Template:VisuMZ Changelog 141 to 160

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Revision as of 14:48, 18 February 2025 by Irina (talk | contribs)
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February 20, 2025 - Update #146

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Total Plugins Updated: 33

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.87: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Removed picture limit of 100 from Picture-related Plugin Commands.
      • Better compatibility with different icon sizes.
  • Documentation Update!
    • Under Plugin Parameters: Menu Button Assist Window
      • Added text segments under Split "Escape"
        • This means you need to go to your own project's rmmz_core.js and modify Input.keyMapper to have buttons with "cancel" and "menu" instead of only "escape".
        • If there are none found, an error message will appear telling you to do so, or set the 'Split "Escape"' option to false.
        • If you are using Options Core's Rebind Keyboard option, be sure to have those have "cancel" and "menu" options inside there, too.
  • Feature Update!
    • Plugin Parameters > Button Assist > Split "Escape" will now show an error message if a custom Input.keyMapper is not found with the "cancel" and "menu" keys implemented. Update made by Irina.
    • Updated Plugin Parameters > Button Assist > Split "Escape" description for Plugin Parameters to add in the following text: Requires custom Input.keyMapper with "cancel" and "menu".
    • Added better compatibility with WASD controls as to prioritize showing the arrow keys rather than the W, A, S, D keys. Also applies to any other rebindings.

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Tier 1 (7 Plugin Updates)

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Elements and Status Menu Core VisuStella MZ

Version 1.28: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.
  • Documentation Update!
    • Help file updated to add extra note to "Status Menu Settings"
      • Plugin Parameters > Status Menu Settings > Elements > IDs: Column 1/2
        • If you have a lot of elements and a single column does not have enough room to display them all, use these Plugin Parameters to split them up into two columns.
        • This can also be used for those who wish to separate their elements between physical and magical elements, major and minor, etc.

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Items and Equips Core VisuStella MZ

Version 1.58: February 20, 2025

  • Bug Fixes!
    • Optimize no longer allows player to bypass the following notetags: <Equip Copy Limit: x>, <Equip Weapon Type Limit: x>, and <Equip Armor Type Limit: x>. Fix made by Arisu.
  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Main Menu Core VisuStella MZ

Version 1.27: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Message Core VisuStella MZ

Version 1.53: February 20, 2025, 2025

  • Bug Fixes!
    • Fixed an error with text language translations not working properly for the last listed language in the translation sheet. Fix made by Irina.
  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Removed picture limit of 100 from Picture-related Plugin Commands.
  • Documentation Update!
    • Help file updated for new features.
    • Text Language Information section included for TSV.
    • Updated text code note for \picture<x> and \CenterPicture<x>

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Options Core VisuStella MZ

Version 1.28: February 20, 2025

  • Feature Update!
    • Added a fail safe to prevent crashes when pressing F4/Full Screen too early while the game is loading. Update made by Arisu.

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Save Core VisuStella MZ

Version 1.14: February 20, 2025

  • Feature Update!
    • Whenever the background picture is now snapped for a screenshot (usually for a menu), the autosave confirmation window will no longer be included in it if the player reenters a menu immediately after going to map scene. Update made by Irina.

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Skills and States Core VisuStella MZ

Version 1.49: February 20, 2025

  • Bug Fixes!
    • Fixed a bug where causing a dead battler to refresh afterwards would yield multiple death states on that battler. Fix made by Arisu.

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Tier 2 (14 Plugin Updates)

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Animated Message Text Effects VisuStella MZ

Version 1.04: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Battle System - BTB VisuStella MZ

Version 1.17: February 20, 2025

  • Bug Fixes!
    • Fixed a bug where for certain battle layouts, the BTB Action Counter on the actor command window would start off center. Fix made by Olivia.

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Character Creation System VisuStella MZ

Version 1.08: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Class Change System VisuStella MZ

Version 1.17: February 20, 2025

  • Bug Fixes!
    • Fixed a crash that would occur upon loading a save game that was made before Class Change System was installed. Fix made by Olivia.

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Enhanced TP System VisuStella MZ

Version 1.16: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Equip Battle Skills VisuStella MZ

Version 1.08: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Equip Medal System VisuStella MZ

Version 1.06: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Equip Passive System VisuStella MZ

Version 1.04: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Extended Message Functionality VisuStella MZ

Version 1.19: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different face sizes.

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Horror Effects VisuStella MZ

Version 1.05: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Removed picture limit of 100 from Picture-related Plugin Commands.

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Item Crafting System VisuStella MZ

Version 1.22: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.
  • Documentation Update!
    • Added extra clarity to <Craft Batch>
      • Items CANNOT add themselves!
      • ie. Item 'Super Potion' must not give Item 'Super Potion'.
  • Feature Update!
    • Add fail safes to prevent items from having batch entries add themselves. Added by Arisu.

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More Shop Currencies VisuStella MZ

Version 1.05: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Picture Choices VisuStella MZ

Version 1.02: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Removed picture limit of 100 from Picture-related Plugin Commands.

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Picture Effects VisuStella MZ

Version 1.01: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Removed picture limit of 100 from Picture-related Plugin Commands.

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Tier 3 (6 Plugin Updates)

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Frontview Battle UI VisuStella MZ

Version 1.14: February 20, 2025

  • Documentation Update!
    • Help file updated "Major Changes" section:
      • Face Dimensions
        • With the updated release of RPG Maker MZ 1.9.0, you can now change face sizes within the database's system settings. However, this plugin's default settings are geared towards the default face sizes of 144 x 144 pixels. If you do wish to change their sizes, you will need to adjust this plugin's Plugin Parameters accordingly to make the object offsets look correct. The plugin will not automatically adjust them for you.

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Item Amplify Skills VisuStella MZ

Version 1.03: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Shop Batches VisuStella MZ

Version 1.03: February 20, 2025

  • Documentation Update!
    • Added extra clarity to <Shop Batch>
      • Items CANNOT add themselves!
      • ie. Item 'Super Potion' must not give Item 'Super Potion'.
  • Feature Update!
    • Add fail safes to prevent items from having batch entries add themselves. Added by Arisu.

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Shop Listing Unlock VisuStella MZ

Version 1.01: February 20, 2025

  • Optimization Update!
    • Plugin should run more optimized.

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Visual Gauge Styles VisuStella MZ

Version 1.03: February 20, 2025

  • Bug Fixes!
    • Fixed a bug where for certain gauges, the "sectioned" gauge style would not fill past the first section. Fix made by Arisu.

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Visual Gold Display VisuStella MZ

Version 1.02: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Tier 4 (5 Plugin Updates)

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Animated Pictures VisuStella MZ

Version 1.05: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Removed picture limit of 100 from Picture-related Plugin Commands.

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Attached Pictures VisuStella MZ

Version 1.05: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Removed picture limit of 100 from Picture-related Plugin Commands.

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Break Shields VisuStella MZ

Version 1.07: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Better compatibility with different icon sizes.

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Message Visibility VisuStella MZ

Version 1.03: February 20, 2025

  • Compatibility Update!
    • Added better compatibility with some of the more recent Message Core additions.

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Picture Common Events VisuStella MZ

Version 1.03: February 20, 2025

  • Compatibility Update!
    • Updated for RPG Maker MZ Core Scripts 1.9.0!
      • Removed picture limit of 100 from Picture-related Plugin Commands.

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January 16, 2025 - Update #145

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Total Plugins Updated: 21

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.86: January 16, 2025

  • Bug Fixes!
    • Fixed an issue where certain icons were not aligning properly at different line height settings. Fix made by Olivia.

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Tier 1 (3 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.86: January 16, 2025

  • Bug Fixes!
    • Fixed a bug where during Active TPB, actors were not showing damage motions. Fix made by Olivia.
    • Fixed a bug regarding the in-battle status requiring that the Main Menu Core to be installed when other plugins are also present. Fix by Olivia.
    • Fixed a bug where <Exclude From Status Listing> notetag was not working properly due to a documentation typo of <Exclude From Status List>. Both notetags should now work. Fix made by Olivia.
  • Documentation Update!
    • Help file updated for new features.
    • Added clarity for Plugin Parameters > Party Command Window Settings > Help Window
    • Added clarity for Plugin Parameters > Actor Command Window Settings > Help Window
      • The Help Window will only appear for 'Border' and 'Frontview Battle UI' battle layouts.
  • New Features!
    • New notetag added by Irina:
      • <Under>
        • If this tag is found in an animation's name, the animation will appear under battlers while in battle.
          • This effect only applies to battlers in the battle scene.
          • Under effect is NOT applied to status window portraits.
          • Under effect is NOT applied to projectile animations.
    • Added new Action Sequence Projectile settings:
      • Extra Settings > End Animation ID:
        • Plays an animation when projectile reaches target.

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Elements and Status Menu Core VisuStella MZ

Version 1.27: January 16, 2025

  • Bug Fixes!
    • Fixed an issue where certain icons were not aligning properly at different line height settings. Fix made by Olivia.

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Items and Equips Core VisuStella MZ

Version 1.57: January 16, 2025

  • Bug Fixes!
    • Fixed an issue where certain icons were not aligning properly at different line height settings. Fix made by Olivia.
  • Documentation Update!
    • Help file updated for new features.
    • Added extra clarity for <Status Info> notetag:
      • For clarity regarding "Damage Multiplier" and "HP Recovery"/"HP Damage":
        • "Damage Multiplier" refers to the amount determined by damage formulas.
        • "HP Recovery"/"HP Damage" refers to the "Recover HP" database effect.
        • Likewise, the same will apply to "MP Recovery"/"MP Damage" if the damage formula type is to deal MP recovery/damage instead.
  • New Features!
    • New Notetags added by Arisu:
      • <Status Style: type>
        • Changes up the way the shop status window displays data for this database object in particular.
      • <Custom Status Parameters: name, name, name>
        • Customize which parameters are displayed for this equipment object's shop status window.
  • Optimization Update!
    • Plugin should run more optimized.

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Tier 2 (11 Plugin Updates)

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Battle Grid System VisuStella MZ

Version 1.10: January 16, 2025

  • Bug Fixes!
    • Fixed a bug where certain grid node targeting scopes did not work properly. Fix made by Olivia.
  • Compatibility Update!
    • Added better compatibility with Battle A.I. regarding scopes.

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Battle System - ATB VisuStella MZ

Version 1.33: January 16, 2025

  • Bug Fixes!
    • Fixed an actor softlock issue where if charm, berserk, and confusion can lock a 100% charged actor for Active ATB.
  • Documentation Update!
    • Added extra clarification for Plugin Parameter "Stuns Reset Gauge?":
      • Charm, Berserk, and Confusion states will still reset the ATB Gauge.

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Battle System - ETB VisuStella MZ

Version 1.10: January 16, 2025

  • Bug Fixes!
    • Fixed a bug where if the entire party is completely restricted via stun, charm, confusion, or berserk, entire turns would be skipped for both actors and enemies. Fix made by Irina.

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Battle System - FTB VisuStella MZ

Version 1.13: January 16, 2025

  • Bug Fixes!
    • Fixed a bug where if the entire party is completely restricted via stun, charm, confusion, or berserk, entire turns would be skipped for both actors and enemies. Fix made by Irina.

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Battle System - PTB VisuStella MZ

Version 1.14: January 16, 2025

  • Bug Fixes!
    • Fixed a bug where if the entire party is completely restricted via stun, charm, confusion, or berserk, entire turns would be skipped for both actors and enemies. Fix made by Irina.

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Bright Effects VisuStella MZ

Version 1.10: January 16, 2025

  • Bug Fixes!
    • Fixed bug with Tilt Shift effect not applying correctly when exiting a menu upon reentering the map scene. Fix made by Olivia.

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Character Creation System VisuStella MZ

Version 1.07: January 16, 2025

  • Bug Fixes!
    • Fixed an issue where certain icons were not aligning properly at different lineheight settings. Fix made by Olivia.

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Lighting Effects VisuStella MZ

Version 1.10: January 16, 2025

  • Documentation Update!
    • Updated documentation for following notetags:
      • <Conical Light Offset: +x, +y>
        • Used with the <Conical Light Center Offset> tag if the Plugin Parameters dictate using hand offsets.
        • As of the v1.10 update of this plugin, the presence of this tag will also automatically include the <Conical Light Center Offset> tag.
      • <Conical Light d Pattern p: +x, +y>
        • Used with the <Conical Light Hand Offset> tag if the Plugin Parameters dictate using non-hand offsets.
        • As of the v1.10 update of this plugin, the presence of this tag will also automatically include the <Conical Light Hand Offset> tag.
  • Feature Update!
    • Using <Conical Light Offset: +x, +y> on an event will automaticaly use the <Conical Light Center Offset> tag as of this update.
    • Using <Conical Light d Pattern p: +x, +y> on an event will automatically use the <Conical Light Hand Offset> tag as of this update.

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Picture Choices VisuStella MZ

Version 1.01: January 16, 2025

  • Documentation Update!
    • Help file updated for new features.
  • Feature Update!
    • Plugin Commands "Picture Settings: Change ID(s)" and "Change Range" are updated to display an error message if On Select and On Deselect settings are the same.
  • New Features!
    • New Plugin Parameter added by Arisu:
      • Parameters > Same Check
        • Checks to see if On Select and On Deselect settings are the same and pops up an error message.
        • This is to prevent the impression that the plugin is unresponsive when the plugin command settings would have instructions for no change otherwise.

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Skill Learn System VisuStella MZ

Version 1.16: January 16, 2025

  • Bug Fixes!
    • Fixed a compatibility bug that would cause the last skill of a list to be removed from learning. Fix made by Irina.

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Weapon Swap System VisuStella MZ

Version 1.13: January 16, 2025

  • Bug Fixes!
    • Fixed a bug where if an actor does not have any weapons equipped, the "Swap" command will not appear. Fix made by Olivia.

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Tier 3 (6 Plugin Updates)

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Action Sequence Projectiles VisuStella MZ

Version 1.09: January 16, 2025

  • Documentation Update!
    • Help file updated for new features.
    • Added new Action Sequence Projectile settings:
      • Extra Settings > End Animation ID:
        • Plays an animation when projectile reaches target.

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Battle AI VisuStella MZ

Version 1.28: Version 1.10: January 16, 2025

  • Compatibility Update!
    • Added better compatibility with Battle Grid System regarding scopes.

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Enemy Levels VisuStella MZ

Version 1.06: January 16, 2025

  • Bug Fixes!
    • Fixed a bug where this plugin would suppress Elements & Status Menu Core trait image properties.
  • Documentation Update!
    • Added notes for <Level x Image: filename> and <Level Images>
      • If using VisuMZ_1_ElementStatusCore and the enemy uses a custom trait- related notetag that alters its battler, this notetag will be suppressed unless it's the original battler name being used.

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Frontview Battle UI VisuStella MZ

Version 1.13: January 16, 2025

  • Documentation Update!
    • Help file updated for new features.
  • Bug Fixes!
    • Fixed a bug where graphical updates did not update properly for FTB/ETB battle systems. Fix made by Olivia.
  • New Features!
    • New Plugin Parameters added by Irina:
      • Parameters > Battle Settings > Damage Offset
      • Parameters > Battle Settings > Damage Offset > Offset X
      • Parameters > Battle Settings > Damage Offset > Offset Y
        • How many pixels to offset the damage popup x/y position?

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New Game Plus VisuStella MZ

Version 1.05: January 16, 2025

  • Bug Fixes!
    • Fixed a bug where New Game+ data did not carry over if the starting party did not have any actors in it. Fix made by Irina.

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State Tooltips VisuStella MZ

Version 1.10: January 16, 2025

  • Bug Fixes!
    • Added a failsafe to prevent crashes from party members that left. Fix made by Olivia.

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December 19, 2024 - Update #144

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Total Plugins Updated: 13

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Tier 1 (4 Plugin Updates)

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Items and Equips Core VisuStella MZ

Version 1.56: December 19, 2024

  • Bug Fixes!
    • Fixed a bug where newly added equipment would cause crashes upon interaction. Fix made by Irina.

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Message Core VisuStella MZ

Version 1.52: December 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Text Codes added by Arisu:
      • <left>
      • <center>
      • <right>
        • When used in the Map Name, instead of aligning the text which is centered by default, the text code will align the horizontal position of the name displayed on the screen.
      • <top>
      • <middle>
      • <bottom>
        • When used in the Map Name, the text code will align the vertical position of the name displayed on the screen.
      • <X: +n>
      • <X: -n>
      • <Y: +n>
      • <Y: -n>
        • Adjusts the horizontal/vertical position of map name by 'n' value.
      • All of these text codes require VisuMZ_0_CoreEngine installed and its "Map Name Text Code" plugin parameter enabled.

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Options Core VisuStella MZ

Version 1.27: December 19, 2024

  • Documentation Update!
    • Added new section in help file for "Keyboard/Controller Rebind Settings":
      • Late Retroactive Updating of WASD
        • If you've decided to enable Keyboard/Controller Rebind, decided to enable VisuMZ Core Engine's "WASD Movement" after your project has config.rmmzsave in your project's /save/ folder, then the newly added 'WASD Controls' will NOT be updated retroactively.
        • This can be remedied in one of two ways:
          • 1. Go into your keybindings and add them in manually (arrow keys still retain functionality). You may need to readjust the "Shift Right" option, too.
          • 2. Delete the config.rmmzsave file from /save/ and the game will generate you a new one with the updated "WASD Movement" controls.
        • This retroactive non-update will only affect your players if they've already begun playing your game with a version before "WASD Movement" was enabled and has a config.rmmzsave file already made. Players that are affected by this can just simply update and add the 'WASD controls' on their own.
        • Otherwise, a new player would not experience this at all.

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Skills and States Core VisuStella MZ

Version 1.48: December 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • Auras & Miasmas added by Olivia:
      • Auras are a type passive that affects an allied party. Miasmas are a type of passive that affects an opposing party. Auras and Miasmas only need to come from a single source to give an entire party or troop a passive provided that the battler emitting the aura/miasma is alive and in battle.
    • New Notetags added by Olivia:
      • <Aura State: x>
        • Emits an aura that affects the battler's allies and gives each affected member passive state(s) 'x'.
      • <Miasma State: x>
        • Emits an aura that affects the battler's opponents and gives each affected member passive state(s) 'x'.
      • <Not User Aura>
        • Prevents the emitting user from being affected by the related aura.
      • <Allow Dead Aura>
      • <Allow Dead Miasma>
        • Allows aura/miasma to continue emitting even after the emitting user is in a dead state.
      • <Dead Aura Only>
      • <Dead Miasma Only>
        • Allows aura/miasma to only emit if the emitting user is in a dead state
  • Optimization Update!
    • Plugin should run more optimized.

SkillsStatesCore Aura.png

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Tier 2 (5 Plugin Updates)

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Battle Grid System VisuStella MZ

Version 1.09: December 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New notetags added by Olivia:
      • <Aura Range: type>
      • <Miasma Range: type>
        • Used together with <Aura State: x> and <Miasma State: x> from VisuMZ_1_SkillsStatesCore!
        • Restricts the range in which the aura/miasma passive is emitted from the user.
        • Read the help file for more information.
  • Optimization Update!
    • Plugin should run more optimized.

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Battle System - ATB VisuStella MZ

Version 1.32: December 19, 2024

  • Bug Fixes!
    • Fixed a few features that bled over into CTB if the game project used both ATB and CTB battle systems simultaneously. Fix made by Olivia.
  • Feature Update!
    • "Stuns Reset Gauge" set to "Don't Reset" should now work as expected for both actors and enemies, instead of just actors, while they are in the casting state. Update made by Olivia.
  • Optimization Update!
    • Plugin should run more optimized.

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Class Change System VisuStella MZ

Version 1.16: December 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New plugin parameters added by Irina:
      • Parameters > General Settings > Select Same Subclass?
        • Allow selecting the same subclass that's already equipped in that slot?
        • Mostly an aesthetic thing to allow/prevent the same subclass from being selected if that's what you want to control.
      • Parameters > Window Settings > Confirm Animation ID > Play for Unassign?
        • Play animation for unassigning a subclass?
        • Mostly an aesthetic thing to play/not play animations when unassigning a subclass if that's what you want to control.

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Extended Message Functionality VisuStella MZ

Version 1.18: December 19, 2024

  • Bug Fixes!
    • Fixed a bug where if the button console was top positioned and the buttons were hidden, the rest of the text would not readjust. Fix made by Irina.

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Party System VisuStella MZ

Version 1.32: December 19, 2024

  • Bug Fixes!
    • Fixed a bug that would cause a crash upon adding new members if the VisuStella Core Engine wasn't installed. Fix made by Arisu.

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Tier 3 (2 Plugin Updates)

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Action Sequence Camera VisuStella MZ

Version 1.15: December 19, 2024

  • Compatibility Update!
    • Added better support for MV-style animations when used against frontview actors.

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Visual State Effects VisuStella MZ

Version 1.23: December 19, 2024

  • Documentation Update!
    • Updated targets <Repeat Animation: x> and <Repeat Animation Cycle: x>.
  • Feature Update!
    • Expanded database targets for notetags: <Repeat Animation: x> and <Repeat Animation Cycle: x>.
      • From State Notetags only to Actor, Class, Skill, Weapon, Armor, Enemy, State Notetags

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Tier 4 (2 Plugin Updates)

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Gab Window VisuStella MZ

Version 1.05: December 19, 2024

  • Bug Fixes!
    • Fixed a bug where attached event gabs did not scale properly with zoom. Fix made by Olivia.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • Added new "Optional Settings" for various Gab Plugin Commands:
      • Sound Volume
      • Sound Pitch
      • Sound Pan
        • Previously, these were not available and defaulted to standard settings used by RPG Maker MZ.

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Map Camera Zoom VisuStella MZ

Version 1.07: December 19, 2024

  • Compatibility Update!
    • Added better compatibility with outside plugins when doing battle transitions. Camera will automatically focus the player if the "Adapt Battle Encounter Ani" is enabled.
    • Added better compatibility with VisuMZ's Event Title Scene plugin.

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November 14, 2024 - Update #143

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Total Plugins Updated: 13

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Tier 1 (1 Plugin Update)

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Items and Equips Core VisuStella MZ

Version 1.55: November 14, 2024

  • Bug Fixes!
    • Fixed a bug where you can no longer attempt to equip an actor with zero equip slots and causing a crash. Fix made by Arisu.
  • Documentation Update!
    • Help file updated for new features.
    • Updated <Status Info>
      • Used for: Skill, Item, Weapon, Armor Notetags
        • Replace 'key' with one of the following for weapons and armors:
          • 'MaxHP', 'MaxMP', 'ATK', 'DEF', 'MAT', 'MDF', 'AGI', or 'LUK'
          • For those with VisuMZ_0_CoreEngine:
            • 'HIT', 'EVA', 'CRI', 'CEV', 'MEV', 'MRF', 'CNT', 'HRG', 'MRG', 'TRG'
            • 'TGR', 'GRD', 'REC', 'PHA', 'MCR', 'TCR', 'PDR', 'MDR', 'FDR', 'EXR'
        • Only relevant if the Draw Style for equipment is "classic" or "double".
    • Updated <Custom Status Info> notetag:
      • Used for: Skill, Item, Weapon, Armor Notetags
        • When used with weapon or armor database objects, this information is only relevant if the Draw Style for equipment is "classic" or "double".
  • New Feature!
    • New Plugin Parameters:
      • Parameters > Shop Status Window > Data Style:
        • How do you wish to display equipment data?
          • Compare - Compares selected equip to equipped gear
            • Lists all main party actors
            • Displays the parameter differences when equipped
            • Calculates custom JS values
          • Classic - Shows basic parameters of selected equip
          • Double - Shows basic parameters in double columns
            • Involves no actors, only shows the item's stats
            • Shows weapon or armor specific parameters
            • Does not show custom JS values as those are calculated per actor
            • Does not show custom parameters as those are calculated per actor
            • Use <Status Info> and <Custom Status Info> notetags to overwrite or add custom data to classic equip data
        • Data Style > Classic Style:
        • Data Style > Double Style:
          • Added Weapon Params
          • Added Armor Params
            • Display these parameters when a weapon/armor is selected.
            • Requires VisuMZ_0_CoreEngine!

ItemEquipCore StatusWindowStyles.png

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Tier 2 (5 Plugin Updates)

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Battle Grid System VisuStella MZ

Version 1.08: November 14, 2024

  • Compatibility Update!
    • Added better compatibility with Main Menu Core's force show/hide and force enable/disable Plugin Commands for Class, Equip, Skills, and Status commands. Update made by Olivia.

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Battle System - OTB VisuStella MZ

Version 1.17: November 14, 2024

  • Bug Fixes!
    • Fixed a bug where the <OTB Target Follow Turn: +x> and similar notetags altered the following turn regardless of the presence of the target in current turn order. Fix made by Olivia.

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Date and Time System VisuStella MZ

Version 1.04: November 14, 2024

  • Bug Fixes!
    • Fixed a bug where turns were added to each state without using any of the notetag effects. Fix made by Olivia.

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Horror Effects VisuStella MZ

Version 1.04: November 14, 2024

  • Bug Fixes!
    • Fixed a bug where some horror effects would reset upon leaving the screen and/or exiting the menu. Fix made by Olivia.

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Lighting Effects VisuStella MZ

Version 1.09: November 14, 2024

  • Documentation Update!
    • Updated documentation for following notetags:
      • <Radial Light Flash Rate: x%>
      • <Radial Light Flare Rate: x%>
        • To include the following:
          • Must be used with a lower opacity setting.
            • Use with <Radial Light Opacity: x%> notetag.
            • If <Radial Light Opacity: x%> is not used, default to 50%.
      • <Conical Light Flash Rate: x%>
      • <Conical Light Flare Rate: x%>
        • To include the following:
          • Must be used with a lower opacity setting.
            • Use with <Conical Light Opacity: x%> notetag.
            • If <Conical Light Opacity: x%> is not used, default to 50%.
  • Feature Updates!
    • Notetags for flash/flare rates will now automatically default the opacity level of a light to 50% if the opacity notetag is not present. Update made by Arisu.

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Tier 3 (4 Plugin Updates)

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Battle AI VisuStella MZ

Version 1.27: November 14, 2024

  • Compatibility Update!
    • Added better compatibility with Skill Cooldowns' <Once Per Turn> notetag.

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Evolution Matrix Skills VisuStella MZ

Version 1.06: November 14, 2024

  • Compatibility Update!
    • Added better compatibility between Evolution Matrix Skills and Battle Grid System's targeting for nodes. Update made by Olivia.

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Skill Cooldowns VisuStella MZ

Version 1.07: November 14, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New notetag added by Irina:
      • <Once Per Turn>
        • Makes the skill only usable once per turn. Cannot be used in TPB, ATB, or CTB. Does not apply outside of battle.
        • Best used with actors/enemies that perform multiple actions per turn.

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State Tooltips VisuStella MZ

Version 1.09: November 14, 2024

  • Documentation Update!
    • Help file updated for new features.
    • Updated <Help Description> notetag documentation:
      • This is used as a common notetag between Battle Core's state descriptions and State Tooltips' state descriptions.
  • New Features!
    • New Notetag added by Olivia:
      • <State Tooltip Description>
        • A prioritized help description used to separate from the common help description notetag shared with Battle Core's In-Battle Status.

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Tier 4 (3 Plugin Updates)

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Gab Window VisuStella MZ

Version 1.04: November 14, 2024

  • Documentation Update!
    • Added section "Clearing Up Misunderstandings":
      • Gabs are NOT part of the Event List
        • For events with Show Text messages, the game goes through the event list one by one until it reaches the end. This does not apply to Gabs. The Plugin Commands that add Gabs add them into a queue outside of the event list and therefore, any events that may be intended for gabs to be finished will launch immediately unless there are event commands or plugin commands that will cause the event list to wait for them.

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Side Chatter VisuStella MZ

Version 1.02: November 14, 2024

  • Documentation Update!
    • Added section "Clearing Up Misunderstandings":
      • Side chatter is NOT part of the Event List
        • For events with Show Text messages, the game goes through the event list one by one until it reaches the end. This does not apply to side chatter. The Plugin Commands that add side chatter add them into a queue outside of the event list and therefore, any events that may be intended for side chatter to be finished will launch immediately unless there are event commands or plugin commands that will cause the event list to wait for them.
    • Help file updated for new features.
  • New Features!
    • New Plugin Command added by Arisu:
      • Side Chatter: Wait
        • Causes the game to wait until there is no more side chatter.

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Visual Parallaxes VisuStella MZ

Version 1.13: November 14, 2024

  • Compatibility Update!
    • Added reflection compatibility with spawned events.

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October 17, 2024 - Update #142

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Total Plugins Updated: 18

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Tier 0 (1 Plugin Update)

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Core Engine VisuStella MZ

Version 1.85: October 17, 2024

  • Feature Updates!
    • Updated to fit RPG Maker MZ's updated 1.8.1 version better.

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Tier 1 (4 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.85: October 17, 2024

  • Bug Fixes!
    • Fixed a bug where the enemy name's visibility would remain after an action has taken place and before inputting is done. Fix made by Olivia.
    • Fixed a bug where the "Name Visibility As Target" plugin parameter did not work properly. Fix made by Olivia.
  • Documentation Update!
    • Help file updated for new features.
    • Updated <Help Description> notetag documentation:
      • This is used as a common notetag between Battle Core's state descriptions and State Tooltips' state descriptions.
  • New Features!
    • New Notetag added by Olivia:
      • <In-Battle Status Description>
        • A prioritized help description used to separate from the common help description notetag shared with State Tooltips.
    • New Plugin Parameters added by Olivia:
      • Actor Battlers > Frontview > Portrait Animations > Each Target
      • Actor Battlers > Frontview > Portrait Animations > Center of All
      • Actor Battlers > Frontview > Portrait Animations > Center of Screen
        • Place animations on top or behind for these display types?
      • Battle Log > Action Changes > Show Counter? > Wait Frames
      • Battle Log > Action Changes > Show Reflect? > Wait Frames
      • Battle Log > Action Changes > Show Substitute? > Wait Frames
        • If devs allow the results of counters, reflects, and substitutes, there wasn't enough time before to allow the text to be visible on screen. You can now adjust how many frames are now visible if text is shown.
        • Default values are left at 0 as to not interrupt currently existing action sequences.

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Items and Equips Core VisuStella MZ

Version 1.54: October 17, 2024

  • Feature Update!
    • If "Modern Controls" is selected while "Remove Equip" and "Optimize" are gone from the Equip Menu, right click will exit the menu. Feature added by Arisu.

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Main Menu Core VisuStella MZ

Version 1.26: October 17, 2024

  • Documentation Update!
    • Help file updated for updated features.
  • Feature Update!
    • Due to conflicts with deployment, the Custom Mouse Cursor has its base location moved from /img/system/ to /icon/.
    • Please move the cursor file(s) as well as update the Plugin Parameters.
    • Sorry for the inconvenience.

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Message Core VisuStella MZ

Version 1.51: October 17, 2024

  • Bug Fixes!
    • Fixed a bug where \LastGainObj text code did not work with text language key codes. Fix made by Irina.
  • Documentation Update!
    • Help file updated for new features.
    • Added note to Text Language Information > How to Enable Switching
      • IMPORTANT! The separator used for the CSV file must be a semicolon (;) and not a comma (,) as to reduce the amount of punctuation conflicts. Keep this in mind as most CSV editors will default to comma (,) instead of the semicolon (;) for their separator.
    • Added note to Text Language Information > Naming Weapon Types, etc:
      • You might have noticed that if you've decided to use \tl{keyName} for weapon or other database types, other parts of the game will error out. Don't worry, for these, you don't have to change the currently used database name. Go straight to the CSV and insert in a new key for that particular database name. For example, the equip type "Accessory" will use "Accessory" as the automatic key to look for a translated phrase. If there isn't any in the CSV file, then the default database text entry will be used.
  • New Features!
    • New Plugin Parameters added by Irina:
      • Parameters > Text Language Settings > Language Fonts
        • Different default fonts used for different languages. This allows different stylistic choices to be made for different languages in case the current font you're using doesn't have support for other language types.
        • Keep in mind that players can override this with Options Core if they select a text option other than 'Default' for the 'Text Font' option.
        • Make sure any new custom fonts used for different languages are registered with the 'Custom Font Manager' found in this plugin's Plugin Parameters.
      • Parameters > Text Language Settings > Language Images
        • Allows different images to be used when different languages are used. This is for images that have text on it that you want to appear in different languages based on the text language selected by the player.

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Tier 2 (5 Plugin Updates)

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Battle Grid System VisuStella MZ

Version 1.07: October 17, 2024

  • Bug Fixes!
    • Fixed a bug where switching positions with dead party members using notetag effects would not move the dead member. Fix made by Olivia.
  • Documentation Update!
    • Fixed the documentation error for <rule Move User Node direction: x> notetag's "Must Switch Mid" rule explanation.
  • Optimization Update!
    • Plugin should run more optimized.

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Bright Effects VisuStella MZ

Version 1.09: October 17, 2024

  • Optimization Update!
    • Plugin should run more optimized.

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Equip Medal System VisuStella MZ

Version 1.05: October 17, 2024

  • Bug Fixes!
    • If both "Optimize" and "Remove Equipment" are removed from the equipment scene, the Equip Medal Window would lose some modern controls. This is now properly restored. Fix made by Arisu.

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Equipment Set Bonuses VisuStella MZ

Version 1.05: October 17, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Notetags added by Arisu:
      • <Equip Set Wildcard>
        • Assigns a wildcard effect for this equipment piece.
        • This will add +1 to every currently equipped equipment set on actor.
        • See help file for more information.
      • <Equip Set Wildcards: name, name, name>
        • Assigns a limited wildcard effect for this equipment piece for specific equipment sets.
        • This will add +1 to every listed limited set that is currently equipped on the actor.
        • See help file for more information.
    • New Plugin Parameters added by Arisu:
      • Parameters > Tooltip Settings > Vocabulary > Wildcard Format
      • Parameters > Tooltip Settings > Vocabulary > Wildcard: Any Set
        • See help file for more information.
  • Optimization Update!
    • Plugin should run more optimized.

EquipSetBonus Wildcards.png

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Horror Effects VisuStella MZ

Version 1.03: October 17, 2024

  • Optimization Update!
    • Plugin should run more optimized.

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Tier 3 (5 Plugin Updates)

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Action Sequence Camera VisuStella MZ

Version 1.14: October 17, 2024

  • Optimization Update!
    • Plugin should run more optimized.

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Battle Voices VisuStella MZ

Version 1.06: October 17, 2024

  • Bug Fixes!
    • Fixed a bug where "Allow Self Response?" setting was inverted. Fix made by Arisu.
  • Documentation Update!
    • Help file updated for new features.
  • New Feature!
    • New Plugin Parameter added by Irina:
      • Plugin Parameters > Defeat Type
        • When should defeat-related battle voices by played?
          • 0 HP - Plays when target reaches 0 HP the first time.
          • When Collapse - Plays when target performs collapse animation.

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Choice Common Events VisuStella MZ

Version 1.02: October 17, 2024

  • Optimization Update!
    • Plugin should run more optimized.

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Visual Cutin Effect VisuStella MZ

Version 1.01: October 17, 2024

  • Bug Fixes!
    • Fixed a crash where clearing cutins under certain conditions would cause an error. Fix made by Arisu.

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Visual State Effects VisuStella MZ

Version 1.22: October 17, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Arisu:
      • Plugin Parameters > Response Popup Settings
        • Popup settings for response-type state effects (ie Counter, Reflect, Substitute).
        • See help file for more information.

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Tier 4 (3 Plugin Updates)

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Combat Log VisuStella MZ

Version 1.14: October 17, 2024

  • Compatibility Update!
    • Plugin should be more compatible with Battle System - OTB.

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Map Camera Zoom VisuStella MZ

Version 1.06: October 17, 2024

  • Compatibility Update!
    • Added better compatibility with Visual Parallaxes when using plugin commands to focus scroll.

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Multi-Layer HP Gauge VisuStella MZ

Version 1.05: October 17, 2024

  • Compatibility Update!
    • Added better compatibility with In-Battle Status feature for Battle Core as to not cover up the window.

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September 19, 2024 - Update #141

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Total Plugins Updated: 9

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Tier 1 (3 Plugin Updates)

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Battle Core VisuStella MZ

Version 1.84: September 19, 2024

  • Bug Fixes!
    • Fixed a bug where Action Sequence "MOVE: Change Home By Distance" would also be affected by the actor and enemy position offsets. Fixed by Irina.
    • Fixed a bug where Action Sequence "MECH: STB Exploit Effect" caused a crash. Fix made by Arisu.
  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Command added by Arisu:
      • ANIM: Change Battle Portrait (JS)
        • Changes the battle portrait of the actor through JavaScript.
        • Can be used outside of battle/action sequences.
    • New Plugin Parameters added by Olivia:
      • Plugin Parameters > In-Battle Status Window
        • This new window allows the player to view the status of the current active party. If the actors have states and buffs, the player can scroll through them and read about their effects through the help window.
    • New Notetags added by Olivia:
      • <Help Description>
        • Assigns a help description for the state that's displayed under the new "Status" actor command.
      • <Exclude From Status Listing>
        • Excludes the state from being displayed in the status listing.
      • <Aspect Name: x>
      • <Aspect Icon: x>
      • <Aspect Color: x>
      • <Aspect Description>
        • Used to define enemy aspect that will show up in the In-Battle Status as well as other supported plugins.
      • <Popup Position: Head>
      • <Popup Position: Center>
      • <Popup Position: Base>
        • Changes the popup starting position for this enemy.
      • <Popup Offset X: +x>
      • <Popup Offset X: -x>
      • <Popup Offset Y: +y>
      • <Popup Offset Y: -y>
        • Changes the popup X/Y position offset for this enemy.
    • New Plugin Parameters added by Olivia:
      • Plugin Parameters > Party Command Window > Add Status?
        • Add the "Status" command to the Command Window?
      • Plugin Parameters > Actor Command Window > Command List
        • Updated to have the "Status" command.
      • Plugin Parameters > In-Battle Status Window
        • Completely new! View the help file for more information.
      • Plugin Parameters > Enemy > Aspects
        • Used for the In-Battle Status as well as other supported plugins.

BattleCore InBattleStatus1.png

BattleCore InBattleStatus2.png

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Elements and Status Menu Core VisuStella MZ

Version 1.26: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameter added by Olivia:
      • Parameters > Element Rulings > Reflect-Element Ruling
        • Ruling on how element reflect is handled for multi-elements.
          • All (All elements must be Reflected)
          • Any (Only one element must be Reflected)
    • New Notetag added by Olivia:
      • <Element Reflect Rule: All>
        • Makes this skill/item require all of the action's elements to be considered "reflected" in order for this action to be actually reflected.
      • <Element Reflect Rule: All>
        • Makes this skill/item require only one of action's element to be considered "reflected" in order for this action to be actually reflected.

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Main Menu Core VisuStella MZ

Version 1.25: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Arisu:
      • Parameters > Custom Mouse Cursor
        • Add/enable a custom mouse cursor for your game.

MainMenuCore CustomCursor.gif

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Tier 2 (2 Plugin Updates)

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Battle System - OTB VisuStella MZ

Version 1.16: September 19, 2024

  • Compatibility Update!
    • Added better compatibility with Auto Skill Triggers. Update by Arisu.

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Bestiary VisuStella MZ

Version 1.06: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Olivia:
      • Parameters > Window Settings > Skills Window > Show Aspects
      • Parameters > Window Settings > Skills Window > Show Passives
        • Show enemy aspect/passives if available?
        • Requires VisuMZ_1_BattleCore/VisuMZ_1_SkillsStatesCore!

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Tier 3 (3 Plugin Updates)

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Frontview Battle UI VisuStella MZ

Version 1.12: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • New Plugin Parameters added by Arisu:
      • Parameters > Window Settings > Window Widths > Command Windows
      • Parameters > Window Settings > Window Widths > Action Windows
        • Type in the numeric value you want this width to be.
        • Otherwise, type "auto" to let the plugin adjust them.

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State Tooltips VisuStella MZ

Version 1.08: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
  • New Features!
    • Keyboard-Select Show added by Arisu.
      • This allows showing enemy tooltips when selecting targets during battle while using the keyboard. Tooltip will appear after a brief pause while selecting the enemy.
    • New Plugin Parameters added by Arisu:
      • Parameters > Tooltip Settings > Appearance > Centered?
        • Center the state tooltip when shown through hovering?
      • Parameters > Tooltip Settings > Keyboard-Select Show
        • See help file for more information.
      • Parameters > Vocabulary > Entries > Enemy Aspect Format
        • Used to support the Battle Core's new Enemy Aspect feature.

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Steal Items VisuStella MZ

Version 1.09: September 19, 2024

  • Compatibility Update!
    • Added better compatibility with Frontview Battle UI.

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Tier 4 (1 Plugin Update)

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Encounter Effects VisuStella MZ

Version 1.11: September 19, 2024

  • Documentation Update!
    • Help file updated for new features.
    • Added new section in Major Features section for new Battle Transitions.
  • New Features!
    • New Plugin Parameters added by Irina:
      • Parameters > Default Battle Transition
        • Select the default battle transition (10 new ones, 1 MZ original).
      • Parameters > Default Battle Transition > Duration
        • What is the duration of every battle transition in frames?
      • Parameters > Default Battle Transition > Random List
        • Pick battle transition types used for "random".
    • New Plugin Commands added by Irina:
      • Battle Transition: Change Type
        • Changes the battle transition type.
      • Battle Transition: Duration
        • Changes the battle transition duration.

EncEffect Abberation.gif

EncEffect Glitch.gif

EncEffect Static.gif

EncEffect Twirl.gif

EncEffect Warp.gif

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