Fixes!
    • Fixed a bug where auto-battle would not give ONE MORE! bonus to actors. Fix made by Olivia.

-

Bestiary VisuStella MZ

Version 1.02: September 14, 2023

  • Bug Fixes!
    • Fixed a bug that prevented the vocabulary for "Lower Level" from reflecting the changes found in the Plugin Parameters. Fix by Olivia.

-

Challenge System VisuStella MZ

Version 1.01: September 14, 2023

  • Bug Fixes!
    • Fixed a bug where a crash would occur upon trying to set the challenge level to a variable. Fix made by Irina.
  • Documentation Update!
    • Help file updated for new features.
    • Added section: Major Changes > Switches:
      • Some challenge entries will require switches to be accessible. This will require them to be in the ON state. If the game dev has set the switch ON, and then the player has enabled that challenge entry, the game dev can no longer set the switch to OFF until the player has set the entry to off. This is to prevent the player from getting confused as to why the challenge entry is suddenly disabled without their knowledge.
      • If the player sets the switch to OFF and then the game dev sets the required switch to OFF, then the effect can be turned off properly in the Challenge System menu and hidden from accessibility.
  • Feature Update!
    • Changing Required Switch states to OFF will be locked out if a challenge entry is using it in order to prevent confusion. Update by Irina.
  • New Features!
    • New Plugin Commands added:
      • Reset: Global Challenge Entries
      • Reset: Local Challenge Entries
        • Resets all global challenges/local challenge and turns off all related entries to that challenge set.

-

Dragonbones Union VisuStella MZ

Version 1.29: September 14, 2023

  • Bug Fixes!
    • Fixed a problem with TPB Active causing the input animation for Dragonbones armatures to be frozen in place. Fix made by Irina.
  • Feature Update!
    • Added a feature to separate Dragonbones armature blend modes from being suppressed by PixiJS's filters. Update made by Irina.

-

Enhanced TP System VisuStella MZ

Version 1.14: September 14, 2023

  • Bug Fixes!
    • Fixed a bug where the icon of the TP Modes command in the Skill Scene would still appear even if command types are set to text only through the VisuStella MZ Skills & States Core plugin. Fixed by Olivia.

-

Lighting Effects VisuStella MZ

Version 1.05: September 14, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Tier 3 (6 Plugin Updates)

-

Action Sequence Impact VisuStella MZ

Version 1.09: September 14, 2023

  • Compatibility Update!
    • Updated this plugin to work with Dragonbones Union's newest feature update to stop Dragonbones armatures from having their blend modes suppressed by PixiJS.

-

Battle Command Talk VisuStella MZ

Version 1.02: September 14, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Button Trigger Events VisuStella MZ

Version 1.04: September 14, 2023

  • Bug Fixes!
    • Fixed a bug that was causing some events to not register under spotlight. Fix made by Arisu.
  • Compatibility Update!
    • Added better compatibility for Spotlight Mode with Map Zoom Camera.

-

Frontview Battle UI VisuStella MZ

Version 1.09: September 14, 2023

  • Bug Fixes!
    • Fixed a crash that would occur if no face graphics are used. Fix made by Irina.
  • Compatibility Update!
    • Added better compatibility with VisuMZ_3_AutoSkillTriggers.
    • Added better compatibility with VisuMZ_3_StateTooltips.

-

Message Log VisuStella MZ

Version 1.05: September 14, 2023

  • Bug Fixes!
    • Fixed a bug where text macros from VisuMZ Message Core did not convert properly into the Message Log. Fix made by Irina.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameter added by Irina.
    • Plugin Parameters > General > Pad Sides?
      • Pad the sides of the screen even without faces?
      • Ignore if the screen is too small.

-

State Tooltips VisuStella MZ

Version 1.06: September 14, 2023

  • Compatibility Update!
    • Added better compatibility with VisuMZ_3_FrontviewBattleUI!

-

Tier 4 (4 Plugin Updates)

-

Attached Pictures VisuStella MZ

Version 1.04: September 14, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Event Title Scene VisuStella MZ

Version 1.06: September 14, 2023

  • Bug Fixes!
    • Fixed a bug where single save slots loaded by the VisuMZ Save Core would not play the map BGM and BGS. Fix made by Olivia.
    • Fixed a bug where there is not a soft fade in after using the single slot loading screen from the VisuMZ Save Core. Fix made by Olivia.

-

Multi-Layer HP Gauge VisuStella MZ

Version 1.04: September 14, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Side Chatter VisuStella MZ

Version 1.01: September 14, 2023

  • Documentation Update!
    • Help file updated for new features.
    • Updated Plugin Command help description.
  • New Features!
    • New Plugin Parameter added by Arisu:
      • Plugin Parameters > Default Side
      • Which side of the screen do you wish to add the Side Chatter to?
  • Feature Update!
    • Plugin Command "Side Chatter: Add Entry" now has the "Screen Side" parameter defaulted to the "default" value, referencing the value used by the new Plugin Parameter.

-




August 17, 2023 - Update #128

-

Total Plugins Updated: 26

-

Tier 0 (1 Plugin Update)

-

Core Engine VisuStella MZ

Version 1.77: August 17, 2023

  • Bug Fixes!
    • Fixed a bug that would cause the BGS related Plugin Commands to crash. Fix made by Arisu.
  • Documentation Update!
    • Help file updated for new features.
  • Feature Update!
    • Scroll-Linked Pictures now work if the image file are in a folder within the img/pictures/ folder without the folder needing a ! at the start.
  • New Features!
    • New Plugin Commands added by Arisu:
      • Picture: Rotate by Angle
        • Rotates target picture by a amount angle over a set duration instead of continuously.
        • View help file for more information on the Plugin Command.
      • Picture: Rotate to Angle
        • Rotates target picture to a certain angle over a set duration instead of continuously.
        • View help file for more information on the Plugin Command.
    • New Plugin Parameter added by Irina:
      • Parameters > Menu Button Assist > General > Split "Escape":
        • Used ONLY for those making their own custom keyboard key input maps.
        • "Split" option makes separate instances of "Cancel" and "Menu" keys.
        • "Don't" option will consolidate both into "Escape" keys.

-

Tier 1 (3 Plugin Updates)

-

Battle Core VisuStella MZ

Version 1.77: August 17, 2023

  • Bug Fixes!
    • Fixed a bug where for TPB, actions aimed at dead targets would not redirect to suitable targets. Fix made by Olivia.
    • Fixed a bug where dual wielding would not use a weapon if it was equipped in the second weapon slot if the first weapon slot was empty. Fix made by Olivia.
  • Compatibility Update!
    • Added compatibility functionality for future plugins.
    • Added compatibility for VisuStella MZ Battle Voices Action Sequences.
  • Documentation Update!
    • Help file updated for new features.

-

Events and Movement Core VisuStella MZ

Version 1.53: August 17, 2023

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • <Map Load Common Event: x>
    • <Map Load Common Events: x, x, x>
      • When this map is loaded, run the specified Common Events once available.
        • Does NOT trigger if you transfer to a different part of the same map.

-

Skills and States Core VisuStella MZ

Version 1.40: August 17, 2023

  • Bug Fixes!
    • Fixed a bug involving the "Item Cost" skill cost type found in the Plugin Parameters when involving consumable items.
      • If you want to acquire these settings for an already-existing project, do either of the following:
        • Delete the existing VisuMZ_1_SkillsStatesCore.js in the Plugin Manager list and install the newest version.
        • Or create a new project, install VisuMZ_1_SkillsStatesCore.js there, then copy over the "Item Cost" plugin parameters found in the "Skill Cost Types" plugin parameter settings to your current project.

-

Tier 2 (6 Plugin Updates)

-

Aggro Control System VisuStella MZ

Version 1.17: August 17, 2023

  • Compatibility Update!
    • When enemies use skills with VisuStella MZ Battle A.I. installed, aggro settings will no longer automatically target "highest aggro targets" if there are <AI Targets: x> notetags.

-

Battle System - ATB VisuStella MZ

Version 1.30: August 17, 2023

  • Bug Fixes!
    • Fixed an error that would cause multi-actions under restrictions to desynchronize skill speeds and result in softlocks. Fix made by Olivia.
    • Fixed an error that would cause slow speeds to all equal one another. Fix made by Olivia.

-

Dragonbones Union VisuStella MZ

Version 1.28: August 17, 2023

  • Feature Update!
    • If a Dragonbones battler has an "idle" animation, it will no longer utilize the "walk" motion and instead, refer to its own "idle" motion. Update made by Irina.
    • If a Dragonbones map sprite has a non-looping animation with a playtime value of 1, the animation will halt at the last frame instead of looping or reverting to the first neutral frame. Update made by Irina.

-

Equip Battle Skills VisuStella MZ

Version 1.02: August 17, 2023

  • Documentation Update!
    • Explanation for Battle Command > Skill Types Substitute updated.
      • If an actor uses equipped battle skills, skill types added by the Battle Command 'skills' will be substituted for a single category, 'battle skills'. Here, only the equipped skills for battle will be listed.
      • However, any uses of 'SType: x' or 'SType: name' will still enable those specific skill types to be fully usable. This is also how to imitate Yanfly Engine Plugins' version of "Allowed Types" for Equip Battle Skills.
      • This does NOT mean that if you use 'SType: x' that only the equipped skills will appear in there and the non-equipped skills will be unavailable. This means that for 'SType: x' skill access, ALL of the skills for that skill type linked to the actor will become available regardless of what is equipped for the battle skills or not.

-

Equipment Set Bonuses VisuStella MZ

Version 1.04: August 17, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Voice Acting Control VisuStella MZ

Version 1.01: August 17, 2023

  • Bug Fixes!
    • Fixed a bug that caused a crash when trying to change the x position of the replay voice button. Fix made by Irina.

-

Tier 3 (7 Plugin Updates)

-

Action Sequence Camera VisuStella MZ

Version 1.12: August 17, 2023

  • Compatibility Update!
    • Added better compatibility with Action Sequence Projectiles when using MV animations for projectiles. Update made by Arisu.

-

Action Sequence Projectiles VisuStella MZ

Version 1.07: August 17, 2023

  • Compatibility Update!
    • Added better compatibility with Action Sequence Camera when using MV animations for projectiles. Update made by Arisu.

-

Anti-Damage Barriers VisuStella MZ

Version 1.07: August 17, 2023

  • Bug Fixes!
    • Fixed a bug where the 'user' variable was not detecting the proper scene actor when used in a JS formula outside of battle. Fix made by Arisu.

-

Auto Skill Triggers VisuStella MZ

Version 1.15: August 17, 2023

  • Compatibility Update!
    • Added better compatibility with Battle System - ATB's wait setting. Update made by Olivia.

-

Battle Voices VisuStella MZ

Version 1.01: August 17, 2023

  • Bug Fixes!
    • Fixed a problem where certain conditions wouldn't play voice lines. Fix made by Arisu.

-

Event Chain Reactions VisuStella MZ

Version 1.03: August 17, 2023

  • Bug Fixes!
    • Fixed an error that would cause a crash upon using the "Return to Title Screen" event command with the "Event Title Screen" plugin installed. Fix made by Irina.

-

Frontview Battle UI VisuStella MZ

Version 1.08: August 17, 2023

  • Bug Fixes!
    • Fixed a bug where the Break Shield icon is not showing. Fix by Olivia.
    • Fixed a bug where the touch hit box did not take into account the graphical offsets. Fix made by Olivia.

-

Tier 4 (9 Plugin Updates)

-

CG Gallery VisuStella MZ

Version 1.01: August 17, 2023

  • Bug Fixes!
    • Fixed a crash that would occur if the "Touch UI" option is off. Fix made by Arisu.

-

Hospital Shop VisuStella MZ

Version 1.02: August 17, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Map Event Effects VisuStella MZ

Version 1.01: August 17, 2023

  • Bug Fixes!
    • Fixed a bug with the <Sidestep: x to y> notetag not working properly. Fix made by Arisu.
  • Documentation Update!
    • Added new section in "Effects List" for Repeat Animations.
      • Requires VisuMZ_0_CoreEngine! Allows for animations to be played repeatedly on an event. Determine the cycle time for the repeated animation as well as other properties like mirroring it or muting it.
    • Help file updated for new features.
  • New Features!
    • New Notetags added by Irina and sponsored by Archeia:
      • <Repeat Animation: x>
      • <Repeat Animation Cycle: x>
      • <Repeat Animation Mirror: on/off>
      • <Repeat Animation Mute: on/off>
        • Refer to help file for more information.
    • New Plugin Commands added by Irina and sponsored by Archeia:
      • Repeat Animation: Change for Event
      • Repeat Animation: Change for Follower
      • Repeat Animation: Change for Player
    • New Plugin Parameters added by Irina and sponsored by Archeia:
      • Default > Repeat Animation Cycle
      • Default > Mirror Animation
      • Default > Mute Animation

-

Recruiting Board VisuStella MZ


Version 1.02: August 17, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Skill Shop VisuStella MZ

Version 1.02: August 17, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Unique Tile Effects VisuStella MZ

Version 1.04: August 17, 2023

  • Bug Fixes!
    • Fixed a bug that would cause repeating flag errors that cannot be stopped unless you had the VisuStella MZ Core Engine installed. Fix by Irina.
    • Fixed a compatibility issue with "Event Title Scene" upon using the "Return to Title Screen" event command. Fix made by Irina.

-

Visual Fogs VisuStella MZ

Version 1.09: August 17, 2023

  • Bug Fixes!
    • Fixed an error that would cause a crash upon using the "Return to Title Screen" event command with the "Event Title Screen" plugin installed. Fix made by Irina.

-

Visual Parallaxes VisuStella MZ

Version 1.09: August 17, 2023

  • Bug Fixes!
    • Fixed an error that would cause a crash upon using the "Return to Title Screen" event command with the "Event Title Screen" plugin installed. Fix made by Irina.

-

Weakness Popups VisuStella MZ

Version 1.07: August 17, 2023

  • Bug Fixes!
    • Fixed a problem with certain elemental rates displaying the wrong popup. Fix made by Irina.

-




July 13, 2023 - Update #127

-

Total Plugins Updated: 23

-

Tier 1 (4 Plugin Updates)

-

Battle Core VisuStella MZ

Version 1.76: July 13, 2023

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Action Sequences added by Olivia and sponsored by NSG:
      • MOVE: Change Home To JS Coordinates
        • Change home position(s) to specified JS Coordinates. Sideview-only! Uses JS!
      • MOVE: Face JS Coordinates
        • Causes the unit(s) to face specified JS Coordinates. Sideview-only! Uses JS!
      • MOVE: Move To JS Coordinates
        • Moves unit(s) to specified JS Coordinates. Sideview-only! Uses JS!

-

Events and Movement Core VisuStella MZ

Version 1.52: July 13, 2023

  • Documentation Update!
    • Help file updated for new features.
    • Updated help file for <Label: text> notetags:
      • If text codes are used, avoid text codes that use < and > wrappers.
    • Updated help file for <Label> sandwich notetags:
      • You can use text codes with < and > wrappers.
  • Feature Update!
    • Event labels now work properly with scaling sprites.
  • New Features!
    • New notetag added by Arisu and sponsored by Anon:
      • <Label Hue Shift: +x>
      • <Label Hue Shift: -x>
        • Changes the hue of the event label by +x or -x every frame.
        • Keep in mind that since this is changing hue, this will appear to have no effect if you are using black and white labels.
        • Use labels with text codes that add color to them like '\C[4]text'
        • This only works with the sprite version of event labels and does not work with the legacy version.

EventsMoveCore LabelHueShift.gif

-

Items and Equips Core VisuStella MZ

Version 1.47: July 13, 2023

  • Bug Fixes!
    • Fixed a bug that would cause the shop status window to display incorrect removed buffs and debuffs. Fix made by Olivia.
  • Compatibility Update!
    • Added compatibility functionality for future plugins.
  • Documentation Update!
    • Help file updated for new features.
  • Feature Updates!
    • Changes made to dynamic shop listings in order to update upon listing changes rather than having to enter and exit the shop again. Update made by Arisu.
  • New Features!
    • New notetag effects added by Arisu and sponsored by AndyL:
      • <Conserve: x%>
        • Gives the item a percent chance when used to not consume the item.
      • <Buy Turn On Switches: x, x, x>
      • <Buy Turn Off Switches: x, x, x>
      • <Sell Turn On Switches: x, x, x>
      • <Sell Turn Off Switches: x, x, x>
        • When buying/selling an item, weapon, or armor with these notetags, turn on/off switch(es) 'x'.
      • New Plugin Parameters added by Arisu:
        • Params > Settings > Shop Status Window > Equipment Data > Delay MS:
          • How many milliseconds (MS) to delay the preview update?
          • This is to prevent lag spikes for equips only.

-

Skills and States Core VisuStella MZ

Version 1.39: July 13, 2023

  • Feature Update!
    • Updated the "Item Cost" skill cost type found in the Plugin Parameters to no longer consume items that are key items or nonconsumable.
      • If you want to acquire these settings for an already-existing project, do either of the following:
        • Delete the existing VisuMZ_1_SkillsStatesCore.js in the Plugin Manager list and install the newest version.
        • Or create a new project, install VisuMZ_1_SkillsStatesCore.js there, then copy over the "Item Cost" plugin parameters found in the "Skill Cost Types" plugin parameter settings to your current project.

-

Tier 2 (7 Plugin Updates)

-

Aggro Control System VisuStella MZ

Version 1.16: July 13, 2023

  • Bug Fixes!
    • Fixed an issue with non-weighted aggro selected actions that will cause actors (instead of just enemies) to also target highest TGR enemies. Fix made by Irina.

-

Battle System - ATB VisuStella MZ

Version 1.29: July 13, 2023

  • Bug Fixes!
    • Fixed an error with casting times for battlers not working properly when the numeric values are too small. Fix made by Olivia.

-

Battle System - CTB VisuStella MZ

Version 1.22: July 13, 2023

  • Bug Fixes!
    • Fixed turn order gauge sprite swapping bug for battlers with similar AGI values. Fix made by Olivia.

-

Battle System - STB VisuStella MZ

Version 1.20: July 13, 2023

  • Bug Fixes!
    • Fixed a bug involving auto-battle that would give infinite actions if cancelled at specific timings. Fix made by Olivia.

-

Dragonbones Union VisuStella MZ

Version 1.27: July 13, 2023

  • Bug Fixes!
    • Fixed a bug that made dragonbones armatures persist after removing party members from the team. Fix made by Irina.

-

More Currencies VisuStella MZ

Version 1.02: July 13, 2023

  • Bug Fixes!
    • Fixed a crash when exiting certain menus from external sources into the shop scene. Fix made by Olivia.
  • Optimization Update!
    • Plugin should run more optimized.

-

Quest Journal System VisuStella MZ

Version 1.17: July 13, 2023

  • Documentation Update!
    • Help file updated for new features.
    • Script Call section updated for more clarity.
  • New Features!
    • New Plugin Commands added by Irina:
      • Label: Add Quest Label
        • Add Quest Labels to target items, weapons, and armors.
      • Label: Clear Quest Label
        • Clear Quest Labels from target items, weapons, and armors.
    • New Plugin Parameters added by Irina:
      • Quest Label Settings
        • Change how Quest Labels apply to your game project. Quest Labels are applied to items, weapons, and armors manually by the you, the game dev, through this plugin's Plugin Commands. They add a "QUEST" text over the icon of the target item(s) and these will be shown to the player inside most windows that show items.
        • This way, players can instantly recognize which items are quest-related (as long as they are marked by you, the game dev) and make quicker on-the-go decisions such as whether or not to use them or sell them.

QuestJournalSystem QuestMarker.gif

-

Tier 3 (8 Plugin Updates)

-

Action Sequence Projectiles VisuStella MZ

Version 1.06: July 13, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Active Chain Skills VisuStella MZ

Version 1.05: July 13, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Auto Skill Triggers VisuStella MZ

Version 1.14: July 13, 2023

  • Compatibility Update!
    • Added better compatibility with Battle System - ATB's active setting. Update made by Olivia.
    • Added better compatibility with Battle System - OTB for battle start and enemy responses. Update made by Olivia.

-

Chain Battles VisuStella MZ

Version 1.04: July 13, 2023

  • Documentation Update!
    • Added extra clarity for "Next Victory: Queue Common Event" Plugin Command in the help file:
      • The "Next Victory: Queue Common Event" Plugin Command will always refer to the immediate next victory sequence.
      • Even if you put it after a "Chain Battle: Queue Troop ID(s)", it does not mean it will occur for that next queued troop's victory.
      • Instead, the common event will run for the immediate next victory sequence regardless.
      • If you would like for the queued troop ID's to have a "Next Victory" effect, run this Plugin Command AFTER the queued troop ID has been initiated in battle first.

-

Evolution Matrix Skills VisuStella MZ

Version 1.04: July 13, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Frontview Battle UI VisuStella MZ

Version 1.07: July 13, 2023

  • Feature Update!
    • When used together with VisuMZ_4_MultiLayerHpGauge, any visible enemy HP gauges will push down windows on a higher stack like item windows, skill windows, etc. in order to not obscure each other. Update by Olivia.

-

Input Combo Skills VisuStella MZ

Version 1.04: July 13, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Skill Mastery VisuStella MZ

Version 1.01: July 13, 2023

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New script calls added by Arisu:
      • $actorSkillMasteryLevel(actorID, skillID)
      • $actorSkillMasteryExp(actorID, skillID)
      • $enemySkillMasteryLevel(enemyIndex, skillID)
      • $enemySkillMasteryExp(enemyIndex, skillID)
        • Please refer to the help file on how to use these script calls.

-

Tier 4 (4 Plugin Updates)

-

Attached Pictures VisuStella MZ

Version 1.03: July 13, 2023

  • Bug Fixes!
    • Fixed a bug that would cause attached pictures to appear multiple times when attaching multiple pairs. Fix made by Arisu.

-

Map Camera Zoom VisuStella MZ

Version 1.02: July 13, 2023

  • Optimization Update!
    • Plugin should run more optimized.

-

Multi-Layer HP Gauge VisuStella MZ

Version 1.03: July 13, 2023

  • Bug Fixes!
    • Fixed an incompatibility with Visual State Effects that would prevent the state overlays on enemies from appearing. Fix made by Irina.

-

Visual Item Inventory VisuStella MZ

Version 1.04: July 13, 2023

  • Compatibility Update!
    • Added compatibility with Quest Journal System's newest Quest Label update in order for the Quest Label to show up in the visual inventory. Update made by Irina.

-




June 15, 2023 - Update #126

-

Total Plugins Updated: 14

-

Tier 0 (1 Plugin Update)

-

Core Engine VisuStella MZ

Version 1.76: June 15, 2023

  • Bug Fixes
    • Fixed a bug that displayed the incorrect button press key for name input processing's cancel action. Fix made by Olivia.

-

Tier 1 (4 Plugin Updates)

-

Events and Movement Core VisuStella MZ

Version 1.51: June 15, 2023

  • Bug Fixes!
    • Provided a fail safe for plugins using the scaling options from this plugin but do not have scaling parameters identified. The scaling ratio should now default to 1.0. Fix made by Olivia.
  • Feature Update!
    • Diagonal pathfinding is now improved as to not get stuck on tight corners on the map. Feature update made by Arisu.

-

Items and Equips Core VisuStella MZ

Version 1.46: June 15, 2023

  • Bug Fixes!
    • Fixed a problem where the help and input modes are not adequately adjusted when not used with the updated layout or without the Options Core custom UI placement. Fix made by Arisu.

-

Options Core VisuStella MZ

Version 1.23: June 15, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.
    • Voice Acting Control and Battle Voices
      • If you want to acquire these settings for an already-existing project, do either of the following:
        • Delete the existing VisuMZ_1_OptionsCore.js in the Plugin Manager list and install the newest version.
        • Or create a new project, install VisuMZ_1_OptionsCore.js there, then copy over the Audio plugin parameters found in the Options Category plugin parameter settings to your current project.
  • Documentation Update!
    • Help file updated for new features.

-

Save Core VisuStella MZ

Version 1.10: June 15, 2023

  • Bug Fixes!
    • Fixed a rare bug that prevents plugin commands from saving in the current save slot upon certain types of loading. Fix made by Arisu.

-

Tier 2 (3 Plugin Updates)

-

Battle System - ATB VisuStella MZ

Version 1.28: June 15, 2023

  • Bug Fixes!
    • Crash should no longer occur for the end of ATB actions. Fix made by Olivia.

-

Equip Battle Skills VisuStella MZ

Version 1.01: June 15, 2023

  • Documentation Update!
    • Added a section to "Major Changes"
      • Skills with Multiple Skill Types
        • If you are using the Skills and States Core and add multiple skill types to a skill, if one of them belongs to a 'SType: x' battle command, that skill will appear in the skill type while also appearing in the equipped battle skills listing.
  • Feature Update!
    • If equipped battle skills are hidden by <Hide in Battle> notetags, they will become disabled and unusable for those who want to use them as equippable passives. Update made by Irina.

-

Furniture System VisuStella MZ

Version 1.07: June 15, 2023

  • Bug Fix!
    • Plugin should now be compatible with the more recent versions of the Events and Movement Core! Fix made by Olivia.

-

Tier 3 (5 Plugin Updates)

-

Action Sequence Impact VisuStella MZ

Version 1.08: June 15, 2023

  • Bug Fixes!
    • Inject animations should now work properly for animated enemies.

-

Active Chain Skills VisuStella MZ

Version 1.04: June 15, 2023

  • Compatibility Update!
    • Added compatibility with Options Core battle animation speeds to have the battle system function at regular speed until a chain is selected. Update made by Irina.

-

Evolution Matrix Skills VisuStella MZ

Version 1.03: June 15, 2023

  • Bug Fixes!
    • Fixed an incompatibility with the Options Core battle animation speeds causing matrix input to also become faster. Fix made by Irina.

-

Frontview Battle UI VisuStella MZ

Version 1.06: June 15, 2023

  • Bug Fixes!
    • If enemies are to go before an actor in battle, the animation will not play in the correct position. This should now be fixed. Fix by Olivia.

-

Input Combo Skills VisuStella MZ

Version 1.03: June 15, 2023

  • Bug Fixes!
    • Fixed an incompatibility with the Options Core battle animation speeds causing input timing to also become faster. Fix made by Irina.

-

Tier 4 (1 Plugin Updates)

-

Visual Fogs VisuStella MZ

Version 1.08: June 15, 2023

  • Bug Fixes!
    • Fixes a visual bug involving the borders with the zoom animation upon entering a random encounter. Fix made by Arisu.

-



May 18, 2023 - Update #125

-

Total Plugins Updated: 16

-

Tier 1 (2 Plugin Updates)

-

Elements and Status Menu Core VisuStella MZ

Version 1.22: May 18, 2023

  • Bug Fixes!
    • Fixed a bug that prevented "max" element rate rulings to disable element absorption. Fix made by Arisu.

-

Items and Equips Core VisuStella MZ

Version 1.45: May 18, 2023

  • Bug Fixes!
    • Fixed a bug that would cause equip slots to not be recognized properly if the equip slot name ends in a space.

-

Tier 2 (6 Plugin Updates)

-

Aggro Control System VisuStella MZ

Version 1.15: May 18, 2023

  • Bug Fixes!
    • Fixed a bug that caused <All Taunt> to not work properly. Fix made by Irina.

-

Battle System - ATB VisuStella MZ

Version 1.27: May 18, 2023

  • Bug Fixes!
    • Enemies no longer soft-lock themselves if they get stunned via a counter attack with an attack-state that applies stun. Fix made by Olivia.

-

Battle System - OTB VisuStella MZ

Version 1.14: May 18, 2023

  • Bug Fixes!
    • Fixed a bug that caused turn order glitches with Action Times+ that aren't at 100% value. Fix made by Olivia.
    • Fixed a bug that caused added Action Times+ to not trigger on actors that have already exhausted their current turns if raised due to a state. Fix made by Olivia.

-

Dragonbones Union VisuStella MZ

Version 1.26: May 18, 2023

  • Bug Fixes!
    • Fixed a bug that caused scene changes back into the battle scene would cause collapsed Dragonbones Battlers to reappear. Fix made by Arisu.

-

Extended Message Functionality VisuStella MZ

Version 1.14: May 18, 2023

  • Bug Fixes!
    • Fixed a bug that made hidden buttons via <Hide Button Console> still able to be pressed. Fix made by Irina.

-

Skill Learn System VisuStella MZ

Version 1.11: May 18, 2023

  • Optimization Update!
    • Plugin should run more optimized.

-

Tier 3 (3 Plugin Updates)

-

Boost Action VisuStella MZ

Version 1.07: May 18, 2023

  • Compatibility Update!
    • Added compatibility for Chain Battles. Cooldowns will be carried across chained battles. Update made by Olivia.

-

Chain Battles VisuStella MZ

Version 1.03: May 18, 2023

  • Compatibility Update!
    • Added better compatibility with Boost Action and Skill Cooldowns. Update made by Olivia.

-

Victory Aftermath VisuStella MZ

Version 1.18: May 18, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Tier 4 (6 Plugin Updates)

-

Hospital Shop VisuStella MZ

Version 1.01: May 18, 2023

  • Bug Fixes
    • If faces weren't loaded ahead of time, they wouldn't show up in the shop. This should now be fixed. Fix made by Arisu.

-

Menu Cursor VisuStella MZ

Version 1.09: May 18, 2023

  • Bug Fixes!
    • Removed visual glitch when used together with Sideview Battle UI when selecting a target actor. Fix made by Irina.

-

Multi-Layer HP Gauge VisuStella MZ

Version 1.02: May 18, 2023

  • Bug Fixes!
    • When an enemy transforms into another with a Multi-Layer HP Gauge, it will be updated and shown. Fix made by Olivia.

-

Recruiting Board VisuStella MZ

Version 1.01: May 18, 2023

  • Bug Fixes!
    • Gold window did not update on recruitment. Should work properly now. Fix made by Arisu.
  • Feature Update!
    • If your screen resolution UI is too small, the class name and gauges will not be drawn. Update made by Arisu.

-

Skill Shop VisuStella MZ

Version 1.01: May 18, 2023

  • Bug Fixes!
    • If faces weren't loaded ahead of time, they wouldn't show up in the shop. This should now be fixed. Fix made by Arisu.
  • Documentation Update!
    • Updated Plugin Parameter for "Draw Actor Class?" to have this line:
      • If screen resolution UI is too small, class name won't be drawn.
  • Feature Update!
    • If your screen resolution UI is too small, the class name won't be drawn. Update made by Arisu.

-

Visual Parallaxes VisuStella MZ

Version 1.08: May 18, 2023

  • Bug Fixes!
    • Reflections should now work properly with VisuMZ_1_EventsMoveCore's latest version. Fix made by Arisu.

-



April 13, 2023 - Update #124

-

Total Plugins Updated: 9

-

Tier 0 (0 Plugin Update)

-

Tier 1 (4 Plugin Updates)

-

Events and Movement Core VisuStella MZ

Version 1.50: April 13, 2023

  • Bug Fixes!
    • <Icon: x> should now update correctly when changing pages through self switches or other event conditions. Fix made by Arisu.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Arisu:
      • Plugin Parameters > Event Labels > Mobile-Enabled?
      • Plugin Parameters > Movement > Pathfinding > Mobile-Enabled?
        • These settings allow you to enable or disable certain features when played on mobile devices for better performance.

-

Items and Equips Core VisuStella MZ

Version 1.44: April 13, 2023

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New notetag effects added by Arisu and sponsored by Anon:
      • <Equip For Class Only: x>
      • <Equip For Classes Only: x, x, x>
      • <Equip For Class Only: name>
      • <Equip For Classes Only: name, name, name>
        • The piece of equipment can only be worn by the listed classes.
      • <Equip Requirements> notetag added.
        • Define multiple requirements that the actor needs to meet in order for this equip item to be equippable.
        • See help file for more information on the types of requirements that can be added.

-

Main Menu Core VisuStella MZ

Version 1.21: April 13, 2023

  • Bug Fixes!
    • Multiple subcategories should now work properly. Fix made by Arisu.

-

Message Core VisuStella MZ

Version 1.43: April 13, 2023

  • Compatibility Update!
    • Fixed incompatibilities with auto message positioning with the Map Zoom plugin. Update made by Irina.

-

Tier 2 (1 Plugin Updates)

-

Battle System - ETB VisuStella MZ

Version 1.07: April 13, 2023

  • Bug Fixes!
    • Fixed a problem that caused actors to get skipped if they were revived during the same turn the rest of the party decided to guard. Fix made by Arisu.

-

Tier 3 (2 Plugin Updates)

-

Battle AI VisuStella MZ

Version 1.21: April 13, 2023

  • Bug Fixes!
    • Fixed a bug that prevented enemies from using skills that had the <Target: x Random Any> notetag. Fix made by Irina.

-

Sideview Battle UI VisuStella MZ

Version 1.07: April 13, 2023

  • Bug Fixes!
    • If the UI scale is over 1.0, the UI will automatically scale back any windows that extend past screen boundaries. Update made by Olivia.
  • Documentation Update!
    • Help file updated for new features.
  • New Feature!
    • New Plugin Parameter added by Olivia:
      • Plugin Parameters > Status Window > Standard UI > Name > Sprite?
        • Use a sprite or bitmap to draw this element?
        • This is added for font sizes that do not work well with name sprites.

-

Tier 4 (2 Plugin Updates)

-

Conditional Random Encounters VisuStella MZ

Version 1.01: April 13, 2023

  • Documentation Update!
    • Help file updated for updated features.
  • Feature Update!
    • Added an error-prevention feature for <Random Encounter Requirements> notetag effect:
      • If you are using the Battle Core, this will NOT work with a Base Troop. You will get an alert message saying so.
      • Why? Because this can cause all of the troops in the game to just shut off and you don't want that.
      • Update made by Arisu.

-

Unique Tile Effects VisuStella MZ

Version 1.03: April 13, 2023

  • Bug Fixes!
    • <Anti-Drown> and <Anti-Pitfall> notetags should now work properly for events. Fix made by Arisu.
    • Moving into a wall while in the quicksand will no longer result in instant KO. Fix made by Arisu.
    • While swimming, player can no longer move off onto land tiles that are not normally passable. Fix made by Arisu.
    • Cliff tiles can no longer be bypassed via swimming. Fix made by Arisu.

-



March 16, 2023 - Update #123

-

Total Plugins Updated: 22

-

Tier 0 (1 Plugin Update)

-

Core Engine VisuStella MZ

Version 1.75: March 16, 2023

  • Documentation Update!
    • Help file updated for new features.
  • Feature Update!
    • In Scene_Name, when using the Keyboard Input, the button assist windows will no longer display the keyboard shortcuts for Ok and Cancel, but instead, show them for ENTER and BKSP. Update made by Arisu.
    • In Scene_Name, when manual inputting, the Page Up/Dn keys are now displayed to show changing character pages.
  • New Features!
    • New Plugin Parameters added by Arisu and sponsored by AndyL:
      • Params > Keyboard Input > Button Assist > Finish Entry
        • Text used to describe finish entry.
      • Params > Keyboard Input > Button Assist > Page Change
        • Text used to describe changing character pages.
      • Params > Window Settings > Scroll Bar
        • These settings also allow you to add scroll bars to scrollable windows, letting the player know how much of the window's contents there are left for scrolling. The scroll bar can be enabled, disabled, have its thickness changed, colors changed, etc.

CoreEngine Scroll Bar Smol.gif

-

Tier 1 (7 Plugin Updates)

-

Battle Core VisuStella MZ

Version 1.75: March 16, 2023

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New notetags added by Olivia and sponsored by Anon:
      • <HP Life Steal: x%>
      • <MP Life Steal: x%>
      • <HP Life Steal hitType: +/-x%>
      • <MP Life Steal hitType: +/-x%>
      • <Cancel Life Steal>
      • <Guard Life Steal>
      • <Disarm Life Steal>
      • <Negative Life Steal>
        • Life Steal properties involving HP/MP are now added. They will restore a portion of the dealt HP/MP damage to the target.
        • This is a different mechanic from Drain HP/Drain MP and cannot be used together to prevent clashing.
        • Read the help file for more information.

BattleCore Update123 Preview1.png

-

Elements and Status Menu Core VisuStella MZ

Version 1.21: March 16, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Events and Movement Core VisuStella MZ

Version 1.49: March 16, 2023

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Event Notetag and Comment Tags added by Arisu:
      • <Scale: x%>
      • <Scale X: x%>
      • <Scale Y: y%>
        • Changes the scale of the sprite to the designated size.

EventsMoveCore Update123 Preview.png

-

Items and Equips Core VisuStella MZ

Version 1.43: March 16, 2023

  • Bug Fixes!
    • Artifact armors should now update and refresh the party members' cache upon acquisition. Fix made by Olivia.

-

Main Menu Core VisuStella MZ

Version 1.20: March 16, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.
  • Feature Update!
    • Updated the default Plugin Parameters for 'Command Window List' to include a 'Bestiary' command.
      • This is for the upcoming VisuStella MZ plugins.
      • Projects with the Main Menu Core already installed will not have this update, but you can copy over the settings from a new project with the following steps:
        • Create a new project. Install Main Menu Core. Open up the new project's 'Command Window List'. Right click the 'bestiary' option(s) and click copy. Go to the target project's Main Menu Core's 'Command Window List' plugin parameter. Paste the command where you want it to go.

-

Message Core VisuStella MZ

Version 1.42: March 16, 2023

  • Bug Fixes!
    • Fixed some text codes that would capture way too much data than intended. Fix made by Irina.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New text code added by Irina for Show Choice Window only:
      • <Help> text </Help>
        • Makes a help window appear and have it show 'text' in its contents.
        • The help window will disappear if no text is displayed.
    • New Plugin Commands added by Arisu:
      • Select: Weapon
      • Select: Armor
      • Select: Skill
        • Opens the Event Select Item Window to let the player pick a weapon, armor, or skill to choose from. The selected object will have its ID recorded in a variable. These can be opened while the Message Window is opened just like the event "Select Item".

MessageCore Update123 Preview.png

MessageCore Update123 Preview2.png

MessageCore Update123 Preview3.png

MessageCore Update123 Preview4.png

-

Skills and States Core VisuStella MZ

Version 1.38: March 16, 2023

  • Documentation Update!
    • Help file updated for new features.
    • Added segment to <Replace x Gauge: type> in documentation:
      • Does not work with 'Item Cost', 'Weapon Cost', or 'Armor Cost'.
  • New Features!
    • New "Skill Cost Type" and notetags added by Arisu and sponsored by FAQ.
      • <Item Cost: x name>
      • <Weapon Cost: x name>
      • <Armor Cost: x name>
        • The skill will consume items, weapons, and/or armors in order to be used. Even non-consumable items will be consumed.
      • <Item Cost Max/Min: x name>
      • <Weapon Cost Max/Min: x name>
      • <Armor Cost Max/Min: x name>
        • Sets up a maximum/minimum cost for the item, weapon, armor type costs.
      • <Item Cost: x% name>
      • <Weapon Cost: x% name>
      • <Armor Cost: x% name>
        • Alters cost rate of skills that would consume item, weapon, or armor.
      • <Item Cost: +/-x name>
      • <Weapon Cost: +/-x name>
      • <Armor Cost: +/-x name>
        • Alters flat costs of skills that would consume item, weapon, or armor.
      • <Replace Item name1 Cost: name2>
      • <Replace Weapon name1 Cost: name2>
      • <Replace Armor name1 Cost: name2>
        • Replaces item, weapon, or armor to be consumed for another type.
      • Projects with the Skills and States Core already installed will not have this update, but you can copy over the settings from a new project with the following steps:
        • Create a new project. Install Skills and States Core. Open up the new project's 'Skill Cost Types'.
        • Right click the 'Item Cost' option(s) and click copy.
        • Go to the target project's Skills and States Core's 'Skill Cost Types' plugin parameter. Paste the command where you want it to go.
        • Only 'Item Cost' is needed as it encompasses all three types for item, weapon, and armor costs.

SkillsStatesCore Update123 Preview.png

-

Tier 2 (6 Plugin Updates)

-

Aggro Control System VisuStella MZ

Version 1.14: March 16, 2023

  • Bug Fixes!
    • Fixed a bug that would cause cached battlers from a previous save file to not load up properly when actions are used for highest aggro actors. Fix made by Irina.

-

Animated Message Text Effects VisuStella MZ

Version 1.02: March 16, 2023

  • Bug Fixes!
    • Animated text that has been sized up with \{ text codes will no longer be cut off visually, especially with larger outline effects and certain font types. Fix made by Irina.

-

Battle System - ATB VisuStella MZ

Version 1.26: March 16, 2023

  • Bug Fixes!
    • Fixed a bug that caused a clash when loaded together with certain combinations of plugins. Fix made by Olivia.

-

Bestiary VisuStella MZ

Version 1.01: March 16, 2023

  • Bug Fixes!
    • Fixed a bug that allowed players to scroll to unrevealed enemies. Fix made by Irina.

-

Bright Effects VisuStella MZ

Version 1.07: March 16, 2023

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New features added by Olivia and sponsored by Archeia:
      • Blur
        • The blur filter makes the screen appear less focused and more fuzzy. Details become harder to distinguish and the like.
        • Notetags and Plugin Commands added.
  • Optimization Update!
    • Plugin should run more optimized.

BrightEffects Blur Preview.png

-

Dragonbones Union VisuStella MZ

Version 1.25: March 16, 2023

  • Bug Fixes!
    • Fixed a bug that caused some Dragonbones animations to be unable to play on map sprites if they are facing specific directions. Fix made by Irina.

-

Tier 3 (5 Plugin Updates)

-

Anti-Damage Barriers VisuStella MZ

Version 1.06: March 16, 2023

  • Feature Update!
    • Better rounding calculations are applied throughout the plugin to prevent decimal places from appear in damage barrier popups. Update by Olivia.

-

Frontview Battle UI VisuStella MZ

Version 1.05: March 16, 2023

  • Bug Fixes!
    • Fixed a visual issue with long actor names being cut off on the last letter. Fix made by Arisu.

-

Message Log VisuStella MZ

Version 1.04: March 16, 2023

  • Compatibility Update!
    • Added compatibility for the recent Message Core additions.
    • Added compatibility functionality for future plugins.

-

Visual Gauge Styles VisuStella MZ

Version 1.01: March 16, 2023

  • Feature Update!
    • Plugin now prompts you to make sure your other plugins are up to date before usage. This plugin does not work with cores that are out of date. Update made by Olivia.

-

Visual State Effects VisuStella MZ

Version 1.19: March 16, 2023

  • Compatibility Update!
    • Plugin is now updated for the recent changes made with the VisuMZ_2_DragonbonesUnion plugin.

-

Tier 4 (3 Plugin Updates)

-

Break Shields VisuStella MZ

Version 1.03: March 16, 2023

  • Bug Fixes!
    • Notetags from Elements and Status Menu Core for increasing Dealt Element damage will no longer force a Break Shield reduction when an attack has an attached element that the enemy is not weak to. Fix made by Arisu.

-

Map Camera Zoom VisuStella MZ

Version 1.01: March 16, 2023

  • Compatibility Update
    • Better camera zoom with VisuStella MZ Movement Effect's Smooth Scrolling when this plugin's 'Adapt Battle Encounter Ani' setting is turned off.

-

Multi-Layer HP Gauge VisuStella MZ

Version 1.01: March 16, 2023

  • Bug Fixes!
    • Fixed a bug that would cause a crash if the VisuMZ Core Engine wasn't installed. Fix made by Olivia.

-




February 16, 2023 - Update #122

-

Total Plugins Updated: 19

-

Tier 0 (1 Plugin Update)

-

Core Engine VisuStella MZ

Version 1.74: February 16, 2023

  • Compatibility Update!
    • Plugin Commands for: Audio: Change Current BGM/BGS Volume/Pitch/Pan should now work properly with the updated RPG Maker MZ version and WebAudio changes. Update made by Arisu.

-

Tier 1 (3 Plugin Updates)

-

Battle Core VisuStella MZ

Version 1.74: February 16, 2023

  • Bug Fixes!
    • Fixed a bug that would cause a crash if your basic attack skill somehow manages to target neither an enemy nor an actor. Fix made by Olivia.
  • Documentation Update!
    • Help file updated for new features.
  • Feature Update!
    • Auto-action sequence for jumping forward and attacking is now reinstated so that it's only disabled when the target and user are on the same side. If there is no target, a jump still occurs for visual player feedback. Update made by Olivia.
  • New Features!
    • New notetag effect added by Olivia and sponsored by AndyL:
      • <Cannot Target User>
        • This will cause the action to be unable to select the user as target.
        • This is not a targeting scope. Instead, it is used in addition to any other targeting scopes out there.

-

Items and Equips Core VisuStella MZ

Version 1.42: February 16, 2023

  • Bug Fixes!
    • Proxy items should no longer cause infinite loops if they're made to reference other proxy items in a circular fashion. Instead, they just give the exact first found proxy instead of cycling through others. Fix made by Arisu.

-

Skills and States Core VisuStella MZ

Version 1.38: February 16, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Tier 2 (8 Plugin Updates)

-

Aggro Control System VisuStella MZ

Version 1.13: February 16, 2023

  • Bug Fixes!
    • Fixed a problem that would cause a crash when exiting the Options menu in battle when used with specific battle systems. Fix made by Irina.

-

Animated Message Text Effects VisuStella MZ

Version 1.01: February 16, 2023

  • Bug Fixes!
    • <Clear Effect> text code was not working properly before. Now, it should work fine and clear effects. Fix made by Irina.
    • Color Tone effects applied to large quantities of text should no longer cause interrupted breaks. Fix made by Irina.

-

Battle System - ATB VisuStella MZ

Version 1.25: February 16, 2023

  • Bug Fixes!
    • Fixed a bug that prevented initial ATB Gauge settings and features from working properly. Fix made by Irina.

-

Dragonbones Union VisuStella MZ

Version 1.24: February 16, 2023

  • Bug Fixes!
    • Fixed a bug that the "Flip Actors" and "Flip Enemies" parameters did not work properly after using a scale X notetag. Fix made by Olivia.

-

Extended Message Functionality VisuStella MZ

Version 1.13: February 16, 2023

  • Bug Fixes!
    • Fixed a bug that prevents <Hide Button Console> from working when word wrap is enabled. Fix made by Irina.

-

Lighting Effects VisuStella MZ

Version 1.04: February 16, 2023

  • Feature Update!
    • During events, touch-directed flashlight movement will not occur to prevent the player character from facing different directions than intended. Update made by Irina.

-

Party System VisuStella MZ

Version 1.27: February 16, 2023

  • Optimization Update!
    • Plugin should run more optimized.
  • Feature Update!
    • When holding the "up" keyboard button with the reserve window active, the return to the active party window will no longer happen unless the "up" key is released and then pressed again. Update made by Olivia.

-

Weather Effects VisuStella MZ

Version 1.04: February 16, 2023

  • Bug Fixes!
    • LIGHT: Confetti should no longer only display black stars when pre-render is turned off. Confetti should now be pastel colors once again. Fix made by Irina.

-

Tier 3 (4 Plugin Updates)

-

Action Sequence Camera VisuStella MZ

Version 1.11: February 16, 2023

  • Feature Update!
    • Added VisuMZ Core Engine version requirements for this plugin. If you are using an outdated Core Engine by at least 50 versions, this plugin will not work. Update made by Irina.

-

Battle AI VisuStella MZ

Version 1.20: February 16, 2023

  • Compatibility Update!
    • Added compatibility functionality for Battle Core updated version 1.74 new features.

-

Event Chain Reactions VisuStella MZ

Version 1.02: February 16, 2023

  • Bug Fixes!
    • Fixed a bug that would cause certain notetags to not work properly when they have another notetag in front of them. Fix made by Arisu.

-

Skill Cooldowns VisuStella MZ

Version 1.04: February 16, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.
    • Added compatibility for Chain Battles. Cooldowns will be carried across chained battles.

-

Tier 4 (3 Plugin Updates)

-

Credits Page VisuStella MZ

Version 1.01: February 16, 2023

  • Feature Update!
    • Added arrows to the windows to indicate scrollability. Update by Irina.

-

Patch Notes VisuStella MZ

Version 1.01: February 16, 2023

  • Feature Update!
    • Added arrows to the windows to indicate scrollability. Update by Irina.

-

Variable Gauges VisuStella MZ

Version 1.02: February 16, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.
      • VisuMZ_3_VisualGaugeStyles
        • You can now apply a style for each gauge in the "Gauge List" Plugin Parameters as long as VisuMZ_3_VisualGaugeStyles is installed.
  • Documentation Update!
    • Help file updated for new features.
    • Added section: "Extra Features" for VisuMZ_3_VisualGaugeStyles:
      • If VisuMZ's Visual Gauge Styles plugin is installed, you can apply gauge styles to the various gauges for this plugin.
  • New Features!
    • New Plugin Parameters added by Arisu:
      • Plugin Parameters > Gauge List > Settings > Visual Gauge Style
        • Select the gauge style to use for this gauge.
        • Requires VisuMZ_3_VisualGaugeStyles!

-



January 20, 2023 - Update #121

-

Total Plugins Updated: 23

-

Tier 0 (1 Plugin Update)

-

Core Engine VisuStella MZ

Version 1.73: January 20, 2023

  • Compatibility Update!
    • Added better Effekseer version compatibility.

-

Tier 1 (5 Plugin Updates)

-

Battle Core VisuStella MZ

Version 1.73: January 20, 2023

  • Bug Fixes!
    • Active TPB custom action sequences will no longer play differently due to queued inputting actors causing motion refreshes. Fix made by Arisu.
    • Corrected and updated Anti-Tint UI animation offsets for MV animations. Fix made by Irina.
    • Fixed a problem with Sideview Battlers not working properly. Fix made by Irina.
  • Compatibility Update!
    • Added compatibility functionality for future plugins.
  • Documentation Update!
    • Help file updated for new features.
    • Help file updated for to add the following text to the <Target: x> notetag entries in order to avoid confusion.
      • This will overwrite the existing database scope and ignore the database's existing scope in favor of this.
  • Feature Update!
    • <Extend: x> Troop Name Tag is now also usable as a Troop Comment Tag.
    • Action Sequence targeting has been updated with two new types "special" and "special x", to be used for future plugins.
  • New Features!
    • New Notetags added by Irina and sponsored by AndyL:
      • <Target: Ally or Enemy>
      • <Target: Enemy or Ally>
        • Allows the player to target allies or enemies with the skill/item.
        • See help file for more information.
      • <Single or Multiple Select>
        • This will allow the skill/item to be able to select either single targets or multiple targets at once.
        • See help file for more information.
      • <Disperse Damage>
        • This will cause any damage dealt by this skill to be split equally amongst all targets of the skill including repeats.
    • New Plugin Parameters added by Irina and sponsored by AndyL:
      • Plugin Parameters > Multi-Target Windows
        • Settings that alter the Multi-Target Windows in battle.

BattleCore Update121 Preview.png

-

Elements and Status Menu Core VisuStella MZ

Version 1.19: January 20, 2023

  • Documentation Update!
    • Help file updated for new features.
  • New Notetags added by Olivia and sponsored by Anon:
    • Trait Object Notetag: <Element Pierce: x,x,x>
      • Gives the unit the ability to attack with the element and bypass any kinds of damage immunities, reflections, and absorptions. Actions can still miss or be countered, however.
    • Action Object Notetag: <Element Pierce>
      • Makes this skill/item bypass any kinds of damage immunities, reflections, and absorptions. Action can still miss or be countered.

-

Events and Movement Core VisuStella MZ

Version 1.48: January 20, 2023

  • Feature Update!
    • <Move Synch> for certain types will also copy facing directions even if there are no tile movements (ie changing directions when pressed up against and obstacle). Update made by Arisu.

-

Options Core VisuStella MZ

Version 1.22: January 20, 2023

  • Added compatibility functionality for future plugin:
    • Animated Message Text Effects
      • If you want to acquire these settings for an already-existing project, do either of the following:
        • Delete the existing VisuMZ_1_OptionsCore.js in the Plugin Manager list and install the newest version.
        • Or create a new project, install VisuMZ_1_OptionsCore.js there, then copy over the UI plugin parameters found in the Options Category plugin parameter settings to your current project.

-

Skills and States Core VisuStella MZ

Version 1.37: January 20, 2023

  • Bug Fixes!
    • Fixed a bug that caused equipment to unequip if the needed equipment traits came from passive states upon learning new skills. Fix by Irina.

-

Tier 2 (7 Plugin Updates)

-

Aggro Control System VisuStella MZ

Version 1.12: January 20, 2023

  • Compatibility Update!
    • Added compatibility functionality for Battle Core updated version 1.73 new features.

-

Battle System - OTB VisuStella MZ

Version 1.13: January 20, 2023

  • Bug Fixes!
    • Fixed a bug where the Forced Action of a battler is not used properly. Fix made by Arisu.

-

Battle System - PTB VisuStella MZ

Version 1.07: January 20, 2023

  • Bug Fixes!
    • Custom graphics for press turn icons should now be working properly. Fix made by Olivia.

-

Battle System - STB VisuStella MZ

Version 1.19: January 20, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Dragonbones Union VisuStella MZ

Version 1.23: January 20, 2023

  • Feature Update!
    • Guard animations should no longer temporarily default to idle stances if an unnamed animation does not exist if the battler is guarding. Update made by Irina.

-

Equipment Set Bonuses VisuStella MZ

Version 1.03: January 20, 2023

  • Bug Fixes!
    • Fixed a bug that prevented character map sprites from being updated. Fix made by Irina.

-

Party System VisuStella MZ

Version 1.26: January 20, 2023

  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Tier 3 (6 Plugin Updates)

-

Action Sequence Camera VisuStella MZ

Version 1.10: January 20, 2023

  • Bug Fixes!
    • Corrected the battlefield offset when positioned in specific zoom levels that would otherwise offset the algorithm. Fix made by Olivia.
    • Corrected and updated Anti-Tint UI animation offsets for MV animations. Fix made by Irina.
  • Feature Update!
    • Update made to be more compatibile with MZ v1.6.1's Effekseer version.
  • Optimization Update!
    • Plugin should run more optimized.

-

Auto Skill Triggers VisuStella MZ

Version 1.13: January 20, 2023

  • Compatibility Update!
    • Added better compatibility with Battle System OTB's forced action update. Update made by Olivia.

-

Battle AI VisuStella MZ

Version 1.19: January 20, 2023

  • Bug Fixes!
    • On-The-Spot A.I. no longer overwrites Forced Actions. Fix made by Arisu.
  • Compatibility Update!
    • Added compatibility functionality for Battle Core updated version 1.73 new features.

-

Frontview Battle UI VisuStella MZ

Version 1.04: January 19, 2023

  • Bug Fixes!
    • Fixed a bug that would crash if you only have VisuMZ_1_ItemsEquipsCore installed but not the VisuMZ_1_SkillsStatesCore.
    • Fade Out event command will now hide the Frontview Battle UI on the map scene. This will not happen during battle. Fix made by Irina.
    • Fixed a bug that prevented the face sprites from being clickable when it came to selecting an actor as a target for items and skills in frontview. Fix made by Irina.
  • Documentation Update!
    • "Extra Features" section updated for "VisuMZ_1_ItemsEquipsCore"
      • Changed to the following:
        • Those using the Items and Equips Core plugin can have the Shop Status Window be displayed during battle to show information regarding the items selected during input. If you want this to appear for skills, too, make sure you also have VisuMZ_1_SkillsStatesCore installed.

-

Sideview Battle UI VisuStella MZ

Version 1.06: January 20, 2023

  • Bug Fixes!
    • Skill and Item Windows should no longer disappear completely when used together with the Battle Core's "Middle Layout" for skill and item windows. Instead the intended setting will be set with the Sideview UI layout as if it's "false". Fix made by Arisu.
  • Compatibility Update!
    • Added compatibility functionality for future plugins.

-

Weakness Display VisuStella MZ

Version 1.02: January 20, 2023

  • Bug Fixes!
    • Fixed a problem with Plugin Parameter "Temporary Selection?" not working properly with specific layouts. Fix made by Olivia.

-

Tier 4 (4 Plugin Updates)

-

Ambience Sounds VisuStella MZ

Version 1.01: January 20, 2023

  • Bug Fixes!
    • Left/Right pan channels are reversed. They should now work properly. Fix made by Arisu.

-

Attached Pictures VisuStella MZ

Version 1.02: January 20, 2023

  • Optimization Update!
    • Plugin should run more optimized.

-

Encounter Effects VisuStella MZ

Version 1.10: January 20, 2023

  • Feature Update!
    • When events with <Alert> and <Follower Trigger> are chasing the player, events will no longer factor in the position of followers while determing a path and go around them. Instead, they will charge at the player as if the followers aren't there. Update made by Arisu.

-

Unique Tile Effects VisuStella MZ

Version 1.02: January 20, 2023

  • Bug Fixes!
    • If followers are disabled, they no longer trigger footstep sound effects on unique tiles. Fix made by Arisu.
    • When entering water from a bush tile, sprite glitches should no longer occur. Fix made by Arisu.
  • Feature Update!
    • This plugin is now automatically disabled when doing an event command test from right-clicking an event and clicking "Test" in order to enable a controlled environment for event testing. Fix made by Irina.

-